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Crytek confirms lack of Online Pass in Crysis 2

Monday, 7 March 2011 18:06 GMT By Patrick Garratt

Crytek confirmed in a statement today that, as previously rumoured, Crysis 2 won’t include EA’s Online Pass system.

“All we can say/confirm is that we aren’t using Online Pass for Crysis 2,” a rep told CVG.

The news was initially reported by Gamertag Radio, who said that Crytek chose instead not to be a “testbed”: the system was offered to the developer early on in its development.

The site said last week that the German developer wasn’t looking “to put a wall up to keep people away from the multiplayer.”

Online Pass is a system EA uses to make buyers of secondhand games pay an extra fee for online services.

Crysis 2 releases on March 22 in the US and March 25 in the UK for PS3, 360 and PC. Multiplayer demos for PC and 360 launched today, with a PS3 version coming soon.

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19 Comments

  1. DSB

    Crytek 1 – EA 0

    #1 4 years ago
  2. YoungZer0

    If they are really going to use this Online Pass system i’m not even going to buy it second hand. It’s a double lose.

    #2 4 years ago
  3. AHA-Lambda

    i was going to get this on pc and not deal with that shite anyway =/

    #3 4 years ago
  4. YoungZer0

    @3: I thought they meant the PC Version?

    #4 4 years ago
  5. AHA-Lambda

    EA PC games dont have to deal with online pass, only consoles

    #5 4 years ago
  6. Shonak

    So I guess this means no free Map DLC as in BF:BC2? Smart greedy move, Crytek.

    #6 4 years ago
  7. DSB

    @6 I don’t think your logic could possibly be anymore broken than that.

    Allowing millions of people to purchase and play this game used, without charging them an extra 10 dollars a pop (of which Crytek would certainly get a share) is greedy?

    And BC2 actually had free original maps? Geeze, I own the game, and I never saw any, except recycled landscapes with the borders redrawn that were unlocked a good time after the game released.

    Thanks for those recycled maps months after release, EA, you’re the Mother Theresa of gaming.

    #7 4 years ago
  8. YoungZer0

    @5: Ah, okay, thanks for the heads-up. Is EA the only one using it?

    #8 4 years ago
  9. Shonak

    THe Online Pass is quite easy explainable and I don’t consider my logic broken at all – EA loses through the second-hand market since it doesn’t get any profit from the player to player deal. While a used copy gamer can enjoy the SP he can easily unlock the MP for 10 bucks so that EA has a little bit of this share. I might be a corporation-whore, but I think its a smart move from EA. Since I mostly buy first-hand copies of a game, be it on release or months/years after, I obviously prefer the Online Pass instead of Map Packs. Logic fixed?
    BC2 Maps were free to me – so it’s fair to me. Although I must say that the Onslaught mode was money not worths spending. Crytek will surely release Map Packs for 800 or maybe even 1200 MS Points if the game sells well. This gives me extra cost then, and everybody else too who bought an original copy.
    And…
    @BC2: No, they were not original since each map was included in the game already or in the previous title, but still a constant supply of maps came which allowed me to have always enough time to adapt to a map while not losing the “gaming info” about the old maps or sometimes the interest. Still I ended BFBC2 cuz the leveling got too annoying after Lvl 30-35 (dunno my exact level anymore) and too many SP titles were released (AW, RDR…)
    Also, I never said something about free original maps.

    #9 4 years ago
  10. DSB

    EA doesn’t lose anything, since they never had those sales before. They’re just greedy and they want people who never wanted to pay full price to begin with, to give them a cut for it.

    To me that’s fairly extortionist. That’s a real ethical problem. If you charge people 10 bucks extra for a new copy, that’s a fair deal. If you surcharge people 10 bucks for a resold game they’ve already paid for, that’s an issue to me.

    Logic fixed? I don’t know, explain to me why Crytek saying “No thank you” to surcharging people an unnecessary 10 bucks for a resold game, is actually greedy?

    I’m not impressed by a company throwing me content that’s simply stripped from a finished version. If they were to give something away that would actually take some effort, then I’d be impressed.

    I’d rather pay for original content than be stuck playing the same stuff from a different angle. At least they’ve made the effort to earn that sale. Different tastes, I guess.

    #10 4 years ago
  11. Shonak

    No, EA as well as other publishers lose something indeed. A couple of months after a game releases most of the games get cheaper, of course not Call of Duty but that’s a different story. While the games first-hand get cheaper the second-hand market is still flourishing, simply because its cheaper to buy a used copy then a new one. EAs and THQ stratgies with an Online Pass is just a way to secure that they get at least a little bit of profit out of this. Sure, the fans of a game keep playing it and the collectors keep a copy, but there are many people who buy a game just for the SP or (short-term) MP and then sell it. I don’t really say that its right, its just that for me the strategy is just absolutely understandable – and for me as a person who buys mostly original copies also favourable. If you are someone who prefers to buy games a couple of weeks or months later much cheaper than of course this is something that seems more greedy to you, but overall I think that the strategy of EA, THQ etc. is quite a fair one – they made the product and they should get at least a little bit of profit from it.

    Also, EA doesn’t charge 10 bucks extra from original customers. It’s just a nice extra for the original buyers. But yes, second-hand buyers have to pay 10 bucks to EA if they want to play MP or want to have other additional content; the price they payed for it is not important. If its 10 or 40 bucks for the game – 10 bucks go to EA if you want to. And I think thats important. You don’t have to pay EA if you only want to use the SP or like in ME2 play it with only 9 (or ten?) squad members. So it’s up to the gamer if he wants to pay those bucks or not.

    And also I’d like to mention: If a gamer wants to sell his game and doesn’t want to fear that his game in terms of price will have any disadvanteges he just shouldn’t use the code. It’s pretty simple. Then he can charge 10 (or 5) additional bucks since its what people would save since they have the online pass included.

    @Crytek being greedy: I personally think that they will surely make Map Packs for 800 MS Points or maybe even COD-style 1200. In this case I imagine they would get much more revenue instead of just allowing an Online Pass. Of course I don’t have figures but since original buyers wouldn’t have to pay for it (in theory) they would lose money. And just to say it again, I’m pretty sure there will be a map pack. That’s how the system works.

    “I’m not impressed by a company throwing me content that’s simply stripped from a finished version. If they were to give something away that would actually take some effort, then I’d be impressed.

    I’d rather pay for original content than be stuck playing the same stuff from a different angle. At least they’ve made the effort to earn that sale. Different tastes, I guess.”

    I agree, I’d prefer to see new SP missions, completely new maps etc. more like just remapped stuff. I don’t know how EA handles it with Dead Space 2 or Medal of Honor but I was also a little bit disappointed that they e.g. charged for the Onslaught mode money. In theory, as I’d like say, the strategy of EA is really pretty good and understandable, but they don’t really offer enough bang for the bucket. And DLCs like Overlord or Shadowbroker – well, you have to pay for them. EAs strategy should definitely be improved (or fixed, however you see it) if they really want to be so customer-friendly. And yes, I say this by absolutely knowing that it might be completely contradictional to my previous statement. After all, I was disappointed too that BC2 didn’t offer any original, new maps too, when DICE promised constant free map-support – well, I imagined something different.

    Just wondering: Would the Online Pass be ok for you if it included for a game in the future new original maps or chars or anything?

    #11 4 years ago
  12. Gekidami

    @6
    It really doesnt matter, Dead Space 2 has an EA online pass and has given no extra content as of yet. And none seems to be planned.
    So if EA want their online pass in a game but wont promise any extra content from it, they’ll do it anyway. They’ll have their cake, and eat it too.

    #12 4 years ago
  13. DSB

    Good question. I don’t dabble in used games myself, but I just don’t buy the notion that it’s absolutely neccesary for a publisher to charge people for buying a used game. It’s not their transaction. If people are buying used, then the publisher has already lost that sale, and I don’t think they deserve to intrude.

    If they want peoples business, they can make games that are good enough to be bought at the original price.

    I don’t dislike online passes because they help the publishers, I dislike them because they represent a powergrab that encroaches on consumer rights. The gaming industry has always been one of the worst offenders when it comes to attempting to dominate their end users, and this to me is just yet another stretch, which ultimately hurts gamers, and neccesarily sets a new precedent for what publishers can get away with.

    I’d rather pay 2 euros extra or 5, or 10, than have my rights restricted. At least that leaves the power squarely with me. So the answer is that even though I always buy first hand copies, I’ll never agree with the underlying philosophy of an online pass, no matter what they might tempt me with.

    About Crytek: If they put in the effort to actually make original DLC, how is charging for it greedy? If they put something into it, shouldn’t they be allowed to profit?

    They’d arguably make a lot more by stripping finished content, reselling that (or giving it away) and then scalping the used games market with an online pass.

    #13 4 years ago
  14. DSB

    Could you imagine buying a used toaster or leafblower, and having the manufacturer (or a power company, or any other third party) charge you 10 dollars just to use it?

    It’s insanity. We already have internal revenue services trying to do that, and now corporations want to tax us too? Fuck that.

    #14 4 years ago
  15. Shonak

    @12: As I said I don’t know about Dead Space 2 too much. I saw it Justin.tv and decided not to buy it because as I saw it, it was more of the same. Maybe I get a little bit too much like yahtzee in terms of horror games, but yeah… They will probably add multiplayer maps. Or isn’t a Story DLC annoucned already? If they charge for it – then yes, that’s greedy.

    @DSB – Crytek: Yeah, I see and I guess I understand your point. Of course they deserve profit for their work, even for their additional content. After all every developer does it nowadays. It’s just that I personally kinda prefer the step EA is taking with the Online Pass – and so it was for sure quite a over-the-top statement by me. You win. ;)

    @DSB – Online Pass: People don’t really know how good a game is or not. When they know it, it’s already too late. Honestly, if I buy a game and I like it, I sure as hell won’t buy it again for the sake of the publisher. Mass Effect 2 won several goty awards and still they said after the first month that the sold copies was around 1-2 millions. Compared to other blockbuster titles that’s not very much, and it’s like the GOTY 2010 next to RDR, which sold much, much more. Alan Wake, my personal favourite game of last year, got more pirated than sold; although MS offered the first DLC for free for original buyers. Publishers need a certain strategy to make their games valuable; despite making them awesome and pushing a lot of marketing budget in it. And games have a much higher living cycle than any movie or maybe even book (and god knows, I read way more than playing games). You grab them over and over again maybe for months or years, especially in Multiplayer. Surely, it’s not right from a personal, maybe even moral point of view, but EA isn’t saying something like “Buy the copy and everything is there”, but instead every buyer should know that they don’t have the additional content such as MP or Map Packs. And yes, I demand from buyers that they inform themselves over a product – after all, you don’t go into a store to buy a toaster or leafblower without informing yourself. And your example with a toaster or leafblower by the way is not really fitting, because it is to hypothetic and has nothing do to with it all. There’s a difference between such companies and a gaming company – they make the most revenue in the first month instead a toaster company will have its product on the market for several years and only has decreasing sales over time until the next one comes out. Also gaming companies have server costs afaik and teams working to patch it etc.

    #15 4 years ago
  16. DSB

    People make their own decisions based on the information they’re presented with. 9 times out of 10, that information will be strongly indicative of the quality of the game.

    If EA can’t handle the fact that people don’t think their games are worth 50 euro at release, then they should either make some games that are, or lower their prices. Measures like online passes and DRM just reek of desperation to me.

    Really, there’s no difference between a games publisher charging people to use their products or a leafblower company charging people to use their products. Both constitute a tax for use of a resold product.

    #16 4 years ago
  17. Shonak

    9 out of 10 is fairly exaggerated, or do you have any statistics by hand of the behaviour of game buyers?

    I hate DRM, I think it’s useless. And yes, they should keep always try to sell games by qualitatiy rather than business decisions. But still I don’t see Online Pass as nearly as bad as DRM.

    And yes, there is a difference between a leafblower company and a games publisher. I really don’t like to make the comparison again since it is way too hypothetic as I’ve already said, but a leaflower company has after the release of its newest leafblower only the production costs and maybe some little marketing costs now and then. A game publisher has to provide for a game in its cycle for support, server, content or other things such as the game developer or even future titles. I still don’t see anything wrong in charging for a Multiplayer from a used copy as long as original prices don’t go up anymore. If they do, I’ll sure as hell be pissed.

    #17 4 years ago
  18. DSB

    I’ve been buying games for at least 15 years now? Does that count? I can remember exactly one game off the top of my head that was utterly crap but wasn’t publicly labelled as such – Mass Effect 2.

    A games publisher has other expenses, but it isn’t the paying customers fault if it hasn’t planned for those in advance. It’s just a pathetic excuse, since we’ve been online for more than a decade, but suddenly now it’s a huge problem? Right, right.

    If they can’t make a living on the games they sell, they should make a subscription.

    They won’t do that, though, because it’s an obvious lame excuse, and it certainly doesn’t cost them more, that the same copies get circulated around. It actually costs them less since you have two unique users using the same “slot” of bandwidth, as opposed to a new buyer who would actually need his own slot.

    #18 4 years ago
  19. Shonak

    Companies have to adept to the internet, it’s fair. Shitty music industry had to do it, shitty movie industry had to do it, now it’s the games industry – and they found their way, maybe. Online Pass won’t even succeed probably because the subscription model will be introduced someday and it will gain profit much more. Then I actually have to reconsider my hobby.
    Also, I don’t understand the last part of your post, but it doesn’t sound really right to me, because a gamer who sells his game won’t be able to use the server anymore, or?

    I guess we’re just two different types, so let’s agree on that we disagree? In terms of business model and probably in taste of games too? I’d like to thank you though for quite a new point of view in that matter. :)

    #19 4 years ago

Comments are now closed on this article.

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    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]