Uncharted 3 cut-scene introduces main villain

Tuesday, 8 March 2011 17:19 GMT By Johnny Cullen

Naughty Dog’s released all-new info on Uncharted 3: Drake’s Deception, as well as a video of one of the game’s cut-scenes.

The video introduces Katherine Marlowe as the main vilain. Marlowe is a Helen Mirren-like character who has history with both Drake and Sully, particularly related to a ring belonging to Sir Francis Drake.

Naughty Dog has also shown off the game’s 3D tech in San Francisco. More details on that over on the US PS Blog.

Uncharted 3: Drake’s Deception releases in the US on November 1.


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  1. Telepathic.Geometry

    Ooh. Me like.

    #1 4 years ago
  2. theevilaires

    GOTY 2011…. GEARS3 eat your heart out!

    #2 4 years ago
  3. spiderLAW

    Wow TEA…you are a genious time traveler
    This looks fan-fucking-tastic and i cant wait!!!!!! Fuck…. MVC3 and KZ3 in February. Gears 3 in September and then Uncharted3 in november, i love you 2011.

    #3 4 years ago
  4. spiderLAW


    #4 4 years ago
  5. Ireland Michael

    @3 The game of the year has already been released anyway.

    LittleBigPlanet 2

    #5 4 years ago
  6. spiderLAW

    @5 lol
    Are you Michael O’Connor? Did you change your member name once again?

    #6 4 years ago
  7. Dark

    I didn’t know Jason Statham was in Uncharted.

    #7 4 years ago
  8. xino

    fucking hell man!
    the graphics are insane!

    rivals New UE3 but without the deep shadowing and lightening.

    another game to get this year! How wonder how well this will sell

    #8 4 years ago
  9. reask

    Yeah looking forward to this.
    UC has become one of my top games.

    #9 4 years ago
  10. Ireland Michael

    @6 Yes, this is O’Connor. I kinda figured that would be pretty obvious.

    No, there isn’t a giant conspiracy behind my username change.

    #10 4 years ago
  11. Ireland Michael

    Back on the subject of the story… Drake looks pretty swanky in a suit.

    That’s very impressive CGI, I’ll give it that.

    @8 Uncharted 2′s video are not running in engine. It’s nothing more than a high quality video file intentionally made to emulates the in-game graphics. The PS3 could never render those graphics in real time.

    So it’s not really any sort of valid comparison to any other engine.

    #11 4 years ago
  12. Erthazus

    Top notch.

    Animation, dialog.

    I want to see this masterpiece in HD.

    #12 4 years ago
  13. strikkebil

    all the bad guys are bald.


    #13 4 years ago
  14. Cozzy

    Cannot wait for this game! This and Mass Effect 3 will probably be my games of the year :)

    #14 4 years ago
  15. xino

    i just noticed that

    your proof?

    #15 4 years ago
  16. Erthazus

    The villain is great.

    I hope that in the end that woman won’t transform in to the GIANT beast or boss that will spawn unlimited grenades at you.

    Because in Uncharted they always like to make in the end some magical zombies in it.
    Or like with the Uncharted 2 last boss…

    #16 4 years ago
  17. Erthazus

    @xino, it’s true. + with cut scenes you get additional FSAA effect and etc. that Ps3 can’t produce well with it’s hardware.

    Don’t believe him? Go to torrents and see for youself these video files in Uncharted 2 for example.

    Ps3 is not capable of doing this. It’s just a video file.

    #17 4 years ago
  18. Hunam

    Have they said anything about the amount of combat in this one? UC1 was perfect. UC2 began to drag.

    Also, we don’t wear flat caps anymore America, but everything else almost fits with British crime folk.

    #18 4 years ago
  19. Ireland Michael

    @15 “Your proof?”

    Uncharted 2.

    Unless all PS3s magically received some sort of hardware upgrade while I was sleeping.

    Not that it changes how great the games are. They’re pretty amazing. But I’m not going to drool over graphics that aren’t being generated by the hardware itself.

    #19 4 years ago
  20. xino

    what are you talking about?
    the graphics looks as good as the 11-1-11 trailer.
    the water effect is still the best I’ve ever seen in any game.

    #20 4 years ago
  21. spiderLAW

    I agree with TEA though. This will probably be game of the year. It will probably be my favorite for the year as well.

    #21 4 years ago
  22. Ireland Michael

    @20 Doesn’t change the fact that this is a pre-rendered video file, and not in-game footage.

    #22 4 years ago
  23. Erthazus

    @20, Best water? you want best water? Crysis 1. Uncharted 3 is not even close to Crytek’s 2007 game with water. Or Flight Simulator X.

    Also, that does not change the fact that it is a video file. It was made so you could BELIEVE that everything looks on par. But in reality it’s not.

    I will give you the example: Video file have additional effect: FSAA.
    In game they don’t have that effect. If you will look closely to the character models, they are not so crisp compared to the CGI.

    and another example is that video files are in the Blu ray disc of Uncharted 2.

    typical Playstation fanboys. Just say to them: PS3 is TEH power and they will believe it.

    #23 4 years ago
  24. Nozz

    Looks great! pre-rendered video or not (who the hell cares anyway?).

    #24 4 years ago
  25. PwnedHaxor

    @23 LOL, I don’t think you can compare PS3 with a PC (:

    #25 4 years ago
  26. xino

    still going on about crysis!?

    the flight sim picture, is that the actual image? because some water effect are smokes and mirrors, they were made to trick people into believing how awesome they look from far away but getting closer will reveal the trick.
    Killzone 3 did this similar thing.

    best water effect- UC3

    yes this is in-game!


    #26 4 years ago
  27. Erthazus

    @25, We compare GAMES, not platforms.

    @xino, Crysis is a fact. But Flight Sim picture is real. It’s really like that, everything else like trees and etc. looks crap in it.

    #27 4 years ago
  28. xino

    nice try!

    I’ve searched around google for Microsoft Flight Simulator X.
    the picture you posted was all I saw! I didn’t see any photorealism for the water effects else where.

    This is the original graphics with DX 9
    with DX 10

    And this is another picture I stumble upon!
    Doesn’t even look close to the exaggerated version above, and Uc3 looks better

    #28 4 years ago
  29. russdude13

    I CAN’T WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    #29 4 years ago
  30. xino

    to further prove the lies of a pc fanboy

    With DX10
    same cloud effects!

    what’s the difference? the DX10 has more water ripple effects and lighting reflection.

    In the end, doesn’t justify the OVER exaggerated picture you provided:)

    #30 4 years ago
  31. Erthazus

    @xino, stop being a cunt. We talked about WATER.

    WATER. Not clouds. I said in the previous post that everything else except water looks crap. blind?

    #31 4 years ago
  32. theevilaires

    If you’re going to compare games and not platforms then make sure one platform can’t be upgraded over the next so one of the games in comparison can’t have an unfair advantage you dumb ass. I bet if we looked at your family tree and heritage we would find all kinds of incest along those branches you fucking moron.

    As for whether these screen shots are in game engine or not one thing still stands that the PS3 has delivered the best looking and best played exclusives this gen and if this so called “pre rendered video file trick” is so easily common then how come no 360 exclusive can match a PS3 exclusive in terms of graphical quality even during real time gameplay.

    Once again for the ass hole whos parents are obviously brother and sister this is a console not an upgradable PC jackass. Stop comparing a BMW with a Ferrari.

    #32 4 years ago
  33. Erthazus

    “As for whether these screen shots are in game engine or not one thing still stands that the PS3 has delivered the best looking ”

    Absolutely not. If you never played Crysis that looks better, ARMA 2 that looks better and other games than it’s your fanboyish problems only.

    ” then how come no 360 exclusive can match a PS3 exclusive in terms of graphical quality even during real time gameplay.”

    I think you have problems TEA, have you ever seen Gears Of War 3?
    I’m sorry. Your Uncharted 2-3 can’t even do Sun Rays which is an Xbox 360 game without direct X10 Do that because of the engine. There is a Ps3 exclusive that can make this effect? Absolutely not.

    When you see really great looking games on PS3, that does not mean that it is impossible on the Xbox 360. Sony just have better first party and thats it.

    But second party like EPIC GAMES still kick ass and provide great graphics for that platform.

    also, you should wait for CRYTEK’s codename Kingdoms… That shit can show pretty damn impressive things with the engine that can be worked EXCLUSIVELY on one platform.

    #33 4 years ago
  34. Erthazus

    You know why Uncharted 2 looks so great? It’s not because of the engineers, it’s because Naughty Dog have a massive amount of Art designers. Every single texture is made by them.

    thats why it is so impressive. + a very accurate bloom effect which PS3 loves a lot.

    Gears Of War 3 is exactly opposite. They rely strictly to the Unreal technology and physics. You can see on screenshots like this:

    Fantastic details and thats BTW Xbox 360 Radeon videocard do this and thats impressive also.

    #34 4 years ago
  35. xino


    ok so ‘Sun Ray’ makes the game’s graphic AMAZING right!?
    how about MLAA? I don’t see any xbox 360 game have Multi AA like GOW3 does.
    And I hope you know what Sun Ray effects are because most multiplatform games have sun ray effects:/
    Even killzone 3 has one man.

    Sorry but if i see a sick game on ps3, it can’t be done on XBOX 360 because Xbox lacks 50gb storage space.
    And please don’t give me the crap about space doesn’t make the graphics good. IT DOES, convert a PNG image and JPEG and tell me the amount of quality you’ll lose!

    Better first party doesn’t mean shit! ps3′s exclusive are good because those first party devs study the ps3 cpu and gpu so well that they could achieve amazing stuff. All these third party companies just make game ports on ps3 that looks half ass because they don’t know how to work the ps3. Valve was one of them, complaining the ps3 is hard to develop for and came up with the trash Orange Box on ps3.

    Epic Games kick ass with their graphics because they fucking made the UE3 so obviously they know how to squeeze every single juice out of the UE3 to make it look great on xbox 360.

    LOL…hyping up Kingdoms cuz it’s an xbox 360 exclusive by Crytek.
    Sorry but Crysis 2 on xbox 360 will be maxed out and whatever visuals+graphics you see for crysis 2 on xbox 360 will be the same as Kingdoms!

    #35 4 years ago
  36. theevilaires


    It’ll be Nathan Drake in Uncharted 3 kicking some fucking european ass for the win in 2011 for GOTY….THE END!

    #36 4 years ago
  37. xino

    @erthazus again
    Sun Ray effect for GOW3
    Sun Ray for Killzone 3
    sun ray for Lords of shadow (bad example)

    “You know why Uncharted 2 looks so great? It’s not because of the engineers, it’s because Naughty Dog have a massive amount of Art designers. Every single texture is made by them.”

    wrong! It’s because they work close with Sony’s R&D that is why they could achieve great things. They studied the PS3′s cell so well and got help from Sony.

    Just like how Santa Monica, GG got help from other first parties and Sony to pull off stuff achievable only for ps3.

    #37 4 years ago
  38. spiderLAW

    @33 and 34
    Wrong, just wrong. Once Gears 3 and UC3 releases, i will make a bunch of screen shots and videoo comparisons for you and you will see how wrong you are. ALthough, Gears 3 does look better than Gears 2 which had horrific textures and character models.
    Also, because Gears3 has one effect that you claim is Superior doesnt mean that it didnt hold back on any other tech or effect just to make said effect work. Its the whole package that counts, not some simple effect and i know you know this but of course its devistating towards your case so you will object and move to strike.

    And you claim PS3 loves bloom? Every single UE3 based game overly uses bloom. You have mentioned this in the past too. Dont work around things to make the case in your favor.

    #38 4 years ago
  39. Kalain

    News Headlines….

    1st Party developer makes better looking games than 3rd party developer. Shocking story. More at 10..

    But seriously guys, Naughty Dog are given help from sony at almost every turn whilst Epic get no help from MS. Which company is going to get the most out of their respective console they are developing for?

    Both games, to me, look flat and dull, but I’m a PC gamer anyway so what would I know? :P

    #39 4 years ago
  40. Gekidami

    To add to 38, i wouldnt take any of Gears3′s official screenshots at face value going of Epics history of significantly touching up ones for their past games.

    Also criticizing an over use of bloom effect is rather ironic; Erthazus’ precious Crysis 2 is plastered in the stuff.

    #40 4 years ago
  41. Erthazus

    “And you claim PS3 loves bloom? ”

    i said in most cases with exclusives. Devs use it really right in Infamous 1, Uncharted 2, god Of War 3

    “Wrong, just wrong”

    I can’t be wrong because two games didn’t came out. I saw screenshots and on screenshots to be honest Gears Of War 3 looks more impressive then Uncharted 3. For now.

    Thats just my eyes. I can show you screenshots, but i think thats because Sony is trying to push 3D and we all know that 3D renders twice.

    Killzone 3 was another great example. In 3D game didn’t had FSAA AT ALL, compared to Killzone 3 without 3D.

    #41 4 years ago
  42. Erthazus

    “Also criticizing an over use of bloom effect is rather ironic; Erthazus’ precious Crysis 2 is plastered in the stuff.”

    I didn’t criticise PS3 Bloom at all. I said completely opposite, that devs use PS3 SPU right to make bloom effects look cool. Examples are Uncharted 2 or infamous 1.

    Crysis 2 is a great example of a bad bloom implementation. That shit is full of it for no reason at all, but something tells me it is because of ugly textures on consoles.

    #42 4 years ago
  43. spiderLAW

    Well that arguement is justifiable Erth. Your previous statements alone werent though. But yeah, you make sense in some form.
    But yeah, Geki is right also. Epic loves to photoshop their screen shots.

    #43 4 years ago
  44. albo88

    Batman: Arkham City has almost the same facial graphic for what we have see till this day
    and LA Noire facial animation make U3 looks like silicone shit
    i mean after looking at LA Noire this looks just like another mechanic face like robot no emotions at all look cold and there is no graphic that can bring it to life

    #44 4 years ago
  45. spiderLAW

    just like I told Erth. Its the overall package. LA Noire subjugates its overall appearance for the sake of its facial animations. To have a truly immersive experience, a well rounded environment is needed, not just facial animation. And no, Batman does not have the same facial animation as UC2. Karl Schäfer in Uncharted 2 alone shits all over Batmans facial animations.
    Batman is great looking but hardly a graphical masterpiece.

    #45 4 years ago
  46. Rosseu

    I agree, LA Noire has top notch facial animations, but the environment looks average at best.

    #46 4 years ago
  47. xino


    UC3 uses facial animation:/

    LA Noire just uses the latest advanced tech for motion that captures every single movement of the face.

    #47 4 years ago
  48. Gekidami

    The difference between this and Noire is that the faces in this actually go with the rest of the games visuals. Every time i see LA Noire i’m reminded of the textured on faces in GoldenEye 64.

    And the facial animations in this video look stunning eitherway.

    #48 4 years ago
  49. osric90

    Please, stop comparing Uncharted with any game… This game is obviously above any other western game in the genre (and even out of it). Uncharted 3 is going to be as epic as the first and second. Lots of awards, lots of fun for us, lots of inspiration for me. Wish me luck when trying to get a picture with developers at E3!

    #49 4 years ago
  50. spiderLAW

    Gooed Wuck!

    #50 4 years ago
  51. xino

    yea it will

    but when Half Life Episode 3 comes out, it will get over 40+ like Half Life Episode 2 did:)

    #51 4 years ago
  52. xino

    40+ awards


    #52 4 years ago
  53. spiderLAW

    If it comes out. I stopped holding my breath after the first 2yrs i waited….
    Half-Life 3 or die. Fuck episode 3 now.

    #53 4 years ago
  54. a7md1990

    can there ever be an article that does not turn into a console war… dammit guyz…. cut it off

    #54 4 years ago
  55. Ireland Michael

    @54 In fairness, most people’s criticism here has nothing to do with the format. It simply has to do with the simple fact that these videos are not actually representative of the game.

    If I wanted CGI, I’d go watch a movie. This is a game.

    #55 4 years ago
  56. Gekidami

    Its not CGi, its still in-engine. It might not in-game, sure but its not “CGi”.

    Though i honestly cant see what part of it has you so stumped, i dont see anything that looks ‘impossible’.

    #56 4 years ago
  57. Ireland Michael

    @56 Most of the lighting and shadow effects, the obscenely high polygon count on the character models (there is a significant difference in the in-game ones), and the FSAA effects, which is one of the PS3′s weakest areas.

    Heck, a PC would have a difficult time rendering that much details without chugging.

    #57 4 years ago
  58. Gekidami

    I dont see anything crazy with the lighting and shadows, just look just as good as they do in the gameplay footage and i’d like to think that if this was using FSAA it would have less jaggies.
    As for the higher poly count models, most games use them for FMV’s. Sounds like you’re just trying to nitpick on something every game does.

    All in all, its still in-engine. No, its not live gameplay, but its not “CGi” either.

    #58 4 years ago
  59. Ireland Michael

    @58 Other games don’t try to pawn off their FMV as in-game cutscenes.

    #59 4 years ago
  60. Gekidami

    ^Where did ND do that? They just call it a “Cutscene” in the Blog post.

    Strawman arguments arent cool, brah.

    #60 4 years ago
  61. xino


    I think people are getting things mixed up!
    CG, FMV, Prerenderd, In-game people are getting them mixed up!

    FMV is essentially Pre-renderd, the animations are taken recorded and doesn’t need the console’s hardware to watch them. Bink software is what specialise in FMV, and the good thing about FMV is that the video pops up without the need for loading. The major difference how to tell what is a FMV is when the video/animation has blurry square boxes around the video.

    CG is not essentially the same as FMV but it means Computer Generated and the video you are watching is purely 3D graphics. People refer CG to effects used in movies and don’t relate CG to games. Because games are practically made of CG! Use the term CG for movies not for games!

    In-Game cutscenes uses the game engine’s power to generate animation in graphics by using the console’s hardware. In another words, you are watching the characters movement real time. That is why it needs to load to play the real time in-game cutscene.

    Whether the UC3 video is FMV or In-Game, it doesn’t matter! The In-game cutscenes will look 90% identical to the FMVs!
    And the thing is the cutscenes were developed to match the PS3′s hardware limit and then turned to FMV for easy playback without the need for loading…so what is the difference? it still uses the PS3′s power to be developed for in the first place.
    If you think the FMV does not require the console’s hardware, then why can’t we see more CG movie effects in games FMV cutscenes?

    #61 4 years ago
  62. Yoshi

    Wow… that was no where near as impressive as I expected :/ Looks quite mediocre to be honest.

    #62 4 years ago
  63. Ireland Michael

    @61 Uncharted 2 doesn’t *have* any in-game cutscenes, except in a few very rare parts for about five seconds – anything that transitions straight into gameplay basically, like the scene where you running towards the screen and away from the exploding car.

    “And the thing is the cutscenes were developed to match the PS3′s hardware limit.”

    No. I assure you, they weren’t. The differences are subtle, but they’re there. It’s all smoke and mirrors.

    In game:

    Even a five second glance at Nathan’s model makes that glaringly obvious.

    “The major difference how to tell what is a FMV is when the video/animation has blurry square boxes around the video.”

    Five years ago, this would have been a valid issue. The size of Blu-Rays, you can easily fit a few hours of lossless quality video onto them. And that stuff can be loaded instantly.

    I think the Uncharted games are great. Some of the best games of this generation. But I’m not going to give a game credit where credit isn’t due. The problem I have is people assuming that this is running in-game, like it’s some sort of showcase for the PS3′s hardware, which is average at best.

    #63 4 years ago
  64. Ireland Michael

    @61 Uncharted 2 doesn’t *have* any in-game cutscenes, except in a few very rare parts for about five seconds – anything that transitions straight into gameplay basically, like the scene where you running towards the screen and away from the exploding car.

    “And the thing is the cutscenes were developed to match the PS3′s hardware limit.”

    No. I assure you, they weren’t. The differences are subtle, but they’re there. It’s all smoke and mirrors.

    )I had comparision shots here, but linking them apparently stops me from being able to post this post)

    Even a five second glance at Nathan’s model makes in a video sequence and in-game makes its glaringly obvious.

    “The major difference how to tell what is a FMV is when the video/animation has blurry square boxes around the video.”

    Five years ago, this would have been a valid issue. The size of Blu-Rays, you can easily fit a few hours of lossless quality video onto them. And that stuff can be loaded instantly.

    I think the Uncharted games are great. Some of the best games of this generation. But I’m not going to give a game credit where credit isn’t due. The problem I have is people assuming that this is running in-game, like it’s some sort of showcase for the PS3′s hardware, which is average at best.

    #64 4 years ago
  65. xino

    you are getting this wrong!

    these FMV’s are still developed to the console’s hardware!
    you make it sound as if they can develop a cutscene with max out graphics and turn it into FMV for easy play back. If that is the case then we would be seeing Lord of the Rings CG in games FMV cutscenes:/

    “Five years ago, this would have been a valid issue. The size of Blu-Rays, you can easily fit a few hours of lossless quality video onto them. And that stuff can be loaded instantly.”

    lame excuse. In killzone 3 there are parts that look in-game realtime but with blurry issues! This can clearly be seen in the post credit ending.

    Please go watch Uncharted 3 11-1-11 trailer and look at the Chatue burning house gameplay…tell me the stuff you saw in the 11-1-11 trailer were not real time:/
    Because the same burning scene can be seen in the actual in-game.

    And if you still believe you don’t need hardware power to watch high quality videos…I think you should get back into PC Gaming.
    Because back in the days with FMV videos for PC games, if your pc isn’t strong enough, the FMV video playing would not even show or would slow down. Therefore you still need hardware to run FMV regardless of them being recorded for easy playback.

    #65 4 years ago
  66. nikk900

    The way I look at it with the “cut-scene” is that it looks just as good as in game, so why care if it is or isn’t.

    All that matters is this looks like a very impresive game, add to the great characters and fun gameplay and you got an awesome game.

    #66 4 years ago
  67. KL

    @55 You make it sound like there’s a huge difference in between which there isn’t. way to show off
    remember that teaser they got before the announcement?it was actually much better than this and NT said it was in game cutscene.IN GAME CUTSCENE using the hardware’s resources but coded to a video if the scale is to high to avoid framerate hiccups and at the same time load the next chapter,level etc. without the game having to suffer a loading screen.That’s what they did with UC2.
    Do you really think they would risk saying that losing their integrity if it was smoke and mirrors?They would easily be caught and all that recognition they have would go to the gutter in an instant.Use your brain better next time

    #67 4 years ago
  68. xino

    to put an end to this

    “It’s pre-recorded. All our cutscenes ever are in-engine, but we don’t play back cutscenes in real time for a long list of reasons.”

    As you can see…ALL UC cutscenes are in-engine. Even though they are FMV, they still use the power of the ps3 to make that cutscene.
    FMV are just used to omit loading in gameplay transition.

    #68 4 years ago

Comments are now closed on this article.

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