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Visceral: Dead Space’s Issac an “everyday guy”

Friday, 18th February 2011 11:59 GMT By Johnny Cullen

Visceral creative director Wright Bagwell has told IG that when creating Issac Clarke for Dead Space, it wanted him to be an “everyday guy.”

He said that the developer wanted to create a character more “believable” than just a “superhero.”

“Right from the start we knew that we wanted you to play a guy who was kind of an everyday guy,” said Bagwell.

“Again, we didn’t want you to play a superhero, and we didn’t want your character to be a space marine as well. We wanted to feel that you were a normal everyday kind of guy so that it felt like it made the game a little bit more believable again and a little scarier because you didn’t have super powers at your disposal.

“At the start, we were sort of doing concepts of what this guy would look like in an engineering suit. We thought an engineer would be a believable kind of character to have in this universe.”

Bagwell continued: “We started thinking about the story for Dead Space, and the idea came up that you would be going to this ship that was stranded in space. Of course it makes a lot of sense that you send an engineer out. And that gave you a lot of interesting things to do in this world as well.”

Visceral recently released Dead Space 2 for PS3, 360 and PC. Console-exclusive DLC Severed will release on PS3 and 360.

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13 Comments

  1. Telepathic.Geometry

    I think in the first game Isaac was a very regular guy, but the second game really had him as a hero. And unashamedly so. Which works for me, after surviving the Ishimura, you’re a fuckin’ hero. End of story.

    #1 4 years ago
  2. Gekidami

    Visceral’s logic: Issac is an engineer rather then a space marine. Therefore he is an “Everyday guy”.

    I’m not sure that really works. Most ‘normal’ people would probably have a breakdown after seeing the first few mangled human bodies followed by a mangled animated one thats trying to kill you.

    #2 4 years ago
  3. Freek

    Issaac isn’t left uneffected by his constant monster hunting. He’s surviving yes, but he’s not a verry mentally stable guy.

    #3 4 years ago
  4. Telepathic.Geometry

    Yeah, but they mean regular guy as in Gordon Freeman. No special training, no experience, just some regular dude, in a fucked up situation who manages to pull through. That way the likes of us can imagine it’s us. :^)

    #4 4 years ago
  5. Telepathic.Geometry

    Also, a four minute game where you go mental, huddle into a ball and get face-raped by necromorphs probably wouldn’t break the million sales barrier.

    #5 4 years ago
  6. mojo

    SPOILER

    at the sprawl the ppl arent aware what happened on the ishimura, they think it got bombed by terrorists.

    /SPOILER

    #6 4 years ago
  7. YoungZer0

    @1: No, actually in the first game, Isaac was a freaky weirdo, because he never managed to talk back. Still don’t understand why videogames do this. Like the new Isaac way more. Even though he doesn’t really have real personality.

    #7 4 years ago
  8. freedoms_stain

    @7, When the protagonist doesn’t talk you can narrate over the top of it.

    “HEY! why don’t YOU go space walking in a freakin meteor storm? DICK!”

    “Oh, you want some tea with your randomly scattered nav cards? Biscuit?”

    #8 4 years ago
  9. YoungZer0

    @8: The protagonist doesn’t narrate, he interacts, through gameplay and dialog. The dialog part is impossible for you.

    #9 4 years ago
  10. KAP

    So basically what there saying is this, each and every one of us has a decent chance of surviving a necromopth invasion if it ever accured.

    Kool. Good to know.

    #10 4 years ago
  11. OrbitMonkey

    A regular guy your mom would not like ;)

    #11 4 years ago
  12. TheWulf

    I just wish by everyday guy they hadn’t made him so safe and generic. But that’s true of almost every mainstream videogaming hero these days, isn’t it? About as risque as things get is Nathan Drake, which isn’t very risque at all.

    I’d like to see a character with a few quirks, passions, motivations, things that drive them, really alive – more than just Mr. Normal who has a psychotic episode every now and then.

    It’s a shame, really.

    #12 4 years ago
  13. Aimless

    @12 Sounds like you need to meet Francis York Morgan. Although you should call him York; everybody calls him that.

    #13 4 years ago

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