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Crytek confirms lack of Online Pass in Crysis 2

Monday, 7 March 2011 18:06 GMT By Patrick Garratt

Crytek confirmed in a statement today that, as previously rumoured, Crysis 2 won’t include EA’s Online Pass system.

“All we can say/confirm is that we aren’t using Online Pass for Crysis 2,” a rep told CVG.

The news was initially reported by Gamertag Radio, who said that Crytek chose instead not to be a “testbed”: the system was offered to the developer early on in its development.

The site said last week that the German developer wasn’t looking “to put a wall up to keep people away from the multiplayer.”

Online Pass is a system EA uses to make buyers of secondhand games pay an extra fee for online services.

Crysis 2 releases on March 22 in the US and March 25 in the UK for PS3, 360 and PC. Multiplayer demos for PC and 360 launched today, with a PS3 version coming soon.

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19 Comments

  1. DSB

    Crytek 1 – EA 0

    #1 4 years ago
  2. YoungZer0

    If they are really going to use this Online Pass system i’m not even going to buy it second hand. It’s a double lose.

    #2 4 years ago
  3. AHA-Lambda

    i was going to get this on pc and not deal with that shite anyway =/

    #3 4 years ago
  4. YoungZer0

    @3: I thought they meant the PC Version?

    #4 4 years ago
  5. AHA-Lambda

    EA PC games dont have to deal with online pass, only consoles

    #5 4 years ago
  6. Shonak

    So I guess this means no free Map DLC as in BF:BC2? Smart greedy move, Crytek.

    #6 4 years ago
  7. DSB

    @6 I don’t think your logic could possibly be anymore broken than that.

    Allowing millions of people to purchase and play this game used, without charging them an extra 10 dollars a pop (of which Crytek would certainly get a share) is greedy?

    And BC2 actually had free original maps? Geeze, I own the game, and I never saw any, except recycled landscapes with the borders redrawn that were unlocked a good time after the game released.

    Thanks for those recycled maps months after release, EA, you’re the Mother Theresa of gaming.

    #7 4 years ago
  8. YoungZer0

    @5: Ah, okay, thanks for the heads-up. Is EA the only one using it?

    #8 4 years ago
  9. Shonak

    THe Online Pass is quite easy explainable and I don’t consider my logic broken at all – EA loses through the second-hand market since it doesn’t get any profit from the player to player deal. While a used copy gamer can enjoy the SP he can easily unlock the MP for 10 bucks so that EA has a little bit of this share. I might be a corporation-whore, but I think its a smart move from EA. Since I mostly buy first-hand copies of a game, be it on release or months/years after, I obviously prefer the Online Pass instead of Map Packs. Logic fixed?
    BC2 Maps were free to me – so it’s fair to me. Although I must say that the Onslaught mode was money not worths spending. Crytek will surely release Map Packs for 800 or maybe even 1200 MS Points if the game sells well. This gives me extra cost then, and everybody else too who bought an original copy.
    And…
    @BC2: No, they were not original since each map was included in the game already or in the previous title, but still a constant supply of maps came which allowed me to have always enough time to adapt to a map while not losing the “gaming info” about the old maps or sometimes the interest. Still I ended BFBC2 cuz the leveling got too annoying after Lvl 30-35 (dunno my exact level anymore) and too many SP titles were released (AW, RDR…)
    Also, I never said something about free original maps.

    #9 4 years ago
  10. DSB

    EA doesn’t lose anything, since they never had those sales before. They’re just greedy and they want people who never wanted to pay full price to begin with, to give them a cut for it.

    To me that’s fairly extortionist. That’s a real ethical problem. If you charge people 10 bucks extra for a new copy, that’s a fair deal. If you surcharge people 10 bucks for a resold game they’ve already paid for, that’s an issue to me.

    Logic fixed? I don’t know, explain to me why Crytek saying “No thank you” to surcharging people an unnecessary 10 bucks for a resold game, is actually greedy?

    I’m not impressed by a company throwing me content that’s simply stripped from a finished version. If they were to give something away that would actually take some effort, then I’d be impressed.

    I’d rather pay for original content than be stuck playing the same stuff from a different angle. At least they’ve made the effort to earn that sale. Different tastes, I guess.

    #10 4 years ago
  11. Shonak

    No, EA as well as other publishers lose something indeed. A couple of months after a game releases most of the games get cheaper, of course not Call of Duty but that’s a different story. While the games first-hand get cheaper the second-hand market is still flourishing, simply because its cheaper to buy a used copy then a new one. EAs and THQ stratgies with an Online Pass is just a way to secure that they get at least a little bit of profit out of this. Sure, the fans of a game keep playing it and the collectors keep a copy, but there are many people who buy a game just for the SP or (short-term) MP and then sell it. I don’t really say that its right, its just that for me the strategy is just absolutely understandable – and for me as a person who buys mostly original copies also favourable. If you are someone who prefers to buy games a couple of weeks or months later much cheaper than of course this is something that seems more greedy to you, but overall I think that the strategy of EA, THQ etc. is quite a fair one – they made the product and they should get at least a little bit of profit from it.

    Also, EA doesn’t charge 10 bucks extra from original customers. It’s just a nice extra for the original buyers. But yes, second-hand buyers have to pay 10 bucks to EA if they want to play MP or want to have other additional content; the price they payed for it is not important. If its 10 or 40 bucks for the game – 10 bucks go to EA if you want to. And I think thats important. You don’t have to pay EA if you only want to use the SP or like in ME2 play it with only 9 (or ten?) squad members. So it’s up to the gamer if he wants to pay those bucks or not.

    And also I’d like to mention: If a gamer wants to sell his game and doesn’t want to fear that his game in terms of price will have any disadvanteges he just shouldn’t use the code. It’s pretty simple. Then he can charge 10 (or 5) additional bucks since its what people would save since they have the online pass included.

    @Crytek being greedy: I personally think that they will surely make Map Packs for 800 MS Points or maybe even COD-style 1200. In this case I imagine they would get much more revenue instead of just allowing an Online Pass. Of course I don’t have figures but since original buyers wouldn’t have to pay for it (in theory) they would lose money. And just to say it again, I’m pretty sure there will be a map pack. That’s how the system works.

    “I’m not impressed by a company throwing me content that’s simply stripped from a finished version. If they were to give something away that would actually take some effort, then I’d be impressed.

    I’d rather pay for original content than be stuck playing the same stuff from a different angle. At least they’ve made the effort to earn that sale. Different tastes, I guess.”

    I agree, I’d prefer to see new SP missions, completely new maps etc. more like just remapped stuff. I don’t know how EA handles it with Dead Space 2 or Medal of Honor but I was also a little bit disappointed that they e.g. charged for the Onslaught mode money. In theory, as I’d like say, the strategy of EA is really pretty good and understandable, but they don’t really offer enough bang for the bucket. And DLCs like Overlord or Shadowbroker – well, you have to pay for them. EAs strategy should definitely be improved (or fixed, however you see it) if they really want to be so customer-friendly. And yes, I say this by absolutely knowing that it might be completely contradictional to my previous statement. After all, I was disappointed too that BC2 didn’t offer any original, new maps too, when DICE promised constant free map-support – well, I imagined something different.

    Just wondering: Would the Online Pass be ok for you if it included for a game in the future new original maps or chars or anything?

    #11 4 years ago
  12. Gekidami

    @6
    It really doesnt matter, Dead Space 2 has an EA online pass and has given no extra content as of yet. And none seems to be planned.
    So if EA want their online pass in a game but wont promise any extra content from it, they’ll do it anyway. They’ll have their cake, and eat it too.

    #12 4 years ago
  13. DSB

    Good question. I don’t dabble in used games myself, but I just don’t buy the notion that it’s absolutely neccesary for a publisher to charge people for buying a used game. It’s not their transaction. If people are buying used, then the publisher has already lost that sale, and I don’t think they deserve to intrude.

    If they want peoples business, they can make games that are good enough to be bought at the original price.

    I don’t dislike online passes because they help the publishers, I dislike them because they represent a powergrab that encroaches on consumer rights. The gaming industry has always been one of the worst offenders when it comes to attempting to dominate their end users, and this to me is just yet another stretch, which ultimately hurts gamers, and neccesarily sets a new precedent for what publishers can get away with.

    I’d rather pay 2 euros extra or 5, or 10, than have my rights restricted. At least that leaves the power squarely with me. So the answer is that even though I always buy first hand copies, I’ll never agree with the underlying philosophy of an online pass, no matter what they might tempt me with.

    About Crytek: If they put in the effort to actually make original DLC, how is charging for it greedy? If they put something into it, shouldn’t they be allowed to profit?

    They’d arguably make a lot more by stripping finished content, reselling that (or giving it away) and then scalping the used games market with an online pass.

    #13 4 years ago
  14. DSB

    Could you imagine buying a used toaster or leafblower, and having the manufacturer (or a power company, or any other third party) charge you 10 dollars just to use it?

    It’s insanity. We already have internal revenue services trying to do that, and now corporations want to tax us too? Fuck that.

    #14 4 years ago
  15. Shonak

    @12: As I said I don’t know about Dead Space 2 too much. I saw it Justin.tv and decided not to buy it because as I saw it, it was more of the same. Maybe I get a little bit too much like yahtzee in terms of horror games, but yeah… They will probably add multiplayer maps. Or isn’t a Story DLC annoucned already? If they charge for it – then yes, that’s greedy.

    @DSB – Crytek: Yeah, I see and I guess I understand your point. Of course they deserve profit for their work, even for their additional content. After all every developer does it nowadays. It’s just that I personally kinda prefer the step EA is taking with the Online Pass – and so it was for sure quite a over-the-top statement by me. You win. ;)

    @DSB – Online Pass: People don’t really know how good a game is or not. When they know it, it’s already too late. Honestly, if I buy a game and I like it, I sure as hell won’t buy it again for the sake of the publisher. Mass Effect 2 won several goty awards and still they said after the first month that the sold copies was around 1-2 millions. Compared to other blockbuster titles that’s not very much, and it’s like the GOTY 2010 next to RDR, which sold much, much more. Alan Wake, my personal favourite game of last year, got more pirated than sold; although MS offered the first DLC for free for original buyers. Publishers need a certain strategy to make their games valuable; despite making them awesome and pushing a lot of marketing budget in it. And games have a much higher living cycle than any movie or maybe even book (and god knows, I read way more than playing games). You grab them over and over again maybe for months or years, especially in Multiplayer. Surely, it’s not right from a personal, maybe even moral point of view, but EA isn’t saying something like “Buy the copy and everything is there”, but instead every buyer should know that they don’t have the additional content such as MP or Map Packs. And yes, I demand from buyers that they inform themselves over a product – after all, you don’t go into a store to buy a toaster or leafblower without informing yourself. And your example with a toaster or leafblower by the way is not really fitting, because it is to hypothetic and has nothing do to with it all. There’s a difference between such companies and a gaming company – they make the most revenue in the first month instead a toaster company will have its product on the market for several years and only has decreasing sales over time until the next one comes out. Also gaming companies have server costs afaik and teams working to patch it etc.

    #15 4 years ago
  16. DSB

    People make their own decisions based on the information they’re presented with. 9 times out of 10, that information will be strongly indicative of the quality of the game.

    If EA can’t handle the fact that people don’t think their games are worth 50 euro at release, then they should either make some games that are, or lower their prices. Measures like online passes and DRM just reek of desperation to me.

    Really, there’s no difference between a games publisher charging people to use their products or a leafblower company charging people to use their products. Both constitute a tax for use of a resold product.

    #16 4 years ago
  17. Shonak

    9 out of 10 is fairly exaggerated, or do you have any statistics by hand of the behaviour of game buyers?

    I hate DRM, I think it’s useless. And yes, they should keep always try to sell games by qualitatiy rather than business decisions. But still I don’t see Online Pass as nearly as bad as DRM.

    And yes, there is a difference between a leafblower company and a games publisher. I really don’t like to make the comparison again since it is way too hypothetic as I’ve already said, but a leaflower company has after the release of its newest leafblower only the production costs and maybe some little marketing costs now and then. A game publisher has to provide for a game in its cycle for support, server, content or other things such as the game developer or even future titles. I still don’t see anything wrong in charging for a Multiplayer from a used copy as long as original prices don’t go up anymore. If they do, I’ll sure as hell be pissed.

    #17 4 years ago
  18. DSB

    I’ve been buying games for at least 15 years now? Does that count? I can remember exactly one game off the top of my head that was utterly crap but wasn’t publicly labelled as such – Mass Effect 2.

    A games publisher has other expenses, but it isn’t the paying customers fault if it hasn’t planned for those in advance. It’s just a pathetic excuse, since we’ve been online for more than a decade, but suddenly now it’s a huge problem? Right, right.

    If they can’t make a living on the games they sell, they should make a subscription.

    They won’t do that, though, because it’s an obvious lame excuse, and it certainly doesn’t cost them more, that the same copies get circulated around. It actually costs them less since you have two unique users using the same “slot” of bandwidth, as opposed to a new buyer who would actually need his own slot.

    #18 4 years ago
  19. Shonak

    Companies have to adept to the internet, it’s fair. Shitty music industry had to do it, shitty movie industry had to do it, now it’s the games industry – and they found their way, maybe. Online Pass won’t even succeed probably because the subscription model will be introduced someday and it will gain profit much more. Then I actually have to reconsider my hobby.
    Also, I don’t understand the last part of your post, but it doesn’t sound really right to me, because a gamer who sells his game won’t be able to use the server anymore, or?

    I guess we’re just two different types, so let’s agree on that we disagree? In terms of business model and probably in taste of games too? I’d like to thank you though for quite a new point of view in that matter. :)

    #19 4 years ago

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    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]