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2K denies changes to XCOM development

Monday, 28th February 2011 22:05 GMT By Brenna Hillier

2K has confirmed the resignation of Martin Slater, head of the Australian slice of 2K Marin, but denied the “big changes” to XCOM rumour which surfaced a fortnight ago.

“Over the course of a project, development teams do change and evolve from time-to-time,” 2K told Joystiq.

“While we can confirm that Martin Slater is no longer with the studio, there have been no changes to the way in which XCOM is being developed.

“The project continues to involve strong collaboration between our California and Australia locations and continues to be led by creative director Jonathan Pelling, a longstanding member of the talented team that worked on BioShock, BioShock 2, Freedom Force and Tribes.”

Two weeks ago, Slater’s departure from the team at 2K Australia in January was uncovered by Supererogatory, along with the comment “there’s a rumor that XCOM’s undergone some big changes since it was announced”.

XCOM is due in 2012 on PC and Xbox 360, and is based on a venerable series of tactical RPGs. Last time we saw it, it was a shooter – and still is, I guess, now the myths have apparently been debunked. Aww.

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5 Comments

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  1. Bloodyghost

    Why was it delayed into 2012? It looked like a strong 2011 title until recently.

    #1 3 years ago
  2. AHA-Lambda

    Is it not still aimed for this fiscal year with Q1 2012 being the latest it will appear?

    #2 3 years ago
  3. pukem0n

    game looked dated when the first trailer came out. they hopefully do those really big changes

    #3 3 years ago
  4. The Juice707

    I always thought this game had a lot of potential, and it is set during one of my favorite time periods. I hope the development can go smoothly from here on out. I want to experience this game at its best.

    #4 3 years ago
  5. Schindet Nemo

    I loved the original XCOM and the screens for the new one looked very promising so far, but I can’t help to be disappointed that this is a pure FPS.

    #5 3 years ago