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DICE shows off Frostbite 2 engine in video

Monday, 7 February 2011 13:43 GMT By Johnny Cullen

DICE has released a new video of Frostbite 2, the engine that will power Battlefield 3.

The four-minute video shows off the “real-time radiosity” of the engine, with multiple environments shown throughout. The very start of the video even has a look similar to that of the Swedish studio’s action parkour title Mirror’s Edge.

The presentation of the engine, by DICE’s Per Einarsson and Sam Martin from Geomarics, is below.

Battlefield 3, teased for the first time this week and throughout this past weekend, releases this fall for PC, 360 and PS3.

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24 Comments

  1. razvan2you

    Cryengine3 is the future…..not impressed by this

    #1 4 years ago
  2. back_up

    looks good
    but still it will not beat KZ3 and uncharted 3

    #2 4 years ago
  3. pukem0n

    of course it will on PC, since KZ3 and UC3 are crappy console titles :D

    #3 4 years ago
  4. Moonwalker1982

    The only thing that really impressed me was the ending with the palmtree, that looked really good. But i wasn’t aware BF3 was gonna use a new engine, so that’s always good. Hopefully this time no aliasing or whatsoever, the Frostbite engine in BC2 is great, but that aliasing is the only thing that’s not great.

    #4 4 years ago
  5. Soft-Is

    @1 Dont think this is the final result though.

    #5 4 years ago
  6. albo88

    kz2 was at max 1024×760 kz3 is such a blury game what it looks good is just the light
    compare kz3 to u3 modification done for gears 3 u3 looks way crispy and better lighting over all

    #6 4 years ago
  7. freedoms_stain

    @1, if Cry engine 3 can’t (or won’t) give me full destruction in multiplayer it’s as good as useless to me.

    Man a Mirrors Edge in Frostbite 2.0 would be sexual.

    #7 4 years ago
  8. Moonwalker1982

    @ 2

    I find it incredible that you already know it won’t look as good as KZ3 and Uncharted 3, i could be wrong..but i sense a fanboy in there? Come on now. You simply can’t ever know until you see the game yourself. Yes KZ3 and Uncharted 3 look nice, but it’s not like they are the holy grail.

    #8 4 years ago
  9. back_up

    @8:
    it will not look better because Dice will be working on 3 system which will not allowed them to fully utilize PS3
    DICE are PC developers so it might look better but PS3 version will not beat Kz3 and U3

    #9 4 years ago
  10. Erthazus

    Incredible, lightning is a TOP Notch shit here.

    and the most important thing is… THis is all DESTRUCTIBLE.

    #10 4 years ago
  11. daytripper

    “This is all DESTRUCTABLE” holy shit! i have a good feeling about this game, i seriously think it could overtake cod at number 1 in profit. if the game is as good as this engines potential then battlefield 3 will be more than worth the wait.

    #11 4 years ago
  12. Hakkiz

    Me likes. You can really see how the light bounces off the walls. It makes even a simple tech demo room look so much more realistic. Of course you could fake that kind of effect but it must be tiresome for the level designers, and it will work only if you have mostly static environments. ;) BF3 is looking rather ace…

    #12 4 years ago
  13. damusashi

    This obviously is a dynamic light, raytrace and interactive color bleeding demo only, made for the GDC-talk on the subject I guess.

    It’s aimed for tech-guys that understand how impressive this is doing realtime and not have the lightning baked into the meshdata and/or textures. Anyone who’s baked lightning in level-editors knows this isn’t normaly done an a 30 fps basis.

    What I know it’s only the upcoming Crysis engine that has this kind of dynimic lightning. How well that’s intregrated in the net-code I dont’t know however (Frostbite is a multiplayer optimized engine)

    #13 4 years ago
  14. mojo

    hmm. 4 minutes wasted..
    hoped to see some destruction…

    #14 4 years ago
  15. DSB

    Certainly pretty and everything, but like everybody else I was hoping to see shit fly apart.

    @10 Are you sure about that? Stairways didn’t destruct in the last engine, and the buildings were left looking like chewed up apples until they fell apart.

    I guess that leaves more of the levels intact, but I just don’t see the idea of either doing superficial or total destruction, when you genuinely can’t do whatever you want in between.

    I would enjoy blowing up stairways and ladders to make all the wookies stay on the ground :P

    #15 4 years ago
  16. freedoms_stain

    @15, pretty sure Ladders can be kablaaamo’d, but yeah, Stairs tend to remain until the rest of the building topples.

    #16 4 years ago
  17. jacobvandy

    damusashi is right, this is not a video they released to wow gamers… It’s very deliberate in showcasing specific technical features and is even more boring without the person(s) giving the presentation talking over it.

    #17 4 years ago
  18. CaptPierce

    This is for all the fanboys out there that debate on consoles and PC’s:

    http://www.youtube.com/watch?v=RFZrzg62Zj0

    #18 4 years ago
  19. Erthazus

    @DSB, Stairways can be destructible if game designer want that, but it sure won’t be like that :D or there will be like 90% of camp fest.
    also what is cool about the new Frostbyte is the lightning. You can make any MAP using new Frost engine that will make dynamic lightning for itself, so maybe DICE will make maps where you can play at night or in the morning. It’s possible here.

    @18, people who pay their money for the product that want to take 100% out of it and to have more fun :)

    #19 4 years ago
  20. CaptPierce

    I understand. I take a risk paying $60 every time I buy game. But that shouldn’t mean you have to be a dick piston and preach about how this graphics emulator does this or that. We just wanna hear the news, not kindergarteners fighting.

    #20 4 years ago
  21. blackdreamhunk

    wow almost as good as cry engine

    #21 4 years ago
  22. DSB

    @19 How does it make people camp less to leave things intact though?

    Personally I’ve stood on plenty of stairs in bombed out buildings in BC2 just sniping away. They even made a little window that was perfect for that purpose right on the stairs in the desert buildings.

    I’d be pretty hot for a shooter that worked like World in Conflict in the sense that once you got done fighting, you were looking at a completely different setting.

    Really, people whine a lot about camping in pretty much every game, but I can’t remember playing a game where it was a serious advantage. It’s good tactics to cover your ass and pick your shots, but if you really do sit in the same spot, people will have a really easy time killing you.

    In the real world you talk about the four F’s. Find ‘em, fix ‘em, flank ‘em and finish ‘em. Campers do two of those F’s for you :)

    #22 4 years ago
  23. Gekidami

    I hope DICE pay alittle more attention with their destructible environments. No more snipers calling in a constant stream of artillery strikes from a spawn point the other team cant even enter to effortlessly collapse a build on the objective.

    I’m sure DICE never played BC2.

    #23 4 years ago
  24. theBEAST137

    To all the people comparing it to CryENGINE 3 and saying that it is the future, remember this: the people at Crytek have been working night and day for three years on that engine. Of course it is going to look incredible when you don’t have to worry about putting a real game out like DICE has to. the fact that DICE has been working on Battlefield Bad Company 2 as well as Medal of Honor multiplayer in the meantime while creating an engine that looks like this almost a year before its first game is released is incredible, and people really aren’t giving DICE enough credit where they deserve it.

    #24 4 years ago

Comments are now closed on this article.

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    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]

  • PS Store Easter sale discounts MGS: Ground Zeroes, Far Cry 4, more

    The Easter Sale is live on the EU PS Store, with Metal Gear Solid 5: Ground Zeroes for less than £10, FIFA 15 Deluxe Edition for £30 and other savings. Some of the PlayStation 3, PS4 and Vita discounts are valid through April 8, other through April 15. PlayStation Plus members can also take an […]

  • Bloodborne video: how to unlock the first shortcut in Old Yharnam

    Here’s a video for Bloodborne players showing a quick way to unlock the first shortcut in Old Yharnam. It also provides a look at things you may have missed in Central Yharnam and The Sewers, courtesy of VaatiVidya. Don’t forget, we have guides posted for the game with more updates coming soon. Bloodborne released in […]