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The Elder Scrolls V: Skyrim – details outed on combat, leveling, races, more

Saturday, 8 January 2011 14:52 GMT By Stephany Nunneley

elderscrollsmap

NeoGAF has complied tons of information on The Elder Scrolls V: Skyrim from the latest Game Informer, and we’ve posted some highlights for you below.

One noticeable change is  that there isn’t a class selection at the start of the game, and “every skill you level contributes to your overall level”. Each time you level you get extra health and the option to choose more health, or between magicka or stamina, and each level will bring you perks. Player will not cap out at 50 either, as you will just start advancing at a much slower rate.

Some skills have been cut, one of which is mysticism. There will be 18 to choose from, where as Oblivion had 21 and Morrowind had 27. Players can specialize in certain professions while those who want to a do a bit of everything may do so.  Warrior/Mage/Thief sounds great to us.

The story takes place 200 years after Oblivion,  and the dragons have returned to Skyrim as was forseen long ago. Your job is to stop the dragon god, as you are dragonborn and therefore destined to be the one to hunt the evil doer down while civil war rages around you. Creatures who may get in the way of your sword include: yetis, large spiders, and of course, the prerequisite dragons.

Enemies include were-yeti’s, giant spider, dragons and other cool creatures.

Combat will be more “dynamic and tactical” and you will assign each hand a function. Stamina is wasted by sprinting, and the emphasis by the dev team this time around was improving combat and the feel of weaponry in your hands.

Quests are more dynamic, and are determined by how you build your character. Example: Say you are a Mage instead of a warrior – a magician may approach you for something, whereas is you were not a mage, you would never have spoken to him. Another example, is if you kill someone who owns a store – who didn’t do that in Oblivion? – and this store owner was at some point going to give you a  quest – his sister would inherit the store, but you may have to butter her up a bit before you will get the quest.

Dropping pile of weapons in the street in order to save inventory and come back to it plays out different. If you drop a sword in the street, it may just dissapear, someone could find it and give it back to you, or it will cause a series of actions to happen where a couple people fight over who gets to keep the found sword.

Quests will also be  modified by how you have played – so certain missions will take place in areas you have been to but not necessarily the same dungeons.

Here’s some other information NeoGAF pulled from the scans, you can also check out Nathan’s earlier post on level scaling:

  • Third person view has been improved
  • 5 massive cities, more variation in caves and underground stuff.
  • there is an option for no HUD.
  • On Conversations: Conversations aren’t done in a zoomed in static shot anymore.Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.
  • On Weapon smithing: Go to a forge and carve a new weapon out of red hot metal.
  • Dual-wielding: you have two hands now in combat and you can wield anything to both hands. You may assign a dagger on left hand and use a mace with right hand. The choice as they say is yours.
  • Duel: You may duel any NPC on the streets western style.
  • Inheritence: When you kill a shopkeeper, his/her family member will inherit the shop and will be angry about you, but stil give you missions.
  • Level-scaling: It is coming back
  • 18 skills: supposedly even less skills to play with?
  • No mysticism
  • Perks: Rumored to be in Skyrim. I may have understood it wrong.
  • Boosts: Pick stamina, health, magic boosts on level up.
  • Enchanting: This skill makes a return.
  • “Radiant storytelling” or Level Scaling 2.0: “The game eventually logs a huge storehouse of knowledge about how you’ve played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you’ve explored, automatically set the mission in a place you’ve never visited, and designate opponents that are appropriately matched to your strengths and weaknesses.”
  • Fast-Travel: As you probably expect, you can instantly travel to previous locations with a tap of the button
  • Sprinting: You can now sprint about!
  • Town visiting: You may do more in towns, like tailor weapons, cooking, farming or mining. Not much details about this or how detailed they are as jobs.
  • Dynamic Shadows
  • Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.
  • Radiant AI
  • Updated Engine Snow falls dynamically (not as a basic texture on the ground)
  • Trees and branches move independently with the wind
  • Water flows
  • Randomly generated quests
  • Beards
  • You can’t run backwards as fast as you do forward.
  • 10 races to choose from (Holy crap thats a lot of races)
  • confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats
  • presumably open cities (as dragons can attack)
  • Hud-free first-person view and improved third-person perspective
  • very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
  • Character creation improved, body features customizable
  • 2-handed weapons and duel wielding confirmed.
  • Finishing moves, unique to each weapon and enemy you fight.
  • Kids
  • Dialog will pop up when you approach an enemy
  • cooking/farming/mining/woodcutting/blacksmithing
  • Perk picking at every level-up
  • 5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.

Game’s out on November 11.

Thanks, Anders.

[pic]

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42 Comments

  1. Maxey

    That’s a lot of cool stuff. I can already see myself wasting weeks on this game.

    #1 4 years ago
  2. Stephany Nunneley

    While I am slightly excited over it, I am a bit disappointed over the gradual decrease in skills. I liked having all those choices. 18 is still plenty enough though, considering I am more concerned with thievery in these games anyway.

    #2 4 years ago
  3. Erthazus

    now it’s 18…

    I like the changes except of this.

    #3 4 years ago
  4. LePlatypus

    GEEZUS! This will be GOTY 2011. If I can get a good enough PC by then it’ll be a PC buy for me but I’ll probably still get it on 360. Step aside fuck the desert in Drake’s Deception. It’s all about Skyrim.

    #4 4 years ago
  5. OrbitMonkey

    Were-yeti?

    http://images.wikia.com/sonic/images/1/11/Sonic_pose_95.jpg

    Uh oh…

    #5 4 years ago
  6. xX A e o N

    I think in order of the best versions I believe it would be…

    1.Xbox 360
    2.Playstation
    3.PC

    #6 4 years ago
  7. Suikoden Fan

    ~6 pc wins by default due to the mods that will be made, some of the mods on bethesda games are great

    #7 4 years ago
  8. Dralen

    I want were-wolves and vampires!

    #8 4 years ago
  9. OrbitMonkey

    @7 Too true mate. I’d love too see some of those pc mods ported to ps3 somehow :(

    #9 4 years ago
  10. SwiftRanger

    Let’s see if they make that release date. Bethesda isn’t shy of releasing unfinished products but with all that new tech and the “Oblivion done right” theme here it might take a while to complete.

    #10 4 years ago
  11. mchammer

    Hi, just wondering why a “reputable” site like vg247 that provides around the clock coverage of the gaming world is taking a legitimate business’s hard work and using it to earn advertising revenue on their site. Sourcing NeoGaf when this information is plagiarized from Game Informer.

    You should be put down.

    #11 4 years ago
  12. freedoms_stain

    Beards eh? Fucking sold!

    #12 4 years ago
  13. Anders

    11/11/11 can’t come soon enough – this sounds awesome. Let’s just hope that it delivers on its promises, unlike TES VI: Oblivion.

    @11 They credited Game Informer as well, and GI counts on that the information will be spread around. It’s pretty fantastic advertising for them.

    #13 4 years ago
  14. combat101

    Never played Oblivion, but this is starting to look really good.

    #14 4 years ago
  15. OrbitMonkey

    @12 I’m hoping for some proper full on Viking beards, hopefully not just recycled Fallout face fuzz.

    #15 4 years ago
  16. Callum

    Interesting stuff man. I’m not too into the mod scene, so I might get my copy on XBOX as my gaming laptop is a bit out of date. Actually…by the time this is released I will be in full time employment…hmmm….

    #16 4 years ago
  17. Erthazus

    :D i remember playing Nord without a decent beard, i felt myself so dirty XDDD

    @6 It’s exactly opposite.

    From better graphics, resolution, fps to the great Bethesda community with MODS.

    #17 4 years ago
  18. onlineatron

    Yeah that’s great but…

    Are there ladders?

    #18 4 years ago
  19. Old MacDonald

    Thanks for collecting all that info, Stephany. Wheeeee! I’m so excited!

    #19 4 years ago
  20. Demiath

    “Radiant storytelling” sounds a bit like the procedurally generated guild quests from Daggerfall. While no doubt improved from how it was handled in TES2, I can’t imagine how such a system could escape the “designed by a committee of type-writing monkeys” feel which has always been a big problem with this peculiarly lifeless and unengaging RPG series.

    #20 4 years ago
  21. Stephany Nunneley

    @19 Me too :)

    #21 4 years ago
  22. Elrood

    “Level-scaling: It is coming back”

    Worst decision EVER…

    If I’m just able to fight enemies, which are accustomed my level, the whole process of leveling is completely pointless for me.

    #22 4 years ago
  23. Phoenixblight

    @22

    Uh Level scaling has been in RPGs for most if not all this generation. Mass effect, Mass effect 2, Fallout 3, Fallout New Vegas, etc.. They all use some degree of level scaling.

    #23 4 years ago
  24. Hunam

    Yep. But in Fallout 3 it was basically perfected. I mean you can go to the DC ruins level 1 and there will be supermutants there and they will pretty damn hard, same as the deathclaws would always be in the Quarry in Fallout New Vegas, try going there right away and expect a face eating. Just when you are higher level it will spawn set variations of them appropriate to your level. When you go back to DC ruins at lvl 20 the super mutants will still be there and the base one’s you’ll chew up no problem but it’ll spawn more master ones etc. It doesn’t scale the level per se, it just uses angrier versions of them as well as the normal ones.

    #24 4 years ago
  25. Tomo

    Level-scaling… FFS.

    I was actually getting excited until I read that. It’s pretty much ruined any challenge in recent RPGs.

    Seriously: FFS.

    #25 4 years ago
  26. Hunam

    Did you read the bit where I pointed out that they got it working in a good way now?

    I mean, no body moaned about it in Fallout 3/NV.

    #26 4 years ago
  27. Erthazus

    @Hunam, it’s exaclty opposite.

    Fallout 3 have level-scaling, while New Vegas does not have that. Each enemy is in it’s own location and designers put them in each zone. Thats a real design.

    and Fallout 3 did it wrong in most cases. It’s improved compared to Oblivion, but still feels a bit shitty.

    #27 4 years ago
  28. Stardog

    @Erthazus

    Are you sure that NV didn’t have scaling? I’ve messed with the editor and there are plenty of scaled raiders, etc.

    #28 4 years ago
  29. Hunam

    Yeah, Fallout NV is exactly the same as Fallout 3 in terms of scaling. I fought some Fiends at the start of the game they had clubs and SMGS, when I went back there near the end of the game they were toting chainsaws and Laser RTW’s.

    #29 4 years ago
  30. Erthazus

    @28, only in some parts (and they never become stronger), but in Fallout 3 they are EVERYWHERE.

    @29 at the start of the game there are only Powder Gangers, after that there are 4 places where fiends are and they are all weak and never have a different strength even if you have a 30 level.

    #30 4 years ago
  31. Hunam

    But I actually did those things I said I did. Fighting them at level 25 wasn’t a massive cake walk, they had good gear. I’m not making it up to prove a point, these things actually happened. I’m sorry they don’t fit your opinion but that can’t be helped.

    #31 4 years ago
  32. monkeygourmet

    This is going to be epic! Dragons attacking towns? Sounds fantastic! Not sure about the 18 skillos… although im sure they will add more with DLC! ;)

    #32 4 years ago
  33. LOLshock94

    can you kill kids AND IS THERE MORE THEN 5 ACTORS!!!!!!!!!!!!!

    #33 4 years ago
  34. LePlatypus

    @33 If you could kill kids in the game it would be banned from pretty much all store shelves

    #34 4 years ago
  35. LOLshock94

    i thought there was a mod on vegas where you could kill kids?

    #35 4 years ago
  36. Crysis

    @34, Bioshock ring any bells? :P
    Oh & i believe Deus Ex (2000) & i think the first 2 fallouts too, not 100% on any of these titles though (cept bioshock) my memory is a little fuzzy.

    #36 4 years ago
  37. OrbitMonkey

    Why would you want to kill kids?

    #37 4 years ago
  38. Phoenixblight

    @37
    What is that sociopaths playing videogames?

    #38 4 years ago
  39. OrbitMonkey

    @38 I guess that’s the simple answer…*sigh* Surely I’m not the only gamer who trys to keep a “good” karma?

    #39 4 years ago
  40. Anders

    Not having kids in a game like Skyrim just doesn’t make sense from a world building perspective. And I also always play like the good guy.

    #40 4 years ago
  41. KnightWulf

    In Lew of what you said xX A e o N, I think in my opinion the order of the best versions I believe should actually be…

    1.PC
    2.Playstation 3
    3.Xbox 360
    NOT your version order of:

    1.Xbox 360
    2.Playstation
    3.PC

    Just for the simple fact that a PC’s Video audio and Graphics can get upgraded unlike the Xbox 360 and the PS 3 which can’t be upgraded unless you break the Manufactures warranty seal which in turn then makes that system null and void when you add aftermarket add-ons.

    #41 4 years ago
  42. CreeperTheScamp

    Yeah playing the good guy is what I do too… sometimes it gets in the way like in oblivion when Burd the guard captain goes in the gate with you and brings some men…. I always try to stop them from dropping like flies and to no avail….

    Now that I think about it, in a real rpg like morrowind I would kill even the most innocent of npcs at lower levels to do what needed to be done. (Like killing nerano dude for his manor.) But at higher levels I always went and liberated slaves by killing their masters…. good times good times…..

    #42 4 years ago

Comments are now closed on this article.

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    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]