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Remedy: Alan Wake missing PS3 was a “business” and “technological” decision

Friday, 25 March 2011 21:29 GMT By Stephany Nunneley

Remedy CTO Markus Maki has said that the firm’s decision to sign an exclusivity deal with Xbox 360 was a “business risk,” that took the “big technological effort, the PS3, out of the equation.”

Speaking with CVG, Maki said the game was originally planned for PC, Xbox 360 and PS3, but Microsoft’s offer was a bit too good to pass up, despite the worry of a reduced market.

“Our strategy was one of focus,” said Maki. “That’s actually a really core Remedy element, well if you forget the ambitious goals we had. We needed to be top notch in some areas, but we knew we couldn’t do everything better than some developers out there. For example, this meant there was no multiplayer. That wasn’t in our core set of skills and it would have been a huge effort.

“We also took the approach to license middleware that made sense, even when we didn’t end up using it all for one reason or another. And then, the big deal – to go with Microsoft and take one big technological effort, the PS3, out of the equation. That then changed the technology risk to a business risk – but that’s a subject for a different talk altogether…”

Maki also said Remedy thought of ditching the Alan Wake engine at one time and switching to Unreal.

“We looked at Unreal and other technologies out there, but this was actually before the PS3 and Xbox 360 were ever even released,” he said. “We also had all three platforms planned in the beginning – PC, 360 and PS3. I think it’s safe to say now overly optimistic view of the schedule. At that point, we didn’t dare commit to shipping a game on third-party tech until the developers of that tech had shipped a game on each of those platforms.

“Five years later, [I'll admit] that the reasoning wasn’t solid because these guys beat us to the punch easily.”

Still, Maki said Remedy is pleased with the engine it created and what it can do.

Alan Wake 2 is speculated to be in development. The PC version of Alan Wake was canceled.

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37 Comments

  1. onlineatron

    Lets hope, with all the technology/platform guff out of the way, Remedy can make the sequel (should there be one) more varied and fun to play.

    #1 4 years ago
  2. Stardog

    I’m glad it didn’t sell well. They screwed over the PC crowd.

    #2 4 years ago
  3. Wesker

    @1: Well, I liked the gameplay. There are a lot of games that aren’t varied. ;)

    @2: *yawn* Yeah … I guess we’re over that. :D

    #3 4 years ago
  4. Jaxel

    And to think… if they had released it on the PS3, they could have caught the “artsy” crowd; people who like games like Heavy Rain and other fantastic story driven games. A crowd that at this point, doesn’t really exist on the 360.

    #4 4 years ago
  5. DocCylon

    @4: I had wondered this. The 360 croud has never struck me as being particularly receptive to this sort of game. Naturally there are some but I think you’re more likely to find that sort of gamer on the PS3 or PC. That’s not to say that there aren’t that sort of gamer on 360, but it reflected in the sales figures. 145 K in two weeks isn’t exactly sequel numbers.

    #5 4 years ago
  6. Erroneus

    I loved Alan Wake, it’s pretty much the only game I played on my 360 in 2010. The choice to go 360 only was a huge mistake, because as #4 and #5 correctly stated, the buyers for this kind of a game, simply doesn’t exist among the 360 owners.

    Every time I get the chance to recommend Alan Wake to a 360 owner, I do it, with a hope that it one day we will see Alan Wake 2 and hopefully on “all” platforms.

    At least the game did sell over a million, so it wasn’t a complete failure, but I’m sure Microsoft Game Studios and Remedy Entertainment expected more, specially Microsoft, which was hoping for Alan Wake to be a console seller.

    #6 4 years ago
  7. Aimless

    Why do people constantly segregate PS3 and 360 owners? The best selling game on both is still CoD: the audiences aren’t really any different.

    Anyway, I hope Remedy get to make a sequel to Alan Wake. The game’s a bit one-note but that’s exactly the kind of thing another attempt could smooth over.

    #7 4 years ago
  8. TheWulf

    @4: Looking at the independent scene and the sorts of games that are popular for the PC, that applies to the PC about 10 times as much as it does to the PS3. Granted, the PS3 is a step up, but it’s still not on the level of art appreciation that seems to be common on the PC.

    Then again, that art appreciation might be due to how the PC is indeed home to strange independent projects, modders, and so forth.

    #8 4 years ago
  9. monkeygourmet

    I thought Alan Wake was fantastic. The characters and voice acting were really fun, very similar to a twilight zone / Stephen King story…

    I strongly recommend everyone picking it up as it’s prob next to nothing second hand now.

    I wasn’t too much of a fan of the dlc though, seemed like rehasing of old scenarios from the single player.

    Makes me wish Clive Barker could make a game based on the Book of Blood stories! maybe episodic downloadable survival horror! :)

    #9 4 years ago
  10. HighWindXIX

    Alan Wake sequel on PS3. Please and thank you.

    #10 4 years ago
  11. Jaxel

    #7 I’m not the one segregating 360 and PS3 owners… the consoles themselves are what that has done that. The 360 tends to have a more “masturbatory” range of gaming. What do I mean by that? 360 games tend to be more about instant gratification; I’m not saying thats a bad thing, games are about fun… and 360 games are more about “lets have fun, and lets have it now!”.

    The PS3 on the other hand has a more dynamic range of genres; yes, it does have it’s own share of “masturbatory” games (most are multi-platform), but at the same time, Sony also puts a lot of effort into funding new IPs and experimental “artsy” titles like Heavy Rain. These games take time to be fun (sometimes they aren’t even fun at all, but are instead designed to tell a story or exclaim a message), and really are only fun to the more “mature” gamers.

    These types of games simply aren’t common the 360, so the 360 hasn’t garnered the attention of this type of fanbase. The decision to put Alan Wake on the 360 is like saying “lets put this artsy title into a market that only cares about masturbation”. When it comes down to it, I’m sure the PS3 audience would have been more open minded to Alan Wake than the 360 audience was (wasn’t).

    #11 4 years ago
  12. gdogg979

    Fav 360 exclusive last year.

    its currently £8.99 on amazon,if you don’t but it for that then you don deserve to call yourself a gamer and shame on you.

    heres the link so you have no excuse

    http://www.amazon.co.uk/Microsoft-Alan-Wake-Xbox-360/dp/B000E52P9A/ref=pd_ts_vg_h__11?ie=UTF8&s=videogames

    #12 4 years ago
  13. freedoms_stain

    I think they’re dumbfucks tbh.

    They should’ve kept making the game they were originally working on instead of scrapping it and building the turd they ended up with.

    #13 4 years ago
  14. osric90

    I played it, finished it and got dissapointed as HELL. Sorry but I don’t know how people like that game and EVEN compare it to the great Silent Hill 2. Alan Wake is boring, uninspired, full of cliché (which is bad due to them being undesired and not funny at all like in other obvious games) and it’s built of classic American horror movies parodies. Please, Remedy get back to games that actually mean something and have more than 4 enemies and tornadoes as bosses.

    Oh, and Alan Wake is the only worst writer I know besides the writer of the game. I’m not a Xbox 360 hater like some people here, really, trust me those $45 plus shipping didn’t worth it. Stay away from Alan Wake if you don’t want to be dissapointed and you’ve been waiting for it since the very first images and cool ideas.

    #14 4 years ago
  15. G1GAHURTZ

    Aimless is right.

    The only difference in the games available for both are a handful of exclusives, and games sell in similar figures on both platforms.

    I’m also pretty sure that if Sony released a PSN ‘most played’ chart, it’d look almost identical to XBL’s, with the top game in each genre being played in similar percentages.

    #15 4 years ago
  16. guapo

    I paid something like $20 for Alan Wake like 3 months ago and I can honestly say it was one of the cheapest, best experiences I’ve recently had. I don’t know about full price, but I definitely enjoyed the game. As far as the console segregation debate is concerned, there shouldn’t be one. Heavy Rain does not make the ps3 “artsy”. There are an equal number of obnoxious pricks on both psn and xbl. Actually the ratio of assholes to non-assholes on psn is probably higher because there are less players with mics and just as much rudeness and blatant racism.

    #16 4 years ago
  17. DaMan

    Silent Hills were no better than this game either, it’s that they came out at the right time when people weren’t fed with horror games yet..

    funny to say one is better than the other really, when they’re both two sides of the same coin.. it shows nothing but absolute disrespect to one country’s culture or the other, since both are two takes on the same idea of the game. it’s like stating Resident Evil was better than Alone in the Dark.

    #17 4 years ago
  18. Jaxel

    #15, we’re not talking about “most played”; most played will always be the same, as those “masturbatory” type games I mentioned in my previous post are more popular. What I’m saying is that while maybe only 5% of the fan-base of the 360 would be interested in a game like Alan Wake or Heavy Rain, there may be somewhere more like 15-20% of the fan-base for the PS3 that would be interested.

    This is clearly seen with the sales comparison of Heavy Rain VS Alan Wake. Most reviews I have seen say Alan Wake is better, but Heavy Rain sold almost double that of Alan Wake; on a platform that has a marginally smaller install base. You can say all you wan’t that the PS3 has less games to chose from, and thats why the game sold so much, but you would be wrong.

    #18 4 years ago
  19. Gadzooks!

    Alan Wake was a fantastic game. The only games to come close to the tension and atmosphere of Alan Wake are Dead Space 1 and 2.

    Also, no there is no difference between the average PS3 and 360 owner as there is no difference in the range of genres on the platforms. There is that perception on forums, however in reality sales and playtime of multiplatform games vastly outstrip those of exclusives, and multiplats sell similarly on both consoles.

    The artsy games still sell very well on 360, they just tend to be more on XBLA than retail release.

    #19 4 years ago
  20. DaMan

    I like that kind of logic, one SP game outsold the other, so it must be that there’re more people playing SP titles.

    and indeed, why is it that Braid was a success? or Limbo for that matter? oh snap.

    #20 4 years ago
  21. Galactic_Barret

    Oh, ya, lets compare $10-15 downloads to packaged retail titles. Makes sense.

    Still, for the sake of argument, anyone remember viva piñata? BK:n&b? MS’ only real “experimental” games tanked and got yanked. Kinect is doing that work now, I guess.

    LBP is the most successful experiment out of Sony, and it was a new IP.

    Believing the PS3 niche audience is bigger shouldn’t be looked at with such skepticism. Its titles prove as much; you can’t take everything away from it, throw it a bone.

    #21 4 years ago
  22. DaMan

    er, it makes way more sense than to point out some cherry picked game which performed better, might as well give some examples from Japan.

    funny, LBP is an absolutely community oriented title, it’s appeal goes back to things like level editors and modding..

    I don’t think it ‘s true at all.. perhaps only if you take into account Asia which largely ignores the 360. yet to see any real evidence that proves otherwise.

    #22 4 years ago
  23. Shonak

    In the list of most downloaded titles for Xbox 360 Alan Wake was at second place; more units downloaded than sold. I don’t think that the crowd is wrong, in fact xbox 360 users enjoy a lot of artistic indie-titles. Mostly Alan Wake just didn’t sell too well because there was just an overflow of games in the two quartals last year. RDR is just one thing, there were countless other games. Heavy Rain was by the way mostly sold because it looked so innovative. It’s not so artistic, once you look beyond the more or less innovativ gameplay.

    #23 4 years ago
  24. Gekidami

    lol Why are people calling Alan Wake “artsy”? Its an average survival horror game like many others. Its not ‘niche’ its not original, and its certainly not artistic.

    #24 4 years ago
  25. Ge0force

    @23 Alan Wake was designed to be an innovative open-world game, but the result was an average monotone action game.

    The game was more pirated thru torrents than copies sold. And cancelling the pc-version was a backstab for pc-gamers that made Remedy big.

    #25 4 years ago
  26. OlderGamer

    I think one should look at demographics when trying to look for differences between xb360 and PS3 owners. JP, EU, NA gamers are often drawn to slightly different kinds of game experiences.

    There is a wide common ground imo. But PS3 gamers may well be drawn to classic SP experiences more then xb360 gamers. Would be hard to say without hard figures and charts. But I played Alan Wake, and would have to say I think it would have had stronger sales on PS3. It just reminded me of a semi updated PS2 game. It was decent but nothing that was going to set sales charts on fire.

    #26 4 years ago
  27. KBST

    @25

    “cancelling the pc-version was a backstab for pc-gamers that made Remedy big”

    Oh, poor master-race. You obviously don’t know that Remedy always prefered to stay small. I would’ve loved to see a PC version of Alan Wake, didn’t stop me from playing the 360 version though. You know why? Because I love the studio, I don’t give a shit about the platform. Even without the obvious PC-advantages, it’s a beautiful game.

    #27 4 years ago
  28. Shonak

    @25: “@23 Alan Wake was designed to be an innovative open-world game, but the result was an average monotone action game.”

    No, they have already said more than enough times that they planned it as Open World, but soon they realised (like 6 months into production) that it didn’t work with the story they intented. They also changed a lot the original ideas and so forth. After all, they decided for a game they could make and know how to make, because they had already experience with linear, emotional enhancing and stylish games, see Max Payne 1 & 2.

    #28 4 years ago
  29. LOLshock94

    the horror genre doesnt exist in the 360 community?

    dead space 2 sold more on 360 then the ps3 version you retards

    and you got to remember alan wake was againest red dead redemption so you cant blame anyone but rockstar for the lack of sales

    #29 4 years ago
  30. bluffbluff03

    @ 4 Thats bullshit. Xbox/PS3 Owners are totally similar. First, all of them play CoD. Second, Heavy Rain was reviewed much better than Alan Wake. A better game, sells better. There were not that much stroy driven games in the last times. But all of them (if they released for PS3 and 360) sold exactly the samen on both consoles. So stop saying the 360ers are not receptive for good stories or in others words: they just want to shoot around without thinking about any background or deeper sense.

    #30 4 years ago
  31. LOLshock94

    @4 last time i checked mass effect 2 had an awesome story and sold extremely well compared to the ps3 version….

    #31 4 years ago
  32. Naaame

    They sold out other markets =[

    Glad it didn’t sell well also. They can keep their sequel if they ever make one.

    #32 4 years ago
  33. Galactic_Barret

    Okay, what about Demon’s Souls? Or Valkyria Chronicles? I would think LBP was a niche title simply because of its genre; Platformers without the Nintendo seal tend to tank.

    #33 4 years ago
  34. Ge0force

    @27 Not every gamer has the luxury to buy every gaming platform. Alan Wake was announced, shown and promoted for the pc. It’s just lame to make it an x360 exclusive a few months before the release. You can’t blame pc-owners for being angry with that. If Epic decides to make Gears 3 exclusive for pc next month, x360 owners would be furious too.

    @28 I meant “planned”, sorry English is not my native language. :) Alan Wake’s level-design still feels like it was meant to be open world imo.

    #34 4 years ago
  35. 2plus2equals5

    Too bad, probably i would have bought it.

    #35 4 years ago
  36. Shonak

    @34: That’s because they kept the landscape and everything. In “All your History: Remedy Part 2″ a guy of Remedy explains it pretty good. A ingame mountain or forest in the far just looks better when you could visit it, and thereby it gets modeled, rather than just see something in the distance which you know you won’t go to (e.g. Uncharted 2 at the Himalya Village, Halo Reach with those mountains in the back in the beginning, etc.). I don’t remember his words excatly but just check out the episode of All Your History at Machinima, it’s definitely worth a look as is the whole series. They kept the tech but build a linear game around it. I think it was the right decision because Remedys strong points were always writing, immersion and atmosphere; something that would have been much harder to achieve in an open world game.

    #36 4 years ago
  37. nielsthomas1

    If it weren’t for 2010 being a great year in gaming (and me buying a lot of older games), this would have been my favorite of last year. But ME2, Batman:AA, AC:B and L4D2 are keeping it from that position.

    I got the collectors edition standing on my bookshelf.
    This reminds me of having to play through the game again.

    #37 4 years ago

Comments are now closed on this article.

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    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.