Perfect Dark Core: Rare’s canceled mech-action prototype

Monday, 21st March 2011 21:41 GMT By Brenna Hillier

It’s time for another regret-fuelled journey into what might have been, today starring Rare’s shelved Perfect Dark Core for the N64.

According to Unseen 64, Perfect Dark Core was in development by Chris Seavor’s Conker team, as most of the Perfect Dark team had moved on to other projects.

The project kicked off with a tougher, more flirty revamp of series protagonist Joanna Dark, subsequently replacing her with an unnamed male.

Later on, the game morphed into a mech-action FPS, before being canned without ever getting out of the prototype stage. All we have left are the videos embedded below, and a gallery of concept art available through the link above.

The N64′s critically and commercially successful Perfect Dark was followed by a Game Boy Colour spin off and the coolly received Xbox launch prequel, Perfect Dark Zero. The original has since been remade and released for Xbox Live Arcade.

Thanks, Joystiq.

PDCP by u64backup

MPDC by u64backup



  1. The_Red

    Wow, just read the full story at the source. Rare has cancelled a LOT of games during the last 4-5 years. I mean, we knew about Kameo 2 but geeeeez! Sure, most of them were prototypes but still…

    #1 4 years ago
  2. LOLshock94

    this is nearly 4 years old

    #2 4 years ago
  3. Dr.Ghettoblaster

    Perfect Dark HD is all that’s needed in the Perfect Dark world imo.

    Now GoldenEye007 HD, that’s been needed for years. Hope SOMEBODY comes to their senses and pulls the trigger on that one no matter what the cost or legal battle involved..

    #3 4 years ago

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