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Metacritic disables dev aggregate score program

Tuesday, 29th March 2011 05:41 GMT By Nathan Grayson

There’s an old saying about “the best laid schemes of mice and men.”

We’re guessing it’d probably average, oh, about an 85.

After launching a system that slapped numbers on individual developers last week, Metacritic‘s elected to take the controversial career grader back to the drawing board until further notice. Games editor Marc Doyle explained:

“Although our credits database (which is powered by our sister site GameFAQs) is growing, as our users’ feedback has indicated, it is a work in progress and is not nearly as comprehensive as it needs to be to accurately provide a career score for these individuals. As such, we have removed that career score from the pages dedicated to creative individuals behind games on Metacritic.”

“We are still very much committed to building a credits database, and welcome your participation in that process,” he added.

Well, clearly. After all, Randy Pitchford is worth at least a 90 – what with those dreamy eyes and that… wait, that’s not what this is about?

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5 Comments

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  1. roni1175

    if at all, it should be done for studios

    #1 3 years ago
  2. Erthazus

    @ronl it’s already there for studios.

    #2 3 years ago
  3. Hybridpsycho

    @2 Then this is not needed. This is just ridiculous imo.

    #3 3 years ago
  4. OrbitMonkey

    About 85? Higher than Killzone 3 then ;)

    #4 3 years ago
  5. Freek

    It is never going to be acurate enough because games aren’t made by one person. As has been pointed out a million times over: the best artist or programmer in the world could be working on games that turn out bad, doesn’t mean that person isn’t good at his or her job.

    #5 3 years ago