inXile Entertainment has added a developer diary to the Bethesda blog, detailing some of the enemies you will encounter while playing it’s action-RPG co-op game, Hunted: The Demon’s Forge.
Written by design director Chris Keenan, players are introduced to the Wargar which you will be fighting through much of your play experience.
“We made sure that the enemy behaviors prompted the players to change their play style depending on the type of Wargar that made an appearance,” said Keenan. “With Caddoc being a melee-focused player and E’lara’s proficiency in ranged weapons, we knew we had a challenge to create enemy AI that provided interesting situations for both of these player characters. For this reason, we broke the Wargar tribes down into multiple classes with drastically different behaviors.
“The main classes are melee Wargar (Soldiers, Warriors, Guardians and Zealots), ranged Wargar (Archers, Scorchers and Blastcasters) and Casters (Infected). Notice how these classes mirror the player’s abilities to offer challenges to different play styles.”
The diary goes on to describe the different types of Wargar classes in detail.
You can give it a read over on the Bethesda Blog.
Bethesda dated Hunted: The Demon’s Forge yesterday for June 1 in North America and June 3 in Europe on PC, PS3, and Xbox 360.