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GDC: NGP panel showcases new Uncharted footage, more

Thursday, 3 March 2011 04:13 GMT By Stephany Nunneley

During a programming and game design session at GDC this week, David Coombes, platform research manager at SCEA showed off more on NGP’s features and software.

IGN captured this footage at the event.

Coomes, who has worked at Sony since 1995 knows of what he speaks, as he previously helped launch PSP and PS3 and spends his time at the firm researching future technology.

In his presentation today, not only did he introduce the handheld, but he also chatted about NGP’s “broad range of input and connectivity options,” and and how these create new opportunities for designers.

The Hardware

After going over the hardware stats for NGP, Coomes talked about the differences between the single core PSP and the four symmetrical cores in NGP – three of which are used for applications and similar to PC.

He also compared PSP’s memory card to NGP’s, stating it has much more memory and was close in size to PS3, yet he said he could not go into specifics on it at the present. It also has more RAM than PSP, and while the battery life is important, it will not run as high or hard as PS3 in order to conserve the battery life.

To show off the programmable shaders in the hardware, Little Deviants was shown running on the handheld.

Creating games for NGP

Coomes said Sony plans to support a diverse library of titles for NGP, from “the biggest triple-A down to the minis.”

Since the handheld was designed with developers in mind, Sony is making it easy to import over existing PS3 and even Xbox 360 assets. Models, shaders, and textures have been simplified in order to tailor to the mobile experience, yet maintain architecture similar to PC and PS3.

Some Hardware stats

4 core ARM Cortex-A9 MPCore

5-inch OLED capacitive touchscreen

543 MHz SGX543MP4+

Six-axis motion sensing

Three-axis electronic compass

D-pad, Buttons, Dual Analog sticks

Front camera, rear camera

Input Schemes

Buttons and touch screens allow for a wide range of options and allow use of the right interface for a wide range of options.

Tactile feedback in buttons is always important due to the responsiveness and preciseness games feel when using them, and since touch is intuitive, spatial and not so reactive, it was important to include buttons on NGP as well as the addition of the dual touch screens.

With buttons, a person does not have too necessarily look down at their fingers, where as with touch, they are forced to.

Coomes said during the touch portion of the talk, here, that NGP has different strength readers and can read by skin type be it course, light, or heavy.

The camera

The camera can record the player when paying a game and show the player what they did through a replay function, or the video can be shown and shared on YouTube.

NGP can even use the camera to take a picture of the player, and implement it into the game to keep track of the character’s health. Shown on screen was a fella’s general progression from normal, to a man with a black eye and band-aides on his face.

The camera can also collect texture, use feature detection, track invisible markers and use EyePet.

Augmented reality demo

Tsutomu Horikawa, director of the software solutions and development department at SOEI in Tokyo was on hand at the talk to give a demonstration of how augmented reality works with NGP.

NGP game engines

BlitzTech

Cryengine

Unreal Engine

Infernal Engine

Trinigy

Vicious Engine

First, he used a sock monkey, which was shown jumping around on a PS3 game box, which was also full of sock monkeys.

After this, Horikawa san showed a T-Rex render walking around on a PC screen, which was created using augmented reality. To show how this works with NGP, Horikawa got up from his chair, walked into the audience, and scanned a picture of the T-Rex lying in the aisle-way.

Then, after taking a photo of it, he showed the NGP screen to the crowd, and there was this massive T-Rex standing in the midst of all of us, baring his teeth and looking around. It was rather cool.

NGP’s camera can also detect and track heads and shoulders, which Sony said was a bit hard to accomplish because people have a tendency to move around, so continuously smooth tracking is a bit hard, and it makes it harder when there isn’t enough light in the room either.

Friends list and the announcement of Near

Announced earlier today, Near, the app for NGP that tracks where you go throughout the day, was also touched upon in the talk.

The app allows you to check out what games are being played the most in the area you are currently in, shows where you are in the world, and even what you did gaming-wise today and who is playing an NGP near you.

You can gift items, do a treasure hunt, and while this will not be available at NGP’s launch, it is coming.

Uncharted NGP shown running at the event.

Uncharted on NGP

You have all seen the demo for this by now, however, seeing it live and seeing it on your PC screen are two different things entirely, and Frank Simon, senior staff producer at SCEA walked us through the demo of Naughty Dog’s first Uncharted.

You can use the touch screens to make Nathan climb, jump, and all other sorts of neat stuff. A slide of the finger makes him climb a rope, touching the back screen makes him slide down the rope.

Button prompts help him fight a bit, and when he is jumping onto the edge of a cliff and looking down, turning the thumb sticks to look around really makes you feel as if you are indeed on the edge of said cliff. It was rather vertigo inducing.

NGP is slated for a release sometime around the holidays. High-res gallery below courtesy of GamesRadar.

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16 Comments

  1. DejaVu

    Oh – the Videos here are much to big. Please – embed them the next time smaller! Thank you…

    #1 4 years ago
  2. Red-Anima

    Amazing, more I read about NGP more I like it. I’m very impressed of scanning the T-rex and popping it into a game/software. Can’t wait to get this lovely gaming device on my hands.

    #2 4 years ago
  3. Dannybuoy

    The NGP does look pretty special. If they’re producing visuals like that already then just imagine what will be possible once the industry is really savvy with the architecture. Great stuff

    #3 4 years ago
  4. Crysis

    LOVE! The little videos & columns you guys have on the side, cheers to whoever designed it. Looks super professional :)

    #4 4 years ago
  5. Moonwalker1982

    Very impressive all, but i’m gonna have to agree with a article from awhile ago. The writer said it was all very cool and impressive but he doesn’t nessecarily want to play games like this on a handheld, he’d much rather play them on his big screen at home and play some ‘simpler’ games on handhelds.

    He also said something along the lines of..these spectacular games with killer graphics, you won’t have the same experience and feel if you play that on a small screen. I agree again…but we’ll see.

    #5 4 years ago
  6. Goffee

    Roundup of all the news, links to Sony’s slide deck and other news – http://psp2roundup.blogspot.com/2011/03/ngp-panel-at-gdc-round-up-of-all-news.html

    #6 4 years ago
  7. datamonkey

    “Since the handheld was designed with developers in mind”

    Nice to see they have taken a leaf out of Nintendo’s book with NGP

    #7 4 years ago
  8. Crysis

    @7, Since when has Nintendo created a console with ease of development in mind? Remember the N64?

    #8 4 years ago
  9. datamonkey

    @8 – Er…. How about all their consoles since the N64? GC, GBA, DS, Wii…

    #9 4 years ago
  10. Crysis

    @9, They were just basic, they didn’t try anything new with any of them from other than controls from a developers viewpoint.

    #10 4 years ago
  11. typeface

    Something I’d come across last night during their presentation was that they have pressure sensitive touch screens. Now that’s pretty neat actually when it comes to control schemes. It gives depth to inputs and actually can help the backscreen function as sensitive trigger.

    @5 I think to be honest, people wouldn’t mind on the go gaming if their platform supported it particularly if there’s interconnectivity between two devices. If you could continue your console game with your handheld wouldn’t you rather do that. I don’t sit at home all day and sometimes I travel for work for days and I’d like to play some of the games I’ve got at home while on the move. I can only play smartphone games so much before I get bored. Fortunately DS and PSP games do fit the bill, but so do home console type games. Truth be told, I can easily imagine someone wanting to play an isometric games or RTSes on the move – provided the control schemes are good (and of course the games are good). One thing that held back console to portable gaming was that control schemes had to be modified for the port and the screens are quite small.

    #11 4 years ago
  12. Patrick Garratt

    Here’s a video of NGP spinning around in a glass case. It’s shiny:

    http://www.youtube.com/watch?v=A9v6IQhw7iY&feature=player_embedded

    #12 4 years ago
  13. spiderLAW

    sexy. i want it now

    #13 4 years ago
  14. fearmonkey

    I would love to see an Open world RPG game for the handheld, that would make it a must have for me.

    #14 4 years ago
  15. DeathJynx

    @14 I think panasonic was gonna make a strictly mmo handheld but it looked rediculous and they scrapped it.

    #15 4 years ago
  16. Isaaclarke37

    I am definitely gonna get myself one, it looks awesome, cool & it has so much in it.
    I am sold.

    #16 4 years ago

Comments are now closed on this article.

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    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]