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Feature: What the hell happened to Tony Hawk?

Wednesday, 15 December 2010 10:16 GMT By Keza Macdonald

tonyhawk6

Once upon a time, the Tony Hawk series was one of the biggest in videogames. If you listen to Metacritic, the Tony Hawk Pro Skater titles are some of the best games of all time, and every one of them was a runaway bestseller. At the beginning of the last decade – just after the release of Pro Skater 2 – the franchise was generating $250 million a year, according to figures from analyst Wedbush Morgan.

Last year, the year of Tony Hawk: Ride, franchise sales were closer to $100m. This year, Activision’s trying – failing – to flog $120 fake skateboards to children, whilst Activision publicly defends its abysmal sales.

What on earth happened, and why, when Activision is culling the likes of Bizarre Creations, won’t Activision finally shoot the Hawk?

If you’re wondering just how popular the Tony Hawk series once was, you only need to look at its ubiquity as a gaming cultural touchstone – everyone who so much as looked at a videogame in the late Nineties and early Noughties had played Pro Skater.

We’ve got some numbers too, if you’re into that. It’s done well in the UK, but sales in the US were phenomenal.

The original Tony Hawk’s Pro Skater, released in 1999, sold about 3 million in the US according to Activision’s boasts at the time. Pro Skater 2 did even better, shipping 1 million in less than a month in the States – and that really was a lot back in 2000. Wedbush Morgan puts the series’s total sales at around $1.7 billion globally over the last 11 years.

Dropping in

Things dropped off a little in the following years, with Pro Skaters 3 and 4, Tony Hawk Underground and its sequel pushing everyone towards brand fatigue. Since then it has all, rather appropriately, gone downhill. Neversoft, the series’s now very rich and famous inventor, attempted reinvention with Project 8 before finally relinquishing Hawk in 2007. Its last title was Tony Hawk’s Proving Ground.

Clearly already worried about the IP’s future, Activision set new developer Robomodo to work on the infamous skateboard peripheral for Tony Hawk: Ride. Ride completely missed the top 40 in the UK – to put that into perspective, Pro Skater 2 went straight in at number 1 and stayed in the top 10 for 24 weeks.

In the US, it sold just under 140,000 copies in its first week. Put that next to 1 million shipped in three weeks a decade ago – when the game market was much, much smaller – and it really doesn’t look good.

Shred, the latest Hawk game, did even worse. It sold a mind-bendingly abysmal 3,000 copies in its first week in the States, the brand’s homeland.

If Ride was the critical and creative trough of Tony Hawk’s videogame career, this is the commercial one. Activision rewarded Robomodo’s work on the series by firing everyone back in October. Must do better.

Big air?

The series’s future, then, is in doubt. Given that this is a publisher that’s got no problem with culling failing franchises – or, indeed, cancelling games and closing developers that it doesn’t see delivering immediate financial benefit – you might justifiably wonder why it bothers sticking with the Tony Hawk series in such times of adversity.

There’s a fairly boring answer to that: Activision is tied into the series, and there are still about four years left on the contract, which expires in 2015; March 31st 2015, to be precise. The deal was signed in 2002, near the peak of Hawk’s gaming popularity. The publisher has to pay Tony either way, whether it releases any more games or not. But is that the only reason Activision is persisting?

Wedbush Morgan super-analyst Michael Pachter reckons the publisher might still be eyeing another multi-million-selling hit.

“The brand has performed well in the past, and although the genre isn’t growing, it’s large enough to continue to chase,” he says. “I think that they see the potential to sell 3–4 million units a year if they get the formula right.”

Activision’s original mistake was probably in making the Hawk series annual. There’s only so much you can improve in such a short space of time; by the time Pro Skater 4 came out way back in 2002, fans were already getting tired of the same thing. It’s been faltering since then, making ill-advised forays into novelty without doing anything creatively brave, declining consistently in quality. Meanwhile, the Skate series showed us that there was still something new to be done with skating games, though it wasn’t rewarded with astronomical sales.

Wii Fit and skating don’t mix

With Ride and Shred, of course, the publisher compounded the problem by leaping on the back of a dying peripheral trend.

“I think that their mistake was in trying to replicate Wii Fit with their own accessory, and then trying to sell us another skateboard,” says Pachter. “People don’t love skate games enough to spend $120, or even $100, but if they made a great $60 game, they would probably have been more successful.

“I think that the peripheral craze has run its course. Sales of band kits, turntables, balance boards and skateboards are all on the decline, while sales of Move and Kinect are replacing them (for a time). People have only so much room for these things, and certainly don’t want to replace them every year.”

If Activision somehow finds a new developer that can tap into what made Tony Hawk’s Pro Skater 2 one of the best-rated games ever, things will almost certainly pick up. But better games don’t always sell more, as Skate proves. Brand recognition is also fading; despite Activision’s claims to the contrary, Tony Hawk just isn’t as big now as he was in the late Nineties. Existing fans recognise the name, but that demographic seems to already be burnt out. Is he really still a household name?

There’s also the fact that skating itself, though enduringly popular, just isn’t the ubiquitous cultural phenomenon that it was during the mid to late Nineties, back when Bart Simpson was doing it and it was a proper worldwide craze.

There’s still a huge market of teenage skaters out there who weren’t part of the original Tony Hawk phenomenon, but its casual appeal is more limited, despite the vastly expanded games market. There could still be another million-seller or few in the brand name yet if Activision finds the right developer to take over the series, but in terms of real, world-changing sales success, the inevitable conclusion is that the Tony Hawk series has had its day.

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23 Comments

  1. barber89

    I spent many a day playing tony hawk 1, 2 & 3 brilliant games !.. sad to see them falter in the latest forms.. I think they should go back to the basics like pro skater 2 !

    #1 4 years ago
  2. Mike Honcho

    Skating somewhat grew old …. though fads/sports are cyclical & will come back eventually.

    Highly agree that the peripheral craze had run its course …. Wii is the main culprit of course.

    Even the casuals saw through the never-ending deluge of crappy games and the crappy peripherals.

    #2 4 years ago
  3. The_Deleted

    Could never play the games, always bailed on the landings. Great fun, though, especially the game that let us play as Marvel characters.

    Skate is kicking my arse too.

    #3 4 years ago
  4. The_Red

    Great read. I just wish more analyst were involved and some industry insiders had spoken about the current situation of the franchise.

    Also, “Activision’s original mistake was probably in making the Hawk series annual”.
    True but then, they are doing the same thing to every succesful franchise they have. Will they all follow the same path?

    #4 4 years ago
  5. Uncontested

    People (Kids) just don’t think skateboarding is cool right now, just look at the X-games brand dying off.

    #5 4 years ago
  6. OlderGamer

    I blame todays levels of gaming. In the 90s we were coming off of the 16 and 32 bit days. While some of us think of thos as the golden age of gaming, they didn’t have the same impact that games today have.

    From the high end graphics to more social apeal of todays games, I figure kids are coming home from school and playing games. I know they always did that, but I think it is more common to log onto LIVE and play with your “friends” then it is to hang out in parks/sidewalks.

    Also skatting has been curbed. Simple as that you can’t rail anything anywhere like you once could. Most local towns and cities have clamped down on open skatting. It has been in large(in my local area) relegated to parks and courts. And the trouble with that is that in each parks/skatting spot there is a king. So to speak. That is to say one two or three friends hang there and “own” the area and other skatters are often left watching. Just not worth the time.

    Lastly the TH demise is activisions fault. Over saturation. They did it to TH, they did it to GH. Next up = CoD. Too much of a good thing = too much. Period.

    At this point I couldn’t careless about TH. My kids either. Now the new SSX? If they make it like Tricky, sold. If they try and make it that open course/world/track/mountian crap, or try and put too much realisim in there I won’t bite.

    But yea as far as X-games and the such … good riddence.

    #6 4 years ago
  7. Gadzooks!

    Sounds about right OG, a decline in interest in boarding and brand saturation I would say are the main factors.

    I also wholeheartedly agree with your thoughts on SSX. I hate when fun, focussed score attack games like Burnout and SSX get turned into bland semi-realistic openworlders with little to no definition or direction.

    Tokyo Megaplex or bust, EA.

    #7 4 years ago
  8. mojo

    OK Acti, here is the magic formula to get the ip back in buisness:
    Take Pro Skater 2, take all of its skategrounds, skaters, music, tricks and basicaly everything from it and ramp it up to hd standards. It will sell like shit.
    Basicaly bring a Tony Hawk Pro Skater HD Collection (and only pro skater. bin every TH which wasnt named pro skater. and bin that useless balance board).
    Then make a new Pro Skater which is basicaly the same with all the old grounds and some new plus some recent skate pros (dont know any of them, never was a skater but the games where fun as hell) and a skateboard editor. Win

    kthxbye

    never change a winnign team, dont know what all the fuzz about innovation is. memory hasnt seen any innovation at all and kids still play it.

    edit:
    the same goes for SSX.

    edit2:
    “People (Kids) just don’t think skateboarding is cool right now, just look at the X-games brand dying off.”
    i disagree.
    Ive never been into skateboarding at all, but the games where fun.

    #8 4 years ago
  9. Hazzarington

    Is it bad that I like Ride and Shred. They’re both fun, and to me that’s all that matters.

    #9 4 years ago
  10. Dr.Ghettoblaster

    @8. Great idea!

    Take all the parks from 1 and 2 and REMAKE (not HD upgrade) them with top notch graphics. Update gameplay to that of Project 8, and add online play plus trophies, fuck yeah I’d buy this shit.

    #10 4 years ago
  11. jacobvandy

    “What on earth happened, and why, when Activision is culling the likes of Bizarre Creations, won’t Activision finally shoot the Hawk?”

    Because for millions upon millions of people worldwide, when asked to name a professional skateboarder, Tony Hawk is the only name that comes to mind.

    #11 4 years ago
  12. DSB

    Skateboarding definitely isn’t cool anymore, but that doesn’t mean that you couldn’t get people hooked on a skateboarding game.

    There’s something to be said for brand saturation, but the real problem is that it wasn’t that great of a brand to start with. Tony Hawk is about as interesting as smoked out wallpaper, and they didn’t really do a lot to add a proper universe beyond the lobotomized Hawk and his voiceover friends that no one knew.

    You simply need something better than that if you’re going to build an empire.

    It is a shame though, I’ve always despised skaters and the whole culture around it, but Tony Hawk (the game) still had me glued to the screen trying to squeeze out the most insane combos.

    @11 Doesn’t explain why they’re holding on to a dead franchise, but the real question should be “Why do they need a pro skateboarder?”. It was a good idea back in the late 90′s and early deuces when skating was cool for 5 minutes, but right now it does way more harm than good.

    #12 4 years ago
  13. spiderLAW

    Skating is still very popular in Dirty Cali (SoCal) but yeah, these games were da shiznit back in da day. Tony Hawk Pro Skater 2 was the best (got to play as black suit and regular Spiderman).
    After the underground series, they just started falling short.

    @DSB
    You said you are from denmark right? You write like an American though.

    #13 4 years ago
  14. DSB

    @13 Hah! I get that a lot when I talk too. I watched too much Top Gun and Navy Seals as a kid I guess :p

    #14 4 years ago
  15. spiderLAW

    @14 Lol, must have man lol.
    Or the music you listen to. Drake, Chris Brown, J. Cole, Jay Z, etc. ?

    #15 4 years ago
  16. DSB

    @15 Totally, I think RnB is the final frontier.

    It was pretty funny back when I started taking english in school though, because I’d been picking it up from games and movies, and teachers were extremely opposed to anyone talking with an American dialect. Obviously British english is the only “proper” way to talk (I’m guessing they’d never been to London…). Ultimately all I was concerned about was hiding my Danish accent, which is definitely one of the most ridiculous ones in Europe.

    #16 4 years ago
  17. gomersoul

    maybe it would still be a succesful franchise had SKATE not come and completely shat all over it’s next generation versions. tony hawks has been abismal since THPS4. EA obviously saw that with some innovation it could swoop in and completely take over. SKATE is a great franchise and will stay at the top of skateboarding games until someone comes in with a better way of doing it, RIDE obviously wasn’t that way

    #17 4 years ago
  18. Dr.Ghettoblaster

    Speaking of Skateboarding games, if I wanted to but the absolute best skateboarding game available to date for my nephew who’s getting a PS3 this Xmas, what would you say? I’m inclinded to say Skate 3, but wanted some second opinions.

    #18 4 years ago
  19. HighWindXIX

    Dear Activision, please stop making Tony Hawk games. Or if you must persist, remake Pro Skater 1 and 2 in the next four years till the contract runs out.

    #19 4 years ago
  20. Tonka

    The first Tony Hawk game is why I got back into gaming (after my C64 and 486 days).

    Seeing it’s DEMO mode in a game stor blew my mind.

    “What, I can go wherever I want?” (as in non linear)
    “I can grind anything and kickflip over whatever?” (no “trickspots”)

    Those things felt fresh back then. It was the first sand-box style game I came into contact with.

    Loved the first three ones to death.

    #20 4 years ago
  21. Gheritt White

    Agreed – the first three games were properly awesome. I’ve had zero desire to play any skating games since then, though.

    #21 4 years ago
  22. M2Kx

    Give me anything like the games from the PS series and I’ll invest again!

    (didn’t play any other tony hawk game since the ps series, besides american skateland on the DS, which was also fun :P)

    #22 4 years ago
  23. Hazzarington

    @18 Ride is fun, but is a lot flawed. Skate 2 is probably a good bet, and Tony Hawks Project 8 was the one which gives me the best memories.

    #23 4 years ago

Comments are now closed on this article.

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  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]