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Slam Bolt Scrappers dev diary recounts indies' gamble

A developer diary for PlayStation Network title Slam Bolt Scrappers has outlined its unusually long development period.

Fire Hose's Eitan Glinert is the star of this developer diary, posted on the US PS Blog.

The creative director discussed the indie title's year of prototyping, incredible reception at its PAX debut and subsequent Sony signing, and the team's insalubrious office space - which once housed another rags-to-riches indie success story.

Thanks, Joystiq.

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Slam Bolt Scrappers

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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