Remedy: Alan Wake missing PS3 was a “business” and “technological” decision

Friday, 25 March 2011 21:29 GMT By Stephany Nunneley

Remedy CTO Markus Maki has said that the firm’s decision to sign an exclusivity deal with Xbox 360 was a “business risk,” that took the “big technological effort, the PS3, out of the equation.”

Speaking with CVG, Maki said the game was originally planned for PC, Xbox 360 and PS3, but Microsoft’s offer was a bit too good to pass up, despite the worry of a reduced market.

“Our strategy was one of focus,” said Maki. “That’s actually a really core Remedy element, well if you forget the ambitious goals we had. We needed to be top notch in some areas, but we knew we couldn’t do everything better than some developers out there. For example, this meant there was no multiplayer. That wasn’t in our core set of skills and it would have been a huge effort.

“We also took the approach to license middleware that made sense, even when we didn’t end up using it all for one reason or another. And then, the big deal – to go with Microsoft and take one big technological effort, the PS3, out of the equation. That then changed the technology risk to a business risk – but that’s a subject for a different talk altogether…”

Maki also said Remedy thought of ditching the Alan Wake engine at one time and switching to Unreal.

“We looked at Unreal and other technologies out there, but this was actually before the PS3 and Xbox 360 were ever even released,” he said. “We also had all three platforms planned in the beginning – PC, 360 and PS3. I think it’s safe to say now overly optimistic view of the schedule. At that point, we didn’t dare commit to shipping a game on third-party tech until the developers of that tech had shipped a game on each of those platforms.

“Five years later, [I'll admit] that the reasoning wasn’t solid because these guys beat us to the punch easily.”

Still, Maki said Remedy is pleased with the engine it created and what it can do.

Alan Wake 2 is speculated to be in development. The PC version of Alan Wake was canceled.


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  1. onlineatron

    Lets hope, with all the technology/platform guff out of the way, Remedy can make the sequel (should there be one) more varied and fun to play.

    #1 4 years ago
  2. Stardog

    I’m glad it didn’t sell well. They screwed over the PC crowd.

    #2 4 years ago
  3. Wesker

    @1: Well, I liked the gameplay. There are a lot of games that aren’t varied. ;)

    @2: *yawn* Yeah … I guess we’re over that. :D

    #3 4 years ago
  4. Jaxel

    And to think… if they had released it on the PS3, they could have caught the “artsy” crowd; people who like games like Heavy Rain and other fantastic story driven games. A crowd that at this point, doesn’t really exist on the 360.

    #4 4 years ago
  5. DocCylon

    @4: I had wondered this. The 360 croud has never struck me as being particularly receptive to this sort of game. Naturally there are some but I think you’re more likely to find that sort of gamer on the PS3 or PC. That’s not to say that there aren’t that sort of gamer on 360, but it reflected in the sales figures. 145 K in two weeks isn’t exactly sequel numbers.

    #5 4 years ago
  6. Erroneus

    I loved Alan Wake, it’s pretty much the only game I played on my 360 in 2010. The choice to go 360 only was a huge mistake, because as #4 and #5 correctly stated, the buyers for this kind of a game, simply doesn’t exist among the 360 owners.

    Every time I get the chance to recommend Alan Wake to a 360 owner, I do it, with a hope that it one day we will see Alan Wake 2 and hopefully on “all” platforms.

    At least the game did sell over a million, so it wasn’t a complete failure, but I’m sure Microsoft Game Studios and Remedy Entertainment expected more, specially Microsoft, which was hoping for Alan Wake to be a console seller.

    #6 4 years ago
  7. Aimless

    Why do people constantly segregate PS3 and 360 owners? The best selling game on both is still CoD: the audiences aren’t really any different.

    Anyway, I hope Remedy get to make a sequel to Alan Wake. The game’s a bit one-note but that’s exactly the kind of thing another attempt could smooth over.

    #7 4 years ago
  8. TheWulf

    @4: Looking at the independent scene and the sorts of games that are popular for the PC, that applies to the PC about 10 times as much as it does to the PS3. Granted, the PS3 is a step up, but it’s still not on the level of art appreciation that seems to be common on the PC.

    Then again, that art appreciation might be due to how the PC is indeed home to strange independent projects, modders, and so forth.

    #8 4 years ago
  9. monkeygourmet

    I thought Alan Wake was fantastic. The characters and voice acting were really fun, very similar to a twilight zone / Stephen King story…

    I strongly recommend everyone picking it up as it’s prob next to nothing second hand now.

    I wasn’t too much of a fan of the dlc though, seemed like rehasing of old scenarios from the single player.

    Makes me wish Clive Barker could make a game based on the Book of Blood stories! maybe episodic downloadable survival horror! :)

    #9 4 years ago
  10. HighWindXIX

    Alan Wake sequel on PS3. Please and thank you.

    #10 4 years ago
  11. Jaxel

    #7 I’m not the one segregating 360 and PS3 owners… the consoles themselves are what that has done that. The 360 tends to have a more “masturbatory” range of gaming. What do I mean by that? 360 games tend to be more about instant gratification; I’m not saying thats a bad thing, games are about fun… and 360 games are more about “lets have fun, and lets have it now!”.

    The PS3 on the other hand has a more dynamic range of genres; yes, it does have it’s own share of “masturbatory” games (most are multi-platform), but at the same time, Sony also puts a lot of effort into funding new IPs and experimental “artsy” titles like Heavy Rain. These games take time to be fun (sometimes they aren’t even fun at all, but are instead designed to tell a story or exclaim a message), and really are only fun to the more “mature” gamers.

    These types of games simply aren’t common the 360, so the 360 hasn’t garnered the attention of this type of fanbase. The decision to put Alan Wake on the 360 is like saying “lets put this artsy title into a market that only cares about masturbation”. When it comes down to it, I’m sure the PS3 audience would have been more open minded to Alan Wake than the 360 audience was (wasn’t).

    #11 4 years ago
  12. gdogg979

    Fav 360 exclusive last year.

    its currently £8.99 on amazon,if you don’t but it for that then you don deserve to call yourself a gamer and shame on you.

    heres the link so you have no excuse

    #12 4 years ago
  13. freedoms_stain

    I think they’re dumbfucks tbh.

    They should’ve kept making the game they were originally working on instead of scrapping it and building the turd they ended up with.

    #13 4 years ago
  14. osric90

    I played it, finished it and got dissapointed as HELL. Sorry but I don’t know how people like that game and EVEN compare it to the great Silent Hill 2. Alan Wake is boring, uninspired, full of cliché (which is bad due to them being undesired and not funny at all like in other obvious games) and it’s built of classic American horror movies parodies. Please, Remedy get back to games that actually mean something and have more than 4 enemies and tornadoes as bosses.

    Oh, and Alan Wake is the only worst writer I know besides the writer of the game. I’m not a Xbox 360 hater like some people here, really, trust me those $45 plus shipping didn’t worth it. Stay away from Alan Wake if you don’t want to be dissapointed and you’ve been waiting for it since the very first images and cool ideas.

    #14 4 years ago

    Aimless is right.

    The only difference in the games available for both are a handful of exclusives, and games sell in similar figures on both platforms.

    I’m also pretty sure that if Sony released a PSN ‘most played’ chart, it’d look almost identical to XBL’s, with the top game in each genre being played in similar percentages.

    #15 4 years ago
  16. guapo

    I paid something like $20 for Alan Wake like 3 months ago and I can honestly say it was one of the cheapest, best experiences I’ve recently had. I don’t know about full price, but I definitely enjoyed the game. As far as the console segregation debate is concerned, there shouldn’t be one. Heavy Rain does not make the ps3 “artsy”. There are an equal number of obnoxious pricks on both psn and xbl. Actually the ratio of assholes to non-assholes on psn is probably higher because there are less players with mics and just as much rudeness and blatant racism.

    #16 4 years ago
  17. DaMan

    Silent Hills were no better than this game either, it’s that they came out at the right time when people weren’t fed with horror games yet..

    funny to say one is better than the other really, when they’re both two sides of the same coin.. it shows nothing but absolute disrespect to one country’s culture or the other, since both are two takes on the same idea of the game. it’s like stating Resident Evil was better than Alone in the Dark.

    #17 4 years ago
  18. Jaxel

    #15, we’re not talking about “most played”; most played will always be the same, as those “masturbatory” type games I mentioned in my previous post are more popular. What I’m saying is that while maybe only 5% of the fan-base of the 360 would be interested in a game like Alan Wake or Heavy Rain, there may be somewhere more like 15-20% of the fan-base for the PS3 that would be interested.

    This is clearly seen with the sales comparison of Heavy Rain VS Alan Wake. Most reviews I have seen say Alan Wake is better, but Heavy Rain sold almost double that of Alan Wake; on a platform that has a marginally smaller install base. You can say all you wan’t that the PS3 has less games to chose from, and thats why the game sold so much, but you would be wrong.

    #18 4 years ago
  19. Gadzooks!

    Alan Wake was a fantastic game. The only games to come close to the tension and atmosphere of Alan Wake are Dead Space 1 and 2.

    Also, no there is no difference between the average PS3 and 360 owner as there is no difference in the range of genres on the platforms. There is that perception on forums, however in reality sales and playtime of multiplatform games vastly outstrip those of exclusives, and multiplats sell similarly on both consoles.

    The artsy games still sell very well on 360, they just tend to be more on XBLA than retail release.

    #19 4 years ago
  20. DaMan

    I like that kind of logic, one SP game outsold the other, so it must be that there’re more people playing SP titles.

    and indeed, why is it that Braid was a success? or Limbo for that matter? oh snap.

    #20 4 years ago
  21. Galactic_Barret

    Oh, ya, lets compare $10-15 downloads to packaged retail titles. Makes sense.

    Still, for the sake of argument, anyone remember viva piñata? BK:n&b? MS’ only real “experimental” games tanked and got yanked. Kinect is doing that work now, I guess.

    LBP is the most successful experiment out of Sony, and it was a new IP.

    Believing the PS3 niche audience is bigger shouldn’t be looked at with such skepticism. Its titles prove as much; you can’t take everything away from it, throw it a bone.

    #21 4 years ago
  22. DaMan

    er, it makes way more sense than to point out some cherry picked game which performed better, might as well give some examples from Japan.

    funny, LBP is an absolutely community oriented title, it’s appeal goes back to things like level editors and modding..

    I don’t think it ‘s true at all.. perhaps only if you take into account Asia which largely ignores the 360. yet to see any real evidence that proves otherwise.

    #22 4 years ago
  23. Shonak

    In the list of most downloaded titles for Xbox 360 Alan Wake was at second place; more units downloaded than sold. I don’t think that the crowd is wrong, in fact xbox 360 users enjoy a lot of artistic indie-titles. Mostly Alan Wake just didn’t sell too well because there was just an overflow of games in the two quartals last year. RDR is just one thing, there were countless other games. Heavy Rain was by the way mostly sold because it looked so innovative. It’s not so artistic, once you look beyond the more or less innovativ gameplay.

    #23 4 years ago
  24. Gekidami

    lol Why are people calling Alan Wake “artsy”? Its an average survival horror game like many others. Its not ‘niche’ its not original, and its certainly not artistic.

    #24 4 years ago
  25. Ge0force

    @23 Alan Wake was designed to be an innovative open-world game, but the result was an average monotone action game.

    The game was more pirated thru torrents than copies sold. And cancelling the pc-version was a backstab for pc-gamers that made Remedy big.

    #25 4 years ago
  26. OlderGamer

    I think one should look at demographics when trying to look for differences between xb360 and PS3 owners. JP, EU, NA gamers are often drawn to slightly different kinds of game experiences.

    There is a wide common ground imo. But PS3 gamers may well be drawn to classic SP experiences more then xb360 gamers. Would be hard to say without hard figures and charts. But I played Alan Wake, and would have to say I think it would have had stronger sales on PS3. It just reminded me of a semi updated PS2 game. It was decent but nothing that was going to set sales charts on fire.

    #26 4 years ago
  27. KBST


    “cancelling the pc-version was a backstab for pc-gamers that made Remedy big”

    Oh, poor master-race. You obviously don’t know that Remedy always prefered to stay small. I would’ve loved to see a PC version of Alan Wake, didn’t stop me from playing the 360 version though. You know why? Because I love the studio, I don’t give a shit about the platform. Even without the obvious PC-advantages, it’s a beautiful game.

    #27 4 years ago
  28. Shonak

    @25: “@23 Alan Wake was designed to be an innovative open-world game, but the result was an average monotone action game.”

    No, they have already said more than enough times that they planned it as Open World, but soon they realised (like 6 months into production) that it didn’t work with the story they intented. They also changed a lot the original ideas and so forth. After all, they decided for a game they could make and know how to make, because they had already experience with linear, emotional enhancing and stylish games, see Max Payne 1 & 2.

    #28 4 years ago
  29. LOLshock94

    the horror genre doesnt exist in the 360 community?

    dead space 2 sold more on 360 then the ps3 version you retards

    and you got to remember alan wake was againest red dead redemption so you cant blame anyone but rockstar for the lack of sales

    #29 4 years ago
  30. bluffbluff03

    @ 4 Thats bullshit. Xbox/PS3 Owners are totally similar. First, all of them play CoD. Second, Heavy Rain was reviewed much better than Alan Wake. A better game, sells better. There were not that much stroy driven games in the last times. But all of them (if they released for PS3 and 360) sold exactly the samen on both consoles. So stop saying the 360ers are not receptive for good stories or in others words: they just want to shoot around without thinking about any background or deeper sense.

    #30 4 years ago
  31. LOLshock94

    @4 last time i checked mass effect 2 had an awesome story and sold extremely well compared to the ps3 version….

    #31 4 years ago
  32. Naaame

    They sold out other markets =[

    Glad it didn’t sell well also. They can keep their sequel if they ever make one.

    #32 4 years ago
  33. Galactic_Barret

    Okay, what about Demon’s Souls? Or Valkyria Chronicles? I would think LBP was a niche title simply because of its genre; Platformers without the Nintendo seal tend to tank.

    #33 4 years ago
  34. Ge0force

    @27 Not every gamer has the luxury to buy every gaming platform. Alan Wake was announced, shown and promoted for the pc. It’s just lame to make it an x360 exclusive a few months before the release. You can’t blame pc-owners for being angry with that. If Epic decides to make Gears 3 exclusive for pc next month, x360 owners would be furious too.

    @28 I meant “planned”, sorry English is not my native language. :) Alan Wake’s level-design still feels like it was meant to be open world imo.

    #34 4 years ago
  35. 2plus2equals5

    Too bad, probably i would have bought it.

    #35 4 years ago
  36. Shonak

    @34: That’s because they kept the landscape and everything. In “All your History: Remedy Part 2″ a guy of Remedy explains it pretty good. A ingame mountain or forest in the far just looks better when you could visit it, and thereby it gets modeled, rather than just see something in the distance which you know you won’t go to (e.g. Uncharted 2 at the Himalya Village, Halo Reach with those mountains in the back in the beginning, etc.). I don’t remember his words excatly but just check out the episode of All Your History at Machinima, it’s definitely worth a look as is the whole series. They kept the tech but build a linear game around it. I think it was the right decision because Remedys strong points were always writing, immersion and atmosphere; something that would have been much harder to achieve in an open world game.

    #36 4 years ago
  37. nielsthomas1

    If it weren’t for 2010 being a great year in gaming (and me buying a lot of older games), this would have been my favorite of last year. But ME2, Batman:AA, AC:B and L4D2 are keeping it from that position.

    I got the collectors edition standing on my bookshelf.
    This reminds me of having to play through the game again.

    #37 4 years ago

Comments are now closed on this article.

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    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration #SWCA — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]