Avatar Kinect tech demo shows facial mesh in action

Tuesday, 11th January 2011 06:25 GMT By Brenna Hillier


Kotaku has obtained a video demonstrating how Avatar Kinect models the user’s face in order to create an expressive, speaking animation.

Check it out through the break.

The brief tech demo shows Kinect’s generated 3D mesh tracking the mysterious Ron’s movements and expressions and applying them to his Xbox Avatar – apparently in real time.

Avatar Kinect was one of Microsoft’s big reveals at CES 2011; a character animation system for use with existing Avatar services as well as a the name of a new chat program allowing for webcast export.



  1. KAP


    #1 4 years ago
  2. supert3d

    @KAP – What a hopeless comment.

    This isn’t especially my kind of thing either but surely you must be able to appreciate the technology behind this being incredibly impressive and likely to be used in something much less ‘pointless’ in the future. This is a tech demo of the shape of things to come in some form or another.

    #2 4 years ago
  3. BraveArse

    @2 agreed

    Straight off the bat I can imagine Rockstar looking at the complexity and cost of their LA Noire white room, then looking at this and wishing they’d waited a year or two ( not that I think it can quite capture the nuances in that game, but it must be a cheaper path to a solution to performance capture). It’s quite impressive as is, but when this tech gets applied to character models in a full game it could open up all sorts of possibilities.

    #3 4 years ago
  4. mortiferus

    @1. I have zero interest in this chat biz but it is certainly not pointless… Its a tech demo. A sign of things to come in regards to Kinect software. Nuff said.

    #4 4 years ago
  5. Aimless

    Bearing in mind I watched the video without my headphones plugged in, it looked like that Avatar was having a stroke.

    #5 4 years ago
  6. GwynbleiddiuM

    Kinect group therapy? well may work for quiting alcoholics

    #6 4 years ago

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