A developer diary for PlayStation Network title Slam Bolt Scrappers has outlined its unusually long development period.
Fire Hose’s Eitan Glinert is the star of this developer diary, posted on the US PS Blog.
The creative director discussed the indie title’s year of prototyping, incredible reception at its PAX debut and subsequent Sony signing, and the team’s insalubrious office space – which once housed another rags-to-riches indie success story.
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