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Laidlaw: Dragon Age 2 lowers the entry barriers to RPGs

Thursday, 24 February 2011 22:45 GMT By Brenna Hillier

BioWare’s Mike Laidlaw has said a significant number of Dragon Age: Origins players didn’t complete even an hour of the game, so Dragon Age 2 has a more forgiving learning curve.

“I think [Dragon Age II] sidesteps what I see as almost like traditions,” Laidlaw told Destructoid.

“Traditional weak points of the classic RPG are … they’re daunting. High barrier to entry. They’re hard to get into.

“… So our goal with 2, I think, is to strip away a lot of that barrier to entry to let you ease into the game.”

RPG’s are often criticised for almost requiring a play guide in order to succeed; Dragon Age instead uses increasing complexity and tutorials to let the player get a feel for it. Laidlaw cites early character progression, as seen in the game’s demo, as an example.

“I’m pretty sure I’d like to play as a rogue who is male,” he said. “And then I kind of ease into, ‘Ok, cool, these are my starting abilities and do I want to go more archery, do I want to dual-wield, or do I want to … use more bombs and poisons?’”

Getting nostalgic, Laidlaw recalled playing Ultima 3 and being offered three gender options – but having no idea if his choice would mean anything.

“It was kind of hard to parse what that meant,” he said. “What effect would that have? Would it change the game?”

Despite avoiding the trap of expert knowledge requirements, Laidlaw considers both Dragon Age games as traditional RPGs.

“To me, the hallmarks of a classic role-playing game would be: story-driven, stat-based, and to some lesser degree, there’s a bunch of ancillary baggage that comes with it. I have inventory, I have customization.

“I think Dragon Age II has all the hallmarks … and those elements were really critical to, I think, Origins’ success.”

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17 Comments

  1. jacobvandy

    By removing barriers to entry (i.e. dumbing it down), you eventually end up with an action-adventure game, not an RPG. It’s the difference between Legend of Zelda and The Elder Scrolls; I love them both, but they’re different types of games and have reason to co-exist.

    #1 4 years ago
  2. DSB

    Spot on jacob.

    Which would be fine, if it wasn’t because pretty much every other developer had already gone that way.

    Fallout has become an FPS, D&D is an MMO, and Tolkien has pretty much been raped by the biz since the movies.

    I’m seriously disappointed in Bioware for going into standard fare console games instead of sticking with complex and engaging experiences. Dragon Age wasn’t the panultimate RPG or anything, but it was still the genuine article. It was a sight for sore eyes as far as I was concerned.

    If people just want to be spoonfed combat with a bit of inane chatter in between (like ME2) and a few points to distribute, then I don’t see how an RPG would appeal to them anyway.

    #2 4 years ago
  3. xxJPRACERxx

    Maybe the reasons people quit was because the game is really boring…

    #3 4 years ago
  4. The_Red

    First, Mass Effect changes from RPG to a Shooter. Now, Dragon Age goes from RPG to Action Adventure.

    #4 4 years ago
  5. Michael O’Connor

    Claiming that Dragon Age has suddenly become an action adventure has to be one of the most pompous and ridiculous things I’ve heard on here in a while.

    The core gameplay is almost exactly the same as the original Dragon Age. The only thing they’ve done is make the combat look flashier.

    What Laidlaw is referring to is the greater emphasis on tutorials, something that was heavily slipped over in the original game. There were a lot of mechanics that went unexplained in the original game, and well explained tutorials are simply good game design.

    Frankly, most of you just sound like elitist snobs.

    #5 4 years ago
  6. IL DUCE

    @1 & 2 I agree for the most part…there was no problems with Dragon Age: Origins yet they made such a big deal how it was getting this graphical overhaul but after playing through the demo twice I hardly notice it, yes the dark spawn look different and the graphics look a bit better I guess but not much else, actually the graphics are a littlesmoother but a lot more cartoonish, the swords don’t look nearly as epic as they did in Origins.

    And then I said to myself hey let me try being a rogue and my character hops around like a friggin jack rabbit whenever i attack targets using the duel wield load out and then I’m disappearing underground to backstab dark spawn but maybe that was just part of the over exaggerated story telling concept the beginning of the demo is based around (also don’t like that whole idea of narrative for the game in general), when I switched to archer it was cool, and then playing as the warrior was just kind of boring such as fighting the second ogre it was one swipe and run away in a circle and come back around and swipe again and rinse and repeat for about 10 minutes until he went down

    I’m going to enjoy the rest of my time playing through the rest of Awakening and Witch Hunt…Also the skill seem to be simplified and I don’t like that if I’m a rogue I can’t choose to use a sword and a shield, or if I’m a warrior I can’t decide to be an archer if I want to just to have those choices to use a bow every once and a while

    I don’t the game will be fun, and probably get good reviews, but I will definitely prefer the original over DA2 from what I’ve seen so far

    #6 4 years ago
  7. IL DUCE

    To clarify the last line I meant I’m sure the game will be fun

    #7 4 years ago
  8. DEADEYES

    Let’s the final product answers, not him (Laidlaw) or not us! :)

    #8 4 years ago
  9. DSB

    If by “exactly the same” you mean that it still has actionbars, then yeah, it’s exactly the same, Michael.

    There’s very little in the way of tactics, and much more in the way of your standard fare japanese-inspired hack and slash. Throughout the demo all I did was simply press random numbers since I didn’t really care enough to familiarize myself with the system, and everything seemed to die just fine, with me taking practically no damage.

    Dismissing peoples gripes with the game with personal insults is all well and good, but I’m gonna take the high road and not make up a name for someone who defends something showing a great deal of insecurity.

    Bioware has done it before, and if the demo is indeed representative, then they’ve done it again. The fact that Laidlaw actually tries this “It’s not like Dragon Age, but it is when you think about it” pitch, should really be transparent enough to anyone.

    I’m not saying it won’t make a perfectly fine hack and slash if you’re into that, Mass Effect 2 wasn’t worse than any other third person shooter, but it’s still way below what I’d expect from a developer like Bioware.

    #9 4 years ago
  10. RockTwist

    Don’t see the problem, personally. They’ve repeatedly said anyone looking for the DA:O experience should set the difficulty to hard and above which brings many of the things like friendly fire, non auto attack (there’ll be an option to turn this off anyway) and the tactics back.

    What’s the harm in allowing more people to play it? End of the day they’re a business and unfortunately or not nowadays most people can’t be bothered with overly complex games. I’d rather focus on the fact there’s a lot of good RPG’s this year and the genre has never looked stronger. The fanboyism for each game is strange quite frankly.

    As #5 said, accessibility is simply good design. I loved Baldur’s Gate 1 & 2, Neverwinter Nights, Divine Divinity, Beyond Divinity, Divinity 2, the original Fallouts etc. I also love these new RPG’s and loved the Dragon Age 2 demo. Perhaps looking at it as a new experience and story helps? Or perhaps i’m getting older and the ‘dumbing down’ helps my aging brain.

    #10 4 years ago
  11. RickyWicky

    I found it hard to get into DA:O, actually. I’ve never really been into BioWare’s traditional RPGs. I’d only played ME1 and 2. So I got Dragon Age thinking it would be kick-ass from the get go, but it wasn’t. It was hard and took me quite awhile to finally feel like I didn’t waste good money. And now I’m finally playing it for a third time as a rogue before DA 2 comes out.

    The combat is what really turned me off initially. I couldn’t figure it out when I had to kill my first…rats? (I can’t recall) as the human noble. But eventually it, and everything else about the game, grew on me. But see…that’s not what you want when you buy a game. You don’t want to hate it at first.

    #11 4 years ago
  12. Michael O’Connor

    @9 Good for you. Doesn’t change the fact that you’re still wrong.

    The gameplay *is* identical. You have your actionbars, with timers on your moves, plus your standard auto-attack inbetween. It doesn’t matter how flashy it looks, it’s still the *exact* same combat system as the original. The three classes has almost identical moves to the first one, with all the same class mechanics following through into the sequel. The skill trees have just been streamlined a lot more.

    You could randomly spam moves through the early parts of the first game as well, and there was also the “casual” difficulty option for people who didn’t want to bother with strategy at all, so your point of casualising the game is completely moot.

    Of course the beginning of the gene is going to be easier than the rest of the game. That’s just good design. A progressive difficult curve. And you’ll have the option of increasing the difficulty level of the game if its still not challenging enough for you, if you still feel it’s too easy.

    So yes, if progressive difficult and the ability to increase the difficulty level of the game isn’t enough for you, you *are* an elitist snob. Does everyone who plays football in the park with his mates have to be a professional footballer in order to enjoy the experience? No. Same goes for video games.

    I’m sorry that you can’t accept the fact that you’re wrong. The only one reeking of insecurities here is you, junior.

    #12 4 years ago
  13. Gadzooks!

    The gameplay of DA2 is very very similar to DA:O with respect to combat, skill/spell use, tactics slots, item use, levelling, skills and talents, but the combat seems to be sped up considerably and I think this is what gives it a more action-adventure feel, even though it really isnt an action-adventure game. It’s still basically the same RPG as DA:O.

    For the speed reason the DA2 demo didnt grab me as I hoped it would. I loved DA:O so much that I played it through 3 and a half times and intend to finish mining it for achievements, but I’m going to have to think about whether I want a similar experience but sped up.

    The older I get the more I want to spend time on tactics and the less I want twitch gaming and games that require fast reactions.

    I also found the story-within-a-story scenario to be a bit messy, but I’m sure that will be resolved within the greater narrative of the full game. After all, I thought DA:O started off very shallow and cliched but it played out wonderfully in the end, due mainly to the various character progressions.

    It’s a real shame as I think the engine has improved considerably. I dont care about effects or super high res or wtfbbqtextures, but the smooth frame rate is most welcome.

    I expect I’ll get it eventually, and most likely end up loving it in the same unhealthily obsessive way I love DA:O. It’s just not shouting ‘HAVE ME RIGHT NOW ON THE KITCHEN TABLE!’ like I was hoping it would.

    #13 4 years ago
  14. DSB

    I think we played different games in that case, Michael. I couldn’t get through the prologue of the game until I learned how to use the different characters I had. If I didn’t micromanage their abilities and their angles of attack, then I was cut to shreds, and that was hugely rewarding.

    The fact that you’ll actually claim that the gameplay is identical is just sad. New camera, waves of enemies, a wide array of ablities that strike several enemies, entirely new standard of cooldowns on abilities that means you’ll be using an ability every other second. It’s about as batshit insane as saying that Mass Effect 2 was exactly the same as Mass Effect.

    It’s pointless to argue against delusions though.

    #14 4 years ago
  15. MushroomStamp

    I couldn’t finish the first either, for one reason. The combat micromanagement was soooo tedious. I totallylove the DA2 demo though and for me it’s the right play for an RPG.

    #15 4 years ago
  16. TheWulf

    I don’t think the reason that people only played an hour of Dragon Age was down to the difficulty, but rather that the premise of the game has been beaten to death with a stick. It’s gritty LOTRO with more of a dragon focus.

    The thing is is that throughout the 80′s and 90′s we had lots of this stuff. In tabletop campaigns, films, and even games across various platforms including the PC, home computers, and various consoles and handheld devices. Eventually they just stopped selling. And as I’ve said elsewhere, this lead to developers asking themselves if the players might want more exotic scenarios, that perhaps they’re tired of just playing Muscular Guy & Revealing Lady Slay Dragons VI.

    This lead to games like Anachronox, Arcanum: Of Magicks and Steamworks Obscura, Fallout (and more importantly, 2), Planescape: Torment, Vampire: The Masquerade – Bloodlines, Mask of the Betrayer, Morrowind, and so on. In other words these were games that pushed the RPG envelope, and each one of them showed us something new and fantastic, the likes of which we hadn’t seen before.

    Then Dragon Age took us back to Muscular Guy & Revealing Lady Slay Dragons VI. The problem there though is that I think that many gamers haven’t gotten over how tired they are with this concept. And it’s boring, to be honest, there’s so much more you can do with dragons, even. As a case for what you can do with them, check out the Draic-kin in Istaria. Or dragons in just about any fantasy novel or series.

    For many of us, I think that Muscular Guy & Revealing Lady Slay Dragons VI is still really boring. I didn’t play more than an hour of Dragon Age either. Why? I was bored to tears after an hour of Dragon Age and I could only see it getting worse from there.

    I want my Planescape: Torment-like games back.

    #16 4 years ago
  17. TheWulf

    Er, I lost half a sentence there. I meant: the Draic-kin in the Longest Journey, or the dragons of Istaria.

    #17 4 years ago

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    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]