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Massive New Vegas mod adding bullet time, sprinting, cybernetic implants, vision modes, tons more

Tuesday, 18th January 2011 05:13 GMT By Nathan Grayson

newvegas

To quote vaunted bullet time pioneer Keanu Reeves: “Whoa.”

Except here, even he’d be forced to deliver it convincingly.

An upcoming New Vegas mod known as Project Nevada‘s taking it upon itself to give the game quite the makeover – from savage, irradiated wasteland to savage, irradiated wasteland with some really fun toys.

At the top of the list is a total rebalance of the game for increased difficulty. But that probably won’t matter so much when your little Pip Boy image of Wasteland Jesus goes from cute expression to literal-freaking-truth. Between bullet time, cybernetic implants, heat and night vision, the ability to ram people right off their feet, and a bunch of new equipment, you may as well be a tiny god.

Check out the trailer in all its “is there anything this music isn’t a little too epic for?” glory below.

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7 Comments

  1. Dralen

    That’s a pretty sweet looking mod! I now feel so much better about owning the PC version of this game.

    #1 4 years ago
  2. Erthazus

    There is no fucking point in that mod to be honest, when game is very disbalanced, this shit brings even more disbalance.

    #2 4 years ago
  3. delamer

    2 Erthazus
    I hope you know what do you talkink about, when using such harsh words

    #3 4 years ago
  4. Thalius

    The sprint and tackel would be a nice feature in original game maybe as a perk or something.
    The helmet visior is also a cool feature.
    Too bad i have the ps3 version…

    #4 4 years ago
  5. OrbitMonkey

    Everytime I read about a pc mod for Fallout, a little part of me weeps bitter little tears of envy that I only have the ps3 version :’(

    #5 4 years ago
  6. TheWulf

    @2: Modders are usually quite good at balancing things, having a community of people who’ll help them with feedback in order to do so. And some of those people tend to offer very intelligent advice. If the mod author listens (and they often do), this can lead to better balance than the official game they’re modding.

    It’s surprising how few players care for God Mode stuff.

    As for the game itself being imbalanced – this has been corrected to a huge degree in the recent incremental patches have done a lot to address the balance issues. How recently have you played the game? Issues with energy weapons and sniper rifles have been fixed, for example. Not that they weren’t already previously fixed with mods, of course.

    It takes a very unwise man in my opinion to not realise the worth of mods.

    #6 4 years ago
  7. YoungZer0

    @6: Totally agree. The Mods i see usually balance things quite Nicely. Like using Bullet Time costs AP and stuff like that.

    #7 4 years ago

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