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Laidlaw: Dragon Age 2 lowers the entry barriers to RPGs

Thursday, 24 February 2011 22:45 GMT By Brenna Hillier

BioWare’s Mike Laidlaw has said a significant number of Dragon Age: Origins players didn’t complete even an hour of the game, so Dragon Age 2 has a more forgiving learning curve.

“I think [Dragon Age II] sidesteps what I see as almost like traditions,” Laidlaw told Destructoid.

“Traditional weak points of the classic RPG are … they’re daunting. High barrier to entry. They’re hard to get into.

“… So our goal with 2, I think, is to strip away a lot of that barrier to entry to let you ease into the game.”

RPG’s are often criticised for almost requiring a play guide in order to succeed; Dragon Age instead uses increasing complexity and tutorials to let the player get a feel for it. Laidlaw cites early character progression, as seen in the game’s demo, as an example.

“I’m pretty sure I’d like to play as a rogue who is male,” he said. “And then I kind of ease into, ‘Ok, cool, these are my starting abilities and do I want to go more archery, do I want to dual-wield, or do I want to … use more bombs and poisons?’”

Getting nostalgic, Laidlaw recalled playing Ultima 3 and being offered three gender options – but having no idea if his choice would mean anything.

“It was kind of hard to parse what that meant,” he said. “What effect would that have? Would it change the game?”

Despite avoiding the trap of expert knowledge requirements, Laidlaw considers both Dragon Age games as traditional RPGs.

“To me, the hallmarks of a classic role-playing game would be: story-driven, stat-based, and to some lesser degree, there’s a bunch of ancillary baggage that comes with it. I have inventory, I have customization.

“I think Dragon Age II has all the hallmarks … and those elements were really critical to, I think, Origins’ success.”

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17 Comments

  1. jacobvandy

    By removing barriers to entry (i.e. dumbing it down), you eventually end up with an action-adventure game, not an RPG. It’s the difference between Legend of Zelda and The Elder Scrolls; I love them both, but they’re different types of games and have reason to co-exist.

    #1 4 years ago
  2. DSB

    Spot on jacob.

    Which would be fine, if it wasn’t because pretty much every other developer had already gone that way.

    Fallout has become an FPS, D&D is an MMO, and Tolkien has pretty much been raped by the biz since the movies.

    I’m seriously disappointed in Bioware for going into standard fare console games instead of sticking with complex and engaging experiences. Dragon Age wasn’t the panultimate RPG or anything, but it was still the genuine article. It was a sight for sore eyes as far as I was concerned.

    If people just want to be spoonfed combat with a bit of inane chatter in between (like ME2) and a few points to distribute, then I don’t see how an RPG would appeal to them anyway.

    #2 4 years ago
  3. xxJPRACERxx

    Maybe the reasons people quit was because the game is really boring…

    #3 4 years ago
  4. The_Red

    First, Mass Effect changes from RPG to a Shooter. Now, Dragon Age goes from RPG to Action Adventure.

    #4 4 years ago
  5. Michael O’Connor

    Claiming that Dragon Age has suddenly become an action adventure has to be one of the most pompous and ridiculous things I’ve heard on here in a while.

    The core gameplay is almost exactly the same as the original Dragon Age. The only thing they’ve done is make the combat look flashier.

    What Laidlaw is referring to is the greater emphasis on tutorials, something that was heavily slipped over in the original game. There were a lot of mechanics that went unexplained in the original game, and well explained tutorials are simply good game design.

    Frankly, most of you just sound like elitist snobs.

    #5 4 years ago
  6. IL DUCE

    @1 & 2 I agree for the most part…there was no problems with Dragon Age: Origins yet they made such a big deal how it was getting this graphical overhaul but after playing through the demo twice I hardly notice it, yes the dark spawn look different and the graphics look a bit better I guess but not much else, actually the graphics are a littlesmoother but a lot more cartoonish, the swords don’t look nearly as epic as they did in Origins.

    And then I said to myself hey let me try being a rogue and my character hops around like a friggin jack rabbit whenever i attack targets using the duel wield load out and then I’m disappearing underground to backstab dark spawn but maybe that was just part of the over exaggerated story telling concept the beginning of the demo is based around (also don’t like that whole idea of narrative for the game in general), when I switched to archer it was cool, and then playing as the warrior was just kind of boring such as fighting the second ogre it was one swipe and run away in a circle and come back around and swipe again and rinse and repeat for about 10 minutes until he went down

    I’m going to enjoy the rest of my time playing through the rest of Awakening and Witch Hunt…Also the skill seem to be simplified and I don’t like that if I’m a rogue I can’t choose to use a sword and a shield, or if I’m a warrior I can’t decide to be an archer if I want to just to have those choices to use a bow every once and a while

    I don’t the game will be fun, and probably get good reviews, but I will definitely prefer the original over DA2 from what I’ve seen so far

    #6 4 years ago
  7. IL DUCE

    To clarify the last line I meant I’m sure the game will be fun

    #7 4 years ago
  8. DEADEYES

    Let’s the final product answers, not him (Laidlaw) or not us! :)

    #8 4 years ago
  9. DSB

    If by “exactly the same” you mean that it still has actionbars, then yeah, it’s exactly the same, Michael.

    There’s very little in the way of tactics, and much more in the way of your standard fare japanese-inspired hack and slash. Throughout the demo all I did was simply press random numbers since I didn’t really care enough to familiarize myself with the system, and everything seemed to die just fine, with me taking practically no damage.

    Dismissing peoples gripes with the game with personal insults is all well and good, but I’m gonna take the high road and not make up a name for someone who defends something showing a great deal of insecurity.

    Bioware has done it before, and if the demo is indeed representative, then they’ve done it again. The fact that Laidlaw actually tries this “It’s not like Dragon Age, but it is when you think about it” pitch, should really be transparent enough to anyone.

    I’m not saying it won’t make a perfectly fine hack and slash if you’re into that, Mass Effect 2 wasn’t worse than any other third person shooter, but it’s still way below what I’d expect from a developer like Bioware.

    #9 4 years ago
  10. RockTwist

    Don’t see the problem, personally. They’ve repeatedly said anyone looking for the DA:O experience should set the difficulty to hard and above which brings many of the things like friendly fire, non auto attack (there’ll be an option to turn this off anyway) and the tactics back.

    What’s the harm in allowing more people to play it? End of the day they’re a business and unfortunately or not nowadays most people can’t be bothered with overly complex games. I’d rather focus on the fact there’s a lot of good RPG’s this year and the genre has never looked stronger. The fanboyism for each game is strange quite frankly.

    As #5 said, accessibility is simply good design. I loved Baldur’s Gate 1 & 2, Neverwinter Nights, Divine Divinity, Beyond Divinity, Divinity 2, the original Fallouts etc. I also love these new RPG’s and loved the Dragon Age 2 demo. Perhaps looking at it as a new experience and story helps? Or perhaps i’m getting older and the ‘dumbing down’ helps my aging brain.

    #10 4 years ago
  11. RickyWicky

    I found it hard to get into DA:O, actually. I’ve never really been into BioWare’s traditional RPGs. I’d only played ME1 and 2. So I got Dragon Age thinking it would be kick-ass from the get go, but it wasn’t. It was hard and took me quite awhile to finally feel like I didn’t waste good money. And now I’m finally playing it for a third time as a rogue before DA 2 comes out.

    The combat is what really turned me off initially. I couldn’t figure it out when I had to kill my first…rats? (I can’t recall) as the human noble. But eventually it, and everything else about the game, grew on me. But see…that’s not what you want when you buy a game. You don’t want to hate it at first.

    #11 4 years ago
  12. Michael O’Connor

    @9 Good for you. Doesn’t change the fact that you’re still wrong.

    The gameplay *is* identical. You have your actionbars, with timers on your moves, plus your standard auto-attack inbetween. It doesn’t matter how flashy it looks, it’s still the *exact* same combat system as the original. The three classes has almost identical moves to the first one, with all the same class mechanics following through into the sequel. The skill trees have just been streamlined a lot more.

    You could randomly spam moves through the early parts of the first game as well, and there was also the “casual” difficulty option for people who didn’t want to bother with strategy at all, so your point of casualising the game is completely moot.

    Of course the beginning of the gene is going to be easier than the rest of the game. That’s just good design. A progressive difficult curve. And you’ll have the option of increasing the difficulty level of the game if its still not challenging enough for you, if you still feel it’s too easy.

    So yes, if progressive difficult and the ability to increase the difficulty level of the game isn’t enough for you, you *are* an elitist snob. Does everyone who plays football in the park with his mates have to be a professional footballer in order to enjoy the experience? No. Same goes for video games.

    I’m sorry that you can’t accept the fact that you’re wrong. The only one reeking of insecurities here is you, junior.

    #12 4 years ago
  13. Gadzooks!

    The gameplay of DA2 is very very similar to DA:O with respect to combat, skill/spell use, tactics slots, item use, levelling, skills and talents, but the combat seems to be sped up considerably and I think this is what gives it a more action-adventure feel, even though it really isnt an action-adventure game. It’s still basically the same RPG as DA:O.

    For the speed reason the DA2 demo didnt grab me as I hoped it would. I loved DA:O so much that I played it through 3 and a half times and intend to finish mining it for achievements, but I’m going to have to think about whether I want a similar experience but sped up.

    The older I get the more I want to spend time on tactics and the less I want twitch gaming and games that require fast reactions.

    I also found the story-within-a-story scenario to be a bit messy, but I’m sure that will be resolved within the greater narrative of the full game. After all, I thought DA:O started off very shallow and cliched but it played out wonderfully in the end, due mainly to the various character progressions.

    It’s a real shame as I think the engine has improved considerably. I dont care about effects or super high res or wtfbbqtextures, but the smooth frame rate is most welcome.

    I expect I’ll get it eventually, and most likely end up loving it in the same unhealthily obsessive way I love DA:O. It’s just not shouting ‘HAVE ME RIGHT NOW ON THE KITCHEN TABLE!’ like I was hoping it would.

    #13 4 years ago
  14. DSB

    I think we played different games in that case, Michael. I couldn’t get through the prologue of the game until I learned how to use the different characters I had. If I didn’t micromanage their abilities and their angles of attack, then I was cut to shreds, and that was hugely rewarding.

    The fact that you’ll actually claim that the gameplay is identical is just sad. New camera, waves of enemies, a wide array of ablities that strike several enemies, entirely new standard of cooldowns on abilities that means you’ll be using an ability every other second. It’s about as batshit insane as saying that Mass Effect 2 was exactly the same as Mass Effect.

    It’s pointless to argue against delusions though.

    #14 4 years ago
  15. MushroomStamp

    I couldn’t finish the first either, for one reason. The combat micromanagement was soooo tedious. I totallylove the DA2 demo though and for me it’s the right play for an RPG.

    #15 4 years ago
  16. TheWulf

    I don’t think the reason that people only played an hour of Dragon Age was down to the difficulty, but rather that the premise of the game has been beaten to death with a stick. It’s gritty LOTRO with more of a dragon focus.

    The thing is is that throughout the 80′s and 90′s we had lots of this stuff. In tabletop campaigns, films, and even games across various platforms including the PC, home computers, and various consoles and handheld devices. Eventually they just stopped selling. And as I’ve said elsewhere, this lead to developers asking themselves if the players might want more exotic scenarios, that perhaps they’re tired of just playing Muscular Guy & Revealing Lady Slay Dragons VI.

    This lead to games like Anachronox, Arcanum: Of Magicks and Steamworks Obscura, Fallout (and more importantly, 2), Planescape: Torment, Vampire: The Masquerade – Bloodlines, Mask of the Betrayer, Morrowind, and so on. In other words these were games that pushed the RPG envelope, and each one of them showed us something new and fantastic, the likes of which we hadn’t seen before.

    Then Dragon Age took us back to Muscular Guy & Revealing Lady Slay Dragons VI. The problem there though is that I think that many gamers haven’t gotten over how tired they are with this concept. And it’s boring, to be honest, there’s so much more you can do with dragons, even. As a case for what you can do with them, check out the Draic-kin in Istaria. Or dragons in just about any fantasy novel or series.

    For many of us, I think that Muscular Guy & Revealing Lady Slay Dragons VI is still really boring. I didn’t play more than an hour of Dragon Age either. Why? I was bored to tears after an hour of Dragon Age and I could only see it getting worse from there.

    I want my Planescape: Torment-like games back.

    #16 4 years ago
  17. TheWulf

    Er, I lost half a sentence there. I meant: the Draic-kin in the Longest Journey, or the dragons of Istaria.

    #17 4 years ago

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  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]

  • May Xbox Games with Gold: Mafia 2, CastleStorm: Definitive Edition, F1 2013

    Microsoft has announced the free games Gold members will be able to pick up through Xbox Live. On Xbox One, Gold users can download CastleStorm: Definitive Edition for the month,and Pool Nation FX is being offered for an additional month. Starting May 1, Xbox 360 Gold members can download Mafia 2 through May 15, and […]