Monthly Archives: February 2011

Thu, Feb 24, 2011 | 12:12 GMT

The 3rd Birthday confirmed for April 1 launch in UK

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Square Enix has just confirmed that The 3rd Birthday will finally launch in the UK on April 1.

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Thu, Feb 24, 2011 | 11:50 GMT

GAME holding midnight openings for Killzone 3

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GAME’s holding midnight openings for Killzone 3 tonight for the late-night massive.

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Thu, Feb 24, 2011 | 11:24 GMT

Ubisoft confirms Child of Eden for Q2

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Ubisoft’s confirmed that Child of Eden will release in Q2 of 2011, meaning it should be out by the end of June.

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Thu, Feb 24, 2011 | 10:54 GMT

BlazBlue, Guilty Gear creators having UK meet-and-greet next week

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BlazBlue and Guilty Gear creators Toshimichi Mori and Daisuke Ishiwatari are coming to the UK. Fancy meeting them?

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Thu, Feb 24, 2011 | 10:32 GMT

Freestyle Games still chatting with Activision about future

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Freestyle Games has said that it’s still chatting with Activision about its future.

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Thu, Feb 24, 2011 | 20:30 GMT

Thursday Shorts: 600 PSOne Classics in Japan, Bulletstorm rips into RROD, Spy Party, Space Shuttle HOME details

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Grab a sausage roll or two and a cup of tea. Here are all your shorts that aren’t worth covering as their own story.

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Thu, Feb 24, 2011 | 09:35 GMT

Minecraft coming to Android

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Following news earlier this week that it was to become an iOS title, Mojang’s now confirmed that Minecraft will come to Android this year as well.

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Thu, Feb 24, 2011 | 09:07 GMT

Euro morning news bulletin – February 24, 2011

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Hola, gringos. Here are your morning headlines.

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Thu, Feb 24, 2011 | 09:14 GMT

Bizarre closed due to “a perfect storm of unfortunate circumstances”

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Ex-Bizarre design boss Gareth Wilson has said the reason Activision shut the Liverpool studio last Friday was down to “a perfect storm of unfortunate circumstances.”

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Thu, Feb 24, 2011 | 07:39 GMT

Smurfs Village hits 10 million download mark

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Capcom’s announced that iOS title Smurfs Village has hit 10 million downloads since its release back in November.

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Thu, Feb 24, 2011 | 07:22 GMT

Stardock to update Gamers’ Bill of Rights this year

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Stardock boss Brad Wardell has said the company is currently talking with publishers about updating the Gamer’s Bill of Rights this year.

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Thu, Feb 24, 2011 | 06:58 GMT

Viper gets introduced for Darkspore

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EA’s revealed the Viper hero class for Maxis’ Darkspore.

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Thu, Feb 24, 2011 | 06:42 GMT

Epic to show off “next-gen” Unreal Engine 3 at GDC

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Epic’s announced it will show off the “next-gen” of Unreal Engine 3 technology at GDC next week.

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Thu, Feb 24, 2011 | 06:41 GMT

Beyond Good & Evil HD “I’m a traitor” trailer is very green

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Ubisoft’s dropped a surprisingly cinematic trailer for Beyond Good & Evil’s HD remake, and – in doing so – has managed to get us thoroughly re-excited for a seven year-old game we already beat. We want it now! Again. Or something. Wait.

The game’s out on March 2. Check out the full trailer after the break, courtesy of GameSpot.

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Thu, Feb 24, 2011 | 06:11 GMT

Nintendo: 3DS originally lacked 3D, gyroscope

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Good thing they added that stuff, huh? Otherwise, the name would’ve been pretty misleading.

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Thu, Feb 24, 2011 | 06:01 GMT

First Shift 2 dev diary details “real racing”

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EA’s released the first developer diary for Shift 2: Unleashed. Watch it after the break.

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Thu, Feb 24, 2011 | 05:48 GMT

Dark Souls world to be one and a half times that of Demon’s Souls

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Dark Souls director Hidetaka Miyazaki has said the spiritual successor to Demon’s Souls will sport a map at least half again as large as its forerunner.

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Thu, Feb 24, 2011 | 05:30 GMT

Ninja Gaiden 3DS to be “different” from console games, “appropriate” for handhelds

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Team Ninja will use their experience on Dead or Alive: Dimensions to ensure the upcoming Ninja Gaiden 3DS is markedly different from its console brethren.

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Thu, Feb 24, 2011 | 08:41 GMT

First Sesame Street: Once Upon A Monster trailer is cute

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Today’s edition of Sesame Street: Once Upon A Monster is brought to you by the letters “C,” “U,” “T” and “E”.

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Thu, Feb 24, 2011 | 04:57 GMT

Levine: First-person is the most immersive, child-like perspective

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First person perspective offers the fewest barrier to a child-like sense of immersion, according to BioShock creator Ken Levine.

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