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Todd Howard chats to Game Informer about himself, the industry and Skyrim in three new videos

Thursday, 13th January 2011 21:34 GMT By Stephany Nunneley

toddhoward

Three new videos have been posted over on Game Informer, and each is a piece of an interview with Bethesda’s Todd Howard on The Elder Scrolls V: Skyrim.

In the first video, Howard charts about how he got into the game industry, offers up advice for aspiring designers and game creators, and reveals his gaming habits. Basically just a normal bio-chat from the sounds of it.

The second video has Howard chatting about the evolution of the Elder Scrolls series, and what the Skyrim team learned from past experiences while working on the series.

Finally, in the third video, Howard talks about current trends in the industry, RPGs, and what he thinks of motion control technology. He also says whether or not an Elder Scrolls game will ever happen on mobile devices.

Watch all three through here.

Skyrim is out November 11 on PC, PS3, and Xbox 360.

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5 Comments

  1. LePlatypus

    This man is awesome

    #1 4 years ago
  2. Erthazus

    This man should stay out of TES series. Thats for sure.

    He is not that awesome designer to be honest.

    #2 4 years ago
  3. jacobvandy

    Er, there is hardly anything about Skyrim in any of those videos… He said they always wanted to do dragons in a different way, so they are now, and they showed concept art of one of the cities. That’s it. The rest of the 20 minutes is pretty dry unless you’re a Todd Howard groupie, like monsieur Platypus. ;)

    #3 4 years ago
  4. Tiago Leite

    “This man is awesome” +1 ;)

    #4 4 years ago
  5. aleph31

    I don’t know whether he is awesome or not, but the leveling system present in Oblivion and Fallout just sucks. Newer titles show a disappointing move towards blockbuster shit, leaving no room for deep experiences and original scenarios similar to the ones in Morrowind. They’ll end up implementing a fable-like trail system, to make it even more “swift learning curve”, “accessible to all”, etc. (and oh, dragons, what a wonderful new topic…)

    And for the audience, I’m not a hardcore gamer, I think Morrowing has been the only game where the immersion trapped me in such a way that I could spend hours in front of the monitor (well, the other one was UFO: Enemy Unknown on my 486 ages ago).

    #5 4 years ago

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