DirectX stifling PC performance, says AMD

Friday, 18 March 2011 13:38 GMT By Stephany Nunneley

Technology company AMD believes that to unlock the full potential of current PC hardware, it would be best to circumnavigate DirectX.

According to the firm’s developer relations manager Richard Huddy, with DirectX, PC hardware is being restrained by prioritizing console development.

“It’s funny,” he told “We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it’s very clear that the games don’t look ten times as good.

“To a significant extent, that’s because, one way or another, for good reasons and bad – mostly good, DirectX is getting in the way,” adding that many developers wish the application programming interface would just “go away.”

“Being able to have total control over the machine, which is what the very best games developers want, by giving you access to the hardware at the very low level, you give games developers a chance to innovate, and that’s going to put pressure on Microsoft – no doubt at all,” said Huddy.

Huddy goes on to say it was hoped that the introduction of shaders in 2002 would create more “visual variety in games,” but instead shaders are used in the most obvious way.

“That means that they’ve used shaders to converge visually, and lots of games have the same kind of look and feel to them these days on the PC,” he said.

A standard 3D API supposedly ensures that code can run on many different hardware options as possible, but Huddy believes access to shader tools is both a benefit and a liability.

While some of the more vocal developers want to do away with the DX tech, Introversion’s Chris Delay doesn’t: “I don’t want anything to do with that, but presumably it depends on what you’re developing. If you’re making Crysis 3 or something like that, then it may be exactly what you want.”



  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: the lowdown on Inferno Crucible and Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]


  1. Hunam

    Devs can always use Open GL if they want can’t they?

    #1 4 years ago
  2. StolenGlory

    Open GL > DirectX.

    #2 4 years ago
  3. OlderGamer

    “According to the firm’s developer relations manager Richard Huddy, with DirectX, PC hardware is being restrained by prioritizing console development.”

    100% agree with that.

    However the other side of the coin is that by having a standard like DX and having it play sandbag a bit, is that it keep PC gaming prices from rocketing out of control(system specwise).

    The one thing consoles do get right is keeping a uniform standard and minimizing investment into that hardware(unless it breaks frequently – ala xb360s).

    But no doubt DX is aimed at keeping consoles viable.

    #3 4 years ago
  4. freedoms_stain

    my main beef with Direct X is that it puts Microsoft in the driving seat. If it gets thrown out the window we open the door for future games to be compatible with ANY operating system with very little work on the developers part. Honestly, it freakin sucks that PC gamers are more or less chained to Windows.

    I spent over a year dual booting XP and Ubuntu, something like 2007-2009, and I loved Ubuntu, so much better than XP then, and so much better than Win7 now, but when I had the urge to PC game again it was a chore booting between the two systems, and although you can get games to run on Ubuntu, it tends to be older ones that run best, and if you want to play something new you’re forced back onto Windows – that should not be and it doesn’t even have to be.

    #4 4 years ago
  5. Kalain


    If you look at games which are only on PC they can pull some fantastic graphics. When you introduce multiplatform into the equation then you have to start to cater for the lowest common denominator. For instance, the UE3 engine has to cater for the PS3 Nvidia 7 architecture, which is ancient now. Adding DX11 components will do some good, but when you still have to cater for technology that is out of date something has to give, and that is PC performance.

    As for OpenGL, yeah. Its the same as Direct X, so it will get in the way sa well.

    DX/OGL are designed to provide a single set of API’s that could run on as many hardware devices as possible. If these were abandoned then PC games would only run for either AMD or Nvidia, since they would bring about their own ideas on API. DX/OGL binds so that devs don’t need to go deep down.

    Consoles have the advantage that they only have 1 GPU to work with, and it will never be upgraded until the next console cycle.

    SO, until Nvidia and AMD can get together and create a standard set of instructions which will run on either hardware, then the PC will have to live with DX/OGL.

    The guy from AMD is just mixing tech and marketing so people will look towards AMD for a low level solution.

    #5 4 years ago
  6. Hunam


    You mean it’d be like the old days of PC gaming where you’d have to choose between DX, OGL, Glide, Software etc depending on your PC if that AMD guy had his way? Would seem like a lot more effort to devs that could be better used.

    #6 4 years ago
  7. RandomTiger

    “If it gets thrown out the window we open the door for future games to be compatible with ANY operating system with very little work on the developers part.”

    #4 Sorry this is total nonsense, cross platform development that gets the most out of the power of all platforms is very difficult and requires a lot work. Its bad enough just developing on one OS with so many different potential hardware setups.

    Cross platform solutions have to either make big architectural compromises which make them inefficient or they have to have lots of customised code for each platform making them expensive and time consuming to maintain.

    Its not perfect, and the dropping of XP compatibility still seems like a mistake to me, but DirectX has been a total blessing to the games industry.

    #7 4 years ago
  8. Ireland Michael

    “We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card,”

    Try convincing a PS3 fan that this is true, and watch as the blood vessels in their neck start to visibly expand…

    #8 4 years ago
  9. OlderGamer

    @8 True tho. But your right.

    #9 4 years ago
  10. RandomTiger

    Off the top of my head, some other reasons for a PC game not to “look ten times as good” as any console game

    1. The game is a console port
    2. The game is written on with an old engine that isn’t efficient any more
    3. The developers were on a short schedule and didn’t get a chance to optimise it as much as they could of
    4. The game developers focused on gameplay rather than graphics

    We are also at the point of diminishing returns, ten times the processing power does not equate to something looking ten times as good. In the old days you could just increase the texture resolution and model detail, that still a factor but its not that simple any more.

    #10 4 years ago
  11. spiderLAW

    Really Michael. Im considered a PS3 fan. I can easily understand that.
    I think you mean, “Try convincing a blind and follish juvenile PS3 fan.”
    lol. Float like a Butterfly, Sting like a bee.

    #11 4 years ago
  12. Crysis

    @8, Little hard to compare different architectures, especially an architecture dedicated to one task, but it’ll be interesting to compare the PS3′s processor with some more traditional pc processors in raw power, no doubt in my mind that a high end PC processor will dominate.
    The GPU is probably as weak as a card from Nvidia’s GeForce 7 Series.

    #12 4 years ago
  13. spiderLAW

    “3. The developers were on a short schedule and didn’t get a chance to optimise it as much as they could Have”
    Or the developers suck entirely.
    Perfect example: Homefront. On max settings the game looks like garbage/rubbish, even compared to older games like COD3. Go and look up Homefront’s MINIMUM REQUIREMENTS and you will be like “WTF, REALLYS!!! why so much!!??”

    #13 4 years ago
  14. Ireland Michael

    @11 You’re an exception, not the rule.

    #14 4 years ago
  15. spiderLAW

    Depends on the build of the processors. Cell processor built for direct CPU tasking can be uber powerful. As is though, your assumption would be correct.

    I know. I just wish it were the other way around. Pity…
    I just try to be optimistic.

    #15 4 years ago
  16. Craymen Edge

    I don’t understand, they’re not forced to use DX are they? So why put their money where their mouth is?

    They’d have to use another API or re-invent the wheel and work it all out for themselves at a hardware level, or are they prevented from reaching this stuff?

    #16 4 years ago
  17. DeathJynx

    @14 I think TEA is the only guy under that rule…

    #17 4 years ago
  18. xxJPRACERxx

    Cell CPU is bad for general purpose code. I don’t even think it support branch prediction and out of order execution, but I’m not sure.

    About DX, it would be awesome if nVidia and AMD/ATI would join force to create a new gfx API. They are too dependent of Microsoft.

    Also, since consoles are eating a portion of GPU sales on PC, they should try to create incitatives for devs to create on PC.

    #18 4 years ago
  19. Lounds

    if Nvidia and AMD don’t shake hands soon eventually they will lose faith in the PC community and slowly but surly people will adapt to console gaming, heck it only take for a game devloper for a console to add support for keyboard and mouse (or get that eagle eye converter) and then you could get PC gamers on your side. The thing about PC gameing is Inovation something new and cool, something that when you look at it it almost brings a tear to you eye, like the first time you play Crysis in Very high on DX10.

    Don’t AMD make more money on Radeon than there CPU’s?

    #19 4 years ago
  20. freedoms_stain

    @7, er, no.

    All games really need is a channel to the hardware. This is why Windows games can be made to run on Linux without needing a true Windows emulator, just a framework that lets the game be happy that x is on a fake C drive and Y is in a fake registry and wherever and whatever else it expects things to be.

    DX is a channel to the hardware that was designed for Windows. The hardware is the important part, so why can’t we use tools that were designed to work at a basic level with the hardware instead of being OS specific?

    #20 4 years ago
  21. xxJPRACERxx

    I don’t know about sales number but I do know less and less people are buying their cards because no games can take advantage of them. They really need to start doing something soon.

    #21 4 years ago
  22. Crysis

    Well once they stop kissing Microsoft’s a$$, Linux could become a true gaming platform, I’d really like to see Linux take off, I’ve tried Ubuntu & it’s pretty simple, but some simple things that’s easy on Windows suddenly become a chore, such as downloading & installing programs, you need a guide to learn how to do every simple thing all over again.
    I’d actually like to see some Linux tablets, they could have some serious potential (yes I know Android is a mod of Linux & I wouldn’t be surprised if iOS is a distant relative too) but I mean proper a Linux OS.

    #22 4 years ago
  23. Ireland Michael

    @17 Let’s not forget that revolutionary morphological anti-aliasing that the PS3 uses…


    #23 4 years ago
  24. Lounds

    @22 that will never happen

    @23 play KZ3 MLAA is amazing for a console on that game, all other PS3 games use QSAA which is built into the Nvidia chip, MLAA uses the cell, BOoyah

    #24 4 years ago
  25. Ireland Michael

    It’s a rather crap anti-aliasing technique, and nothing else.

    You know what’s impressive? 8x anisotropic filtering with FSAA running on twice the resolution of the average standard HDTV.

    The PS3 is not a super computer. Get over it. It’s rather outdated from a pure spec perspective.

    I love the PS3 for the game it has, but Christ, you PS3 fanboys are the worst. It can’t do anything the PC hasn’t been able to do for *years*. Quit deluding yourself. The PS3′s tech is not that impressive.

    #25 4 years ago
  26. theevilaires

    Holy shit guys the PC can play kick ass games like God of War 3 and Uncharted 2?…..Holy cow what are their names I wanna play games of that caliber on PC…oh wait they don’t have any equivalents like that. Just WOW where you create a little troll character give him a drunken irish accent and unleash him off onto the internet to attract attention because he’s a nobody in reality :D

    Also can some one link me to a program where i can run all my videos in thumbnail view with a 15 sec preview in real time like I can easily do on the PS3.

    #26 4 years ago
  27. spiderLAW

    That comment was good. Until the end. PS3 is impressive tech, especially when it was released. Although, the ideas that were cut from it, simply for the fact that Sony didnt account for cost in the beginning is a no-no on Sony’s end.

    #27 4 years ago
  28. Lounds

    @25 or Michael

    I own and PS3 and PC and if you read what I wrote i clear stated ” KZ3 MLAA is amazing for a console” note the word console.

    #28 4 years ago
  29. Crysis

    I’m assuming that’s a shot @ Michael because you hate him for whatever reason… I know you hate me too but you tend to go out of your way to insult him quite often.

    #29 4 years ago
  30. Ireland Michael

    @26 We’re not talking about the quality of the games, you dumb fuck. We’re talking about the quality of the graphical capabilities.

    Any mid range PC made in the last three years could run either of those games in its sleep. Christ, most entry level PC nowadays have higher specs than the PS3, bar maybe graphics card. And a graphics card equivalent to the PS3′s would cost less than a DS nowadays.

    Though I can think of half a dozen spectacle fighters with better gameplay than God of War, easily…

    #30 4 years ago
  31. theevilaires

    still waiting for that link troll….

    and while you’re at it find me GT5, Heavy Rain, Uncharted 2, or God of War 3 equivalent on PC…..

    PS3 it only does everything you actually need to have fun.

    #31 4 years ago
  32. nolgan

    totally agree

    x360 is holding back development, both for the crappy port to PC, like the seedy port to PS3

    pc nowadays has a much higher raw power and restricted the development DX

    PS3 does NOT use DX with the seedy port of DX do to limit the power of PS3, which is significantly higher than x360, as shown in KZ2, UNCHARTED2 multiplayer, god of war3, GT5 and many others, these being not 100% play3 potential, and neither is 100% kz3 potential play3

    this great difference between multis and exclusive, is that multis are based on dx for x360, and the port of dx cl play3 or open what you used or you can use is very inferiror play3 and the worst .. very inconsistent, tb by the hardware design play3 totally opposed to dx and x360

    This is the worst news for Microsoft, developers move from DX, and start using free software or porpietario his who aporbeche 00% on hard hard pc and x360 play3 and softwaree use is as limited as DX, and so each system use 100% power

    I think some of the worst news for microsoft

    pd: the priority is for x360 DX, DX play3 NOT use OpenGL and is used with OpenCL compatibe not limited to any software or APIs, x360 if you can only use DX

    saw this coming, just watch the crappy pc port, by limitacones dx at some point had to explode in the face to Microsoft, the same goes with seedy port of play3 and limitations of dx to be ported to systems lñibre OpenGL and the creation of powerful and unlimited OpenCL


    pd2: besides the hardware makers, the worst they have done is limited to support only on your hard APIS dx, tb limit the power of the hard, this is the fault of AMD and NVIDIA, and very smart for Microsoft to limit comvercerlos APIS hard to serial dx

    Finally .. I hope DX is gone, in its day was a good idea, now is a liability and a delay

    #32 4 years ago
  33. RandomTiger

    @20 Your Linux example must be working through directX though. Its actually directx (having an interface at that layer) that has made that so easy to do, because its standardised the graphics system.

    “DX is a channel to the hardware that was designed for Windows. The hardware is the important part, so why can’t we use tools that were designed to work at a basic level with the hardware instead of being OS specific?”

    The tools at the basic level are basic and would require us all to write our own custom versions of a lot of stuff DX does for us.

    I see you point on OS compatibility, I was muddling my argument thinking about consoles too, while Linux and Windows hardware is identical its a shame it cant work on both out the box. The way to do that is not to throw the interface layer out but to build it up and give it control over file access etc. Clearly that wont never happen for political reasons.

    #33 4 years ago
  34. theevilaires

    I’m still waiting on a link where the PC can run thumbnail video files in 15 sec loop preview real time by the hundreds like the PS3 can do…..

    #34 4 years ago
  35. Kalain


    Show me the link where a PS3 can show the game you are playing in a thumbnail view, in real time, whilst browsing the internet and checking email at the same time?

    #35 4 years ago
  36. Kalain

    @the Linux game platform comment.

    Linux won’t become a great gaming platform until it becomes one uniform OS instead of seperate different variants each with their own propriety software and graphics API.

    I know from first hand experience that some Red Hat developed games don’t work on Unbuntu and vice versa, due to some graphics calls the OS’s have.

    #36 4 years ago
  37. DaMan

    what number 5 said. exactly.

    and, I’m willing to bet the devs certainly won’t move from using Direct3D.. more so when you have an old man guru like Carmack saying DX > OpenGL..

    also @32 I’m not sure what you’re saying with the
    ‘play3 NOT use OpenGL and is used with OpenCL compatibe not limited to any software or APIs’

    ‘and the port of dx cl play3 ‘

    ‘PS3 does NOT use DX with the seedy port of DX’
    er.. I’m not sure how to interpret all that.. maybe it’s just me or the writing style..
    PS3 is limited in that you can’t use anything apart from OpenGL ES or their proprietary graphics library.. it’s just that despite the outdated rsx they ‘re able to use the cpu to aid it..

    #37 4 years ago
  38. YoungZer0

    @25: I’m disappointed, i thought you’d be above all that.

    #38 4 years ago
  39. theevilaires

    Hey Kaplain you dick head you don’t get it cause you’re fucking stupid. The PC can do a lot of things the PS3 can’t but it was challenged that a PC could do everything a PS3 can and that challenge has yet to be fought so shut your mouth you PC bitch and bow down to the power of CELL!

    #39 4 years ago
  40. bpcgos

    I usually programming my microcontroller using assembly (low-level programming language), it was truly complicated, long coding and difficult to debug. Speed (performance)are not my first concern here (whether I use assembly or C using Winavr) because they seems obsolete in “microcontroller with 12 MHz clock and 256 kb memory” scale. My concern were laid to how much freedom we can get for it, although in processor scale, programming with thousand MHz of clock and many gigabyte of memory to addressed seems like very impossible to do in low-level and will take many years just to finish a game.

    #40 4 years ago
  41. fuchikoma

    Of course they’d have more power with low level access and well written code. DX translates intention to instruction and that has its own overhead.
    So go ahead and make that low-level GPU access game – that runs on ONE video card. It would be like the old days when you’d get a 3dfx card if you wanted 3D acceleration… at all, and if you wanted sound samples, you’d get a Sound Blaster because a Gravis might be as capable or better, but not supported. DX revolutionized that by saying “if you have something capable of this, you can run this game” instead of “requires one of this handful of devices.”

    #41 4 years ago
  42. blackdreamhunk

    I believe it this only more proof that Microsoft is a crooked company and not worth spending money on

    this is why gaming is going down hill.

    #42 4 years ago
  43. aprotosis

    If you did away with the DX API, then you would be left with no instruction to address the specific drivers and hardware of the GPU. You could write you own, sure. An abstract software layer that will go in-between your code and the GPU to translate the instructions… but you know what, that is just another API. Either way you go about it, you need some kind of API to go between your game and the video drivers. It is silly to think otherwise. And DX is really, really good at what it does. Not only does it do a good drop of addressing all the harware capabilities, it is fast. If you want to do a quick graphics application where you don’t really care about performance or you want cross platform PC functions, you can use the OpenGL API. If you want to really make games though, it is a no-brainer to use DX.

    @34 – Windows Explorer can do that. Sheesh. It would take like 30 minutes from a blank project to just make one… and about 2 hours to give it a good GUI. And no, you are barely worth the 30 seconds it took to write this, let alone 30 minutes.

    #43 4 years ago

Comments are now closed on this article.

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]