Hines: Bethesda “own the rights” to Fallout MMO, not Interplay

Friday, 21 January 2011 18:18 GMT By Johnny Cullen

Bethesda VP of PR Pete Hines has told VG247 in unequivocal terms that Bethesda, not Interplay, owns the rights to develop any Fallout MMO.

Interplay’s Eric Caen said last year that Bethesda had turned down the option to develop a Fallout MMO when it bought the rights to the IP in 2007.

But Hines, speaking in a phone interview yesterday, insisted the claim is not true in the slightest.

“We own the rights to the MMO,” he said when asked if Caen’s comments were true.

He continued: “We own the rights to everything Fallout. The licence is ours. Fallout belongs to us. That’s what I’ll clarify.

“Beyond that, I’m not commenting on anybody else’s comments. It’s a legal matter. A specific MMO or project or any of that stuff, the lawyers are all going to sort it out.”

Since last night’s interview, Caen has responded to Hines’s quotes.

“I can’t agree on this,” Caen told VG247 in an email this evening.

“When we sold the IP, it was clear that the MMO could be developed by Interplay. Then we received a unilateral termination letter.

“Since that, we are only asking either to continue the development, either to get this contract cancelled as the consideration would not have been received in full.”

You can hear Hines’s full quote from this morning’s Morning News Bulletin here

Bethesda “allowed” to do one more Fallout if MMO release is blocked

Caen told Eurogamer that Interplay could develop Fallout 6 following a fifth title from Bethesda if Fallout Online’s release is blocked.

“We sold the Fallout IP to Bethesda in exchange for a certain amount of cash and the right to do the Fallout MMO,” he said.

“If they refuse to let us do the game, then the sale of the IP is terminated, and they will be allowed to do only one more Fallout, 5.”

Caen continued: “The original licensing deal was for three games and their DLC. So they already did Fallout 3, then Fallout: New Vegas, and they can only do one more Fallout, 5, if the sale of the IP is cancelled by the court.”

Interplay has been developing Fallout Online since 2008, but was sued in 2009 for trademark infringement and breach of agreement over the title, previously codenamed Project V13.

The MMO is aiming for a 2012 release, with a beta due in the same year.

The comments from the two men are merely the latest in an increasingly bitter legal wrangle between the two parties, with Interplay claiming earlier this month that Bethesda’s take on the matter is “absurd”.


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  1. GwynbleiddiuM

    For the love of god leave Interplay alone, I for one have had enough of the taste of Bethesda’s Fallout. If you have any talent put it to create a descent RPG game we don’t expect a Triple AAA MMO title from you…

    #1 4 years ago
  2. Blerk

    Wow, so if the IP goes back to Interplay we can look forward to Fallout 6 never coming out as well!

    #2 4 years ago
  3. Erthazus

    @2, The reason why Interplay never released Fallout MMO or something “Fallout”.

    It’s because of MONEY. In the past they released everything in the schedule.

    For me it’s better if Fallout never comes out, then Bethesda’s piece of dog shit like Oblivion with guns. But at least Obsidian made a sequel to Fallout 2 that lives up to the hype.

    @GwynbleiddiuM, New Vegas = Original fallout member team.

    #3 4 years ago
  4. Blerk

    I really can’t see how you can hate on Fallout 3 and love New Vegas, Erth. They’re 95% the same game.

    #4 4 years ago
  5. Old MacDonald

    4: Those 5% matter quite a lot, actually. New Vegas is a vastly superior game.

    #5 4 years ago
  6. Blerk

    I’m playing it at the minute and can’t say I’ve noticed anything that’s significantly better. It’s more like another piece of DLC than a new game.

    That’s not a complaint, btw – I loved FO3 and I’m loving NV too. I just can’t understand how you could like one and not the other, especially considering that Erth’s complaint is that Fallout 3 is “Oblivion with guns”, because that’s exactly the same in NV, surely?

    #6 4 years ago
  7. Erthazus

    @6 engine similarities and bethesda’s stupid shooting mechanics, VATS system ends here.

    Can you finish campaign and all quests without killing monster or NPC in New Vegas? – yes you can. In F3 you can’t.
    Quests are much better, non linear in most cases, while in Fallout 3 you just only shoot shit.
    Main quest is much better, it feels less predictable and you have a lot of choices. Story is better. Characters are interesting.
    Atmosphere is better. Music from Fallout 2 is there also (Nostalgia).
    More balanced.
    If you never played old Fallout games, of course you won’t notice anything. New Vegas is a real present to hardcore Fallout fans and everyone says that. You can read opinions on this on Kotaku or Bethsda forum.

    and it’s a sequel, even exploring in New Vegas feels much better then in Fallout 3.

    fallout 3 is a shitty console RPG game for console fans AT Best.

    #7 4 years ago
  8. Blerk

    Well, I can happily accept all of those reasons why you think New Vegas is better. I just can’t accept that it’s a big enough jump to turn a game from “shitty” to “living up to the hype”.

    #8 4 years ago
  9. TheWulf

    I’m hoping that Interplay will actually be able to go ahead with Fallout Online, I really do.

    Bethesda is a fine company, but their games are as dull as dishwater and have been since Oblivion. This is generally due to a lack of clever writers. Obsidian made a really good stab at things with New Vegas, and that was an amazing game, but the incredibly serious nature of it made its intellectual side feel like a college student that was trying too hard to impress his or her peers.

    If New Vegas had been more open-minded and funnier, a la Fallout 2, then it would’ve been perhaps the greatest RPG of our time, and definitely the best Fallout game. So it being somewhat dry was a shame. Still the best RPG out there as far as choices and consequences are concerned, though, if you ask me.

    I will admit that the Church of Harold pamphlet released by the Fallout Online developers made me smile more than any Fallout game has managed since Tactics.

    The problem is is that Bethesda forgot that Fallout is intelligent, and Obsidian forgot that the intelligence of Fallout should be conveyed with humour. So they’re both doing it wrong, to a degree. Interplay looks like they rather remember how Fallout is supposed to work – black humour and silliness all the way, underpinned with disguised, serious issues, choices, and consequences. That’s the Fallout I remember.

    But then, I’m an old fart. I remember Fallout 2 and Fallout Tactics more fondly than any other Fallout games.

    #9 4 years ago
  10. TheWulf

    @2: You might need to brush up on your gaming history before saying something as obviously ignorant as that. >_>;

    Sorry, I’m just calling that for what it is, since the Interplay of yore were pretty good with release schedules. And being a prick and citing one instance where they had financial difficulties doesn’t actually prove the case, rather it’s the exception to the rule that doesn’t disprove it.

    @3: Actually, that’s not entirely true.

    Obsidian used to equal about half of the Black Isle team, these days it’s more like a quarter.

    There are just as many Black Isle people working on Fallout Online. Including Chris Taylor, who’s a very important person in regards to the Fallout Universe and its development.

    #10 4 years ago
  11. Blerk

    My gaming history’s fine, thanks. The Interplay of today is a pale ghost of the Interplay of yore. It’s essentially a completely different company with the same name, so comparing the two is pretty pointless.

    Has the ‘new’ Interplay even released anything since it reformed?

    #11 4 years ago
  12. DSB

    I grabbed New Vegas at the Steam sale, but is it really as insane and offensive as the early ones?

    Fallout 3 was way too harmless and PC, save for a rare few encounters.

    Regardless of Interplay running their own business into the ground or releasing Fallout 2 with an absolutely amazing ammount of bugs, I’m kinda sorry they sold the IP to Bethesda. They’re more interested in squeezing the last few dollars out of their proprietary technology than making a truly generational Fallout game in my opinion.

    Then again, Interplay are off somewhere in Romania building a discount MMO. That’s not exactly showing respect to the legacy either.

    @9 You didn’t chuckle when you saw the fate of Harold in Fallout 3? I wasn’t impressed with the game itself, but that was arguably the high point for me, besides killing that fuckface of a DJ.

    #12 4 years ago
  13. DarkElfa

    I think they should both create a Fallout MMO and let the players decide which one is best.

    #13 4 years ago
  14. Johnny Cullen

    Eric Caen of Interplay’s responded.

    #14 4 years ago
  15. blackdreamhunk

    I honestly I fine this real funny.

    #15 4 years ago
  16. pukem0n

    the more fallout, the better

    i loved FO3 AND NV. put over 80 hours into them combined, something i rarely do with games.

    #16 4 years ago
  17. TheWulf

    @12: Sorry. :/

    The thing is is that it was just not what I was expecting from the character after Fallout 2. The thing is is that it’s funny if you don’t really know what Harold is like, but otherwise it kind of felt wrong. The whole character felt off. It looked like someone had read a very bare design sheet on his character and went off with that.

    That’s what it is, I suppose. The Harold in the pamphlet reads like Harold. The Harold I know.

    Not to mention that there was no explanation of how he managed to get the huge distance from where Fallout 2 is set, to where Fallout 3 is set. (They’re set in entirely different regions.) All of this was playing on my mind so much that I couldn’t find it funny.

    I suppose it’s like… if you know what an original IP is like, and what the characters are supposed to be like, then when the people handling the reboot get it wrong it’s grating, you know? I mean, there’s a Canadian reboot of Being Human going on at the moment, and it feels all wrong to me because they’re not the characters from the UK one. So I’m just not interested in watching it.

    I’m really attached to the characters, and if they’re not handled right then I can’t find the proceedings funny.

    Also… New Vegas isn’t really all that offensive at all beyond Caesar’s Legion. This is what I was talking about with the black humour and all… I felt that aside from a few points (like the Vault 34 question), there were too many pulled punches. It felt muted. It was dry. It was still one of the best RPGs I’ve played in the longest time, though. It had the best choices & consequences system I’ve seen in an RPG in years. Possibly since Fallout 2.

    But it was… tame, yeah. Kind of dry. But clever! It was so very clever. It was just that… it kind of had a stick up its arse. That’s the problem with Obsidian these days, though. They lost their funnier people, and everything is serious business now. Even the few funny bits they did throw in were sectioned off into an optional trait. And that’s just not Fallout. Fallout is offensive, funny, and sometimes even sick. But it’s also absolutely brilliant.

    I don’t think that Obsidian entirely get that.

    Fallout: New Vegas is one of the best RPGs I’ve played in the longest time, by far. But it’s not one of the best Fallout games. Tactics was far more faithful, despite a few clerical errors it held up the spirit of Fallout better.

    @13: Zenimax has enough money to possibly buy Interplay. Then the Fallout MMORPG could happen without any inner strife. To be honest, it seems that they’re just being a bit… dickish over this. It’s saddening because there are some really good ideas in Project V13 (Fallout Online). And some of the people working on it are some of the most important people in the Fallout Universe.

    I’ll continue to hope for the best.

    #17 4 years ago
  18. Golden

    I don’t like it when mummy and daddy fight

    #18 4 years ago
  19. Suikoden Fan

    you know theres only one way to sort this out


    #19 4 years ago
  20. TheWulf

    I actually wish it wouldn’t come down to fighting. If only Interplay and Bethesda could sort this out like reasonable, civilised people. The sad part is is that the game (Fallout Online) is going to suffer for it. And that’s a damn shame, because it seems like a grand game filled with good ideas.

    Surely you can find a way to work with Interplay, Bethesda? And vice versa. IP stuff is getting scary these days with the levels corporations feel they need to go to to protect it.

    #20 4 years ago
  21. GwynbleiddiuM

    @Erthazus: I know that part (original FO team). But I am still not satisfied. The reason I didn’t bring FO3 up is that was a total disappointment for me, but at least I’m playing NV and like the things you pointed out (except the story).

    @20: well it is actually in the fighting stage but it’s a legal fight.

    Interplay is not in a stable financial situation and the whole point on letting Bethesda work on their IP was to raise funds to cover development costs of Fallout Online. And now that they’re making progress Bethesda is after the complete ownership of the IP. At this point Interplay might as well spend what they have on the legal matter to keep the IP or at least hope for co-ownership or something.

    Besides Bethesda already has The Elder Scrolls IP and they could have worked on a TES MMO instead, and I don’t understand why. Much like I never understood why BioWare creating SWTOR instead of Mass Effect MMO…

    #21 4 years ago
  22. zelon


    LULZ at most of your comments about Interplay and their MMO fallout game that I pray to the gaming gods NEVER sees the light of day.

    First of all, realize this. Interplay is NOT Interplay. There is absolutely nobody working at Interplay that was around during their “glory” years when the last real Interplay Fallout games were made. There isn’t even anybody left from when they made that awful BoS game either except for the Caen brothers themselves. They were all let go when Titus went out of business. Some former employees even successfully sued for unpaid wages. All of this information is available to you on the internet, a simple wikipedia search will show you this.

    Aside from a couple of very recent iCrap games, this Interplay has not released a single video game since 2004. This Interplay has only served one purpose throughout the years and that is to keep the Caen brothers hidden from creditors going after Titus and employed. They’ve made money from both the Interplay and Titus back catalog and from selling off IPs.

    No good will ever come out of this, Titus was responsible for the worst of Interplay and themselves the worst games of all time – Superman 64 need I say any more?

    Chris Taylor is working under contract for Interplay as producer for the MMO and this means nothing. Keep in mind he himself hasn’t made a video game in a decade. The last time he ahad nything to do with a Fallout game was as producer for tactics, a craptacular non-canon RTS that was outsourced to a foreign developer the same as this MMO is. Other than that he only worked on FO1 and although he was important to that project, most of the stuff people love about Fallout he had nothing to do with. Mark O’Green is also working under contract. He wrote dialogue for FO1/FO2 and that crummy newsletter you praised earlier, big flippin wow. Did you know there was a third original FO developer (Jason Anderson) who was producer before Chris Taylor? He left the project because it was a trainwreck.

    The bottom line is Caen can piss over the contract all he wants, he is legally screwed. He is French and probably has no idea how the US legal system works. My crystal ball says legally he is screwed and so is the name Interplay. They won’t be around much longer.

    #22 4 years ago
  23. cameroncrogers

    OH they better NOT block it. Because if interplay gets it, this is what will happen: Bethesda will make 1 more fallout. Then interplay will make 1 more. They will get bored of the game series, and sell it to activision. And activision will kill it, like activision always does to games they buy, in example, spyro and crash. SO they better NOT. Also interplay SUCKS. Interplay will end up making the games isometric again and people will be wishing for fallout 3 and new vegas version of the series. I know that if interplay gets the game series and dont use the engine fallout 3 and new vegas is on, i will never buy a fallout again. End of story. Interplay sucks and all there games turn out crap. Like in example the classic game casper for PS1.

    #23 4 years ago
  24. Loonyboi fan

    What is wrong whit most of you people? i see so much BULL… bethesda is the best developer/publisher of fallout series! if anything, fallout3 made the really good game even better! they took it to the next level and then interplay wanted it back like the crybabies that they are…

    and New Vegas -spinnof- …how does that have a better main story then fallout 3? you must be junkies saying that… fallout 3 had the best main story and broken steel. NV replaced the big guns whit stupid survival skill… no boubleheads… skill books sucked… not a perk each level… and the state was so plain… you go in a house just to find out there is nothing there, just like in the 100places you were before… fallout 3 had meaning everywere<3 a great story, and enclaves! NEW VEGAS VAULTS: SUCKS! could be so much better…

    The only thing i give a thumbs up on new vegas is that they had iron sight…

    there is going to be a fallout MMO but not by interplay, but a good one by bethesda.

    and if you dont agree whit me that is fine, but you're wrong not me, if you like the crapier version of the game, so be it.

    #24 4 years ago
  25. Loonyboi fan

    if interplay gets back the right to fallout series il just do as interplay and say: no you said you gave it to me.. you wont know if am telling the truth but you can take a 50/50 % chance… and when fallout series is all mine il give it back to bethesda so interplay can start crying over it again and again and again and again and again and again..

    do you want fallout in f*** up style or bethesda style ?

    new vegas is a fun game sure, but it also suck at the same time… it’s like… you have the first phone ever built… and ihpone 5… you just go thinking the game could be so much better if the right people were making NV.

    lol, funny date for a MMO – dec 2012. we could play it some days before the end of the world:) but ofc there wont be ”the end of the world” just like there wont be a FALLOUT MMO by INTERPLAY.

    #25 4 years ago

Comments are now closed on this article.

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    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.