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Battlefield 3 breaks GDC: play impressions, shots, video

Wednesday, 2 March 2011 08:00 GMT By Stephany Nunneley

EA DICE finally lifted the lid on Battlefield 3 gameplay at GDC today, showing a military shooter causing earthquakes in more ways than one.

Battlefield 3

Developed by EA-owned, Sweden based DICE.

IP first launched in 2002 with Battlefield 1942.

Battlefield 3 will release in late 2011 for PC, 360 and PS3.

Battlefield 3′s Patrick Bach took to the GDC stage today to announce PC as the game’s its lead platform, using it to demo part of the single-player campaign. PC gamers will no doubt be very happy right now.

Focus on PC aside, though, DICE’s flagship franchise has come a long way since it first burst onto the scene in 2002 with Battlefield 1942, transforming from an IP put on a pedestal by PC shooter fanatics into the modern multiplatform title that is Battlefield 3.

Watching the demo in San Francisco this evening, running on the fresh Frostbite 2 engine, it’s obvious what DICE is planning behind the scenes with BF3 – to knock Call of Duty off its perch.

“DICE stands for three core values,” said DICE GM Karl-Magnus Troedsson. “Quailty, innovation, and fun or joy, whatever you want to call it. Whatever we do when it comes to games, or movies or anything having to do with our products – we want quality. We always want to try to surpass what we did last time.

“Innovation comes in many different forms, it can be specifically new features or new genres, but it is always something we feel strongly about. We want to continue to innovate in whatever we do. We can’t just release another title year after year after year. We want to challenge ourselves to go further, and then beyond that.

The rendering in the game is phenomenal.

“And of course – fun. We are making entertainment, and hopefully everyone agrees, we need to have fun at work because if we don’t – you won’t have fun playing the game.

“We also pride ourselves by being at the forefront when it comes to new technology. So today we are going to show you guys the Frostbite 2 engine, which is a big evolution and a step forward in the advancement of Battlefield games. We also pride ourselves at being at the forefront of emerging technology as well as new distribution methods and ways to consume games.”

Eye-rack

The game’s demo took place near the Iraq and Iran border, with the player and the rest of a team of marines being shaken shaken by earthquake tremors.

The rendering in the game is phenomenal. The way the light plays off the debris in the streets and alleyways, the destroyed market, even the way the sunlight trickles through smoke billowing off a burning truck looks a step beyond anything we’ve seen in the genre before.

The soldier animation seemed fluid. The uncanny valley in the facial graphics was not as uncanny as some, and the detail on the weapons is, well, highly detailed. You could see the nicks in the metal, even.

When the demo’s shooting started, the player was met with waves of different enemies, and was forced a machine gun and try to take out snipers across the street in a hotel. The team decided, as the player was crawling around the top of a building, that trying to snipe the sniper was pointless – a nearby rocket launcher was preferred to take on the job.

When shooting at enemies, minor destruction is caused. When you shoot a concrete wall in front of an enemy, it crumbles away enough for you to get a clear shot. Major destruction is caused when the player used said rocket launcher on a hotel to rid himself of a sniper, and a hole the size of Tehran appeared. The large hotel sign crashed down, and glass shards from the building went everywhere.

EA how now released an incredible gameplay
video of the demo described here. This is
apparently taken from a pre-alpha build.

When finished with shooting soldiers behind cars on the streets, or taking out snipers in a hotel with rocket launchers, the player was then tasked with following a red wire which led into a nearby building. Of course, the red wire is attached to something ready to go boom and ruin your day, so he had to follow it and disarm the bomb.

To get to the room with the explosive, he had to go through the building’s air duct system, and in it saw rats and felt more earthquake tremors, which caused dust to fly.

A local tried to stop the bomb disposer as he entered the room. This is when a QTE started. The screen provided the player with prompts to help take out the attacker in hand-to-hand combat,. Left mouse click does this, right mouse click does that.

“It’s taken us a bit of a while to actually do a sequel to Battlefield 2,” said Troedsson. “It was released in 2005, and when it actually came out we thought we’d try to take online a couple of big steps forward. We plan to do that with Battlefield 3 as well. Not only with the online, but the core and the single-player. It is all about creating that full, blockbuster value that is so important when releasing a big title like this.

“We also want to create fuller, more immersive and physical experiences, and in order to do that we felt it was again necessary to upgrade the engine. We did this with Bad Company with Frostbite 1, and now again with BF3 and Frostbite 2.”

Patrick Bach, executive producer, BF3 said that the reason DICE created a newer version of the Frostbite engine was so the team could build the BF game that they had always dreamed of.

“DICE stands for three core values,” said DICE GM Karl-Magnus Troedsson. “Quailty, innovation, and fun.”

The engine allowed them to use a new animation system seen in the FIFA games called ANT, which stands for Animation Toolkit. It is also present in Crysis 2, and it allows the engine to produce raw animations, like dragging your wounded marine buddy into cover in a realistic manner.

Also, with the new Frostbite 2 engine, the team was able to take destruction to a whole new level – it plays a huge part in BF3, on both the smaller and larger ends of the scale.

Destruction was going on all around the marines in the demo shown, but it really came into play in the demo during another scripted task. A marine was ordered to shoot a turret at enemies, but just as he got settled into the back of an armed vehicle, the earthquake hit full force and buildings came crashing down. The ground opened wide and got pushed upward, and just all sorts of general hell broke loose as the city started to crumble around marines and insurgents alike.

EA has been wanting to steal the FPS genre away from Activision for quite some time. BF3 looks like the publisher may finally have a fighting chance.

Battlefield 3 releases for PC, PS3 and 360 in late 2011.

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35 Comments

  1. Tiago Leite

    Hi!
    Just nitpicking Stephany… but can you change the engine’s name from Frostbyte to Frostbite? That’s the accurate name of the engine. :)
    Cheers!

    BTW: This game ROCKS!!

    #1 4 years ago
  2. mathare92

    I’ve said it before and I’ll say it again.

    Bobby Kotick just shat his pants.

    :D

    #2 4 years ago
  3. sickgamer

    i will have sex with the disk before playing this game ! its fucking awesome !!!!!!!!!!!!!!!!!!!!!!!!!

    #3 4 years ago
  4. Naaame

    @3 I hope your not that small O.o

    But your right this does look like a possible Call of Duty killer

    #4 4 years ago
  5. sickgamer

    @4 bohahaha xD i was just kiddin :P

    #5 4 years ago
  6. Erthazus

    PC VERSION BUTCHES!

    PC VERSION is the Priority.

    Thank god, fuck these old 2 2006 machines. Game looks GORGEOUS.

    #6 4 years ago
  7. Blerk

    Butches? :-D

    #7 4 years ago
  8. Patrick Garratt

    I’m pretty fucking butch for this game, I have to say. Nearly made my eyes fall out of my head.

    #8 4 years ago
  9. Erthazus

    I HATE YOU :D

    stupid Edit button.

    #9 4 years ago
  10. Schindet Nemo

    @4

    I don’t think Call of Duty can be killed unless Activision is oversaturating the market with annual sequels of decreasing quality.. oh wait

    #10 4 years ago
  11. Erthazus

    Yeah, game rocked my socks off, but i wish they will say something about system requirements, because i think i will upgrade my hardware… Or i hope not, so i can buy NGP this year.

    and they should also show console version. I think it will look decent.

    #11 4 years ago
  12. Yoshi

    SEXUAL!
    Firstly I gotta say I love the voice acting. It’s not the typical ‘AMERICA FUCK YA’ voice acting if you know what I mean. Plus at the end there where they are getting a status from everyone is awesome
    Secondly, watch out for how they hide the swears ;)
    Thirdly, it’s nice to see they don’t just rush in and they’re actually searching around in several buildings

    PURE SEXUAL!
    Also see that accurancy? That proves it’s the PC version :)

    #12 4 years ago
  13. Yoshi

    @12 + Another thing. It’s nice to see the player character not leading for once and is with his squad :)

    #13 4 years ago
  14. Erthazus

    “Also see that accurancy? That proves it’s the PC version”

    It’s not more of an accuracy, there is a QTE moment where you press WASD on the keyboard.

    #14 4 years ago
  15. Yoshi

    @14 Yeh, I just mean if that QTE moment wasn’t there you could still tell :)

    #15 4 years ago
  16. Crysis

    @3, Use a condom!

    #16 4 years ago
  17. NeoSquall

    Oh God Oh God Oh God.

    Wait a sec, I’m gonna change my pants…

    #17 4 years ago
  18. Nissanthen

    @10 LOL!

    #18 4 years ago
  19. KillerDD

    ‘Based on pre-alpha software’

    They’ve got pretty amazing alpha versions then!

    #19 4 years ago
  20. Fin

    @19 Alpha (or pre-alphas) versions are more complete than you think. Generally they’ve got a few showstopper bugs, and maybe a few features to be added, but are otherwise finished.

    #20 4 years ago
  21. Shonak

    I’m so sold for this game.

    #21 4 years ago
  22. tontsa91

    This is the Call of Duty killer we have been waiting for. And I think this will make some people move from consoles to PC.

    #22 4 years ago
  23. Moonwalker1982

    Looks incredible, and this is great for the pc gamers but i’m mostly a console gamer, i just hope the console version will look and play good too.

    #23 4 years ago
  24. Michael O’Connor

    @22 Don’t hold your breath.

    One should never underestimate the stupidity of the average consumers. They’re always going to just buy the easier, more advertised game.

    #24 4 years ago
  25. DSB

    I think graphics will help you sell a lot the first few weeks, but in the end succes is always going to come down to gameplay. Hopefully that isn’t being left in the dirt.

    I feel for the guys who believe that the console versions won’t affect the game in any way. Didn’t Crytek also say they were a PC company once?

    @24 Ah, right. The Battlefield series was never advertised. This explains everything!

    #25 4 years ago
  26. theevilaires

    That really looked great I fully expect the next gen consoles to come out with their launch titles looking that good. Just thinking of a KZ4 on PS4 looking like this game gets me super excited. I will be buying Battlefield 3 day 1 and I hope I can some how configure my dualshock 3 to play it.

    #26 4 years ago
  27. Hybridpsycho

    @26 Why would you play this with DualShock3 ? XD

    Mouse ‘n keyboard ftw.

    Anyways, this looks awesome! :)

    #27 4 years ago
  28. roni1175

    I remember watching MOH demos a year ago and back than I was really impressed and waiting for the game to come out. when the game came it was beneath me and my friends expectations (beside the sound design and voice acting).

    Remember this game is ported from PC to consoles and we dont really know how it will turn out.

    COD has a great formula that it is hard to beat and a pretty good one as well.

    I loved BFBC2 on my PS3 and I hope this game will rock but its still early to eulogize or underestimates COD future releases

    #28 4 years ago
  29. blackdreamhunk

    pc gaming destroys consoles

    http://www.youtube.com/watch?v=j-yncJ98ZRc

    #29 4 years ago
  30. Crysis

    “blah, blah PC gaming is awesome look @ pointlesslink.com blah, blah”

    #30 4 years ago
  31. Gekidami

    ^Just ignore the little platform Nazi.

    #31 4 years ago
  32. Syrok

    “Platform Nazi”

    Hah! That’s much better than fanboy. :D

    #32 4 years ago
  33. xxJPRACERxx

    Like #1 said the engine name is “Frostbite” not “Frostbyte”. Also, PC version for me, but I’m wondering how this could perform on NGP.

    #33 4 years ago
  34. Yoshi

    @29 You really make us PC gamers look like shit, do you know that?
    Seriously doing a link to some faggots youtube video ohh bravo! *slowly claps*

    #34 4 years ago
  35. albo88

    give me a cigarette? im up ,im up , im fuck up but im up

    sick fucking shit man cant wait

    #35 4 years ago

Comments are now closed on this article.

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    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]