Tue, Mar 01, 2011 | 19:17 GMT
Ironclad announces Sins of a Solar Empire: Rebellion
Stardock and Ironclad have dropped their GDC announcement, detailing Rebellion, the first stand-alone expansion to space-based RTS Sins of a Solar Empire.

Rebellion will bring:
- New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
- New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
- New Capital Ships: A new capital ship class arrives, giving players new strategic options.
- New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
- Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
- Updated lighting and particle effects for enhanced visuals.
- New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
- Additional capital ship ability levels, for greater strategic choice.
- Impulse::Reactor support for chat, friends, achievements and more.
The original game was released back in 2008.


5 comments
#1
galaxy366
01/03/11, 9:08 pm
Finally !, Sins wasn’t the biggest hit of 2008, but it was a game with good ideas, and with this they will expand it even more
, i only hope they will advertise it better.
#2
Grimrita
01/03/11, 9:44 pm
nice. a great game that eats away at the hours.
#3
blackdreamhunk
01/03/11, 10:33 pm
I would like to see land air and sea battles as well as cockpit view for sin of the sins solar empire.
something I would pick up for sure.
#4
blackdreamhunk
01/03/11, 10:34 pm
sins also needs a story line too
#5
DSB
01/03/11, 11:20 pm
Geeze, another little addon pack? I was hoping Ironclad would be a bit more ambitious than that.
I love Sins, and the expansions are fine, but they nevertheless feel like they should’ve been there to begin with.