Monthly Archives: October 2010
Wed, Oct 27, 2010 | 14:58 BST
Team Ninja’s doing just fine post Itagaki, says Hayashi

Team Ninja studio boss Yosuke Hayashi has said that after the initial shock of Tomonobu Itagaki and other high-level members of the development studio leaving the firm two years ago, he and the remaining members had to “rethink” their approach to game development.
Wed, Oct 27, 2010 | 14:13 BST
EU PS Store update, October 27 – Time Crisis, PES 2011, NFS: Hot Pursuit

As well as the obvious inclusions to the store, like the RDR DLC and NFS: Hot Pursuit demo, the EU PS store update’s thrown up four demos and a couple of new games, including the PSP version of PES 2011.
Wed, Oct 27, 2010 | 13:29 BST
Angry Birds Halloween sees 1 million downloads on App Store in 6 days

Rovio’s announced Angry Birds Halloween has seen 1 million downloads from the App Store in its first six days on sale.
Wed, Oct 27, 2010 | 13:13 BST
MercurySteam, Kojima Productions relationship on Castlevania: LoS was “quite tense”
Wed, Oct 27, 2010 | 12:29 BST
Nintendo last in Greenpeace report again

Surprise. Nintendo’s come dead last yet again in the latest report from Greenpeace on companies going green.
Wed, Oct 27, 2010 | 11:30 BST
Square will announce Parasite Eve classics for EU “at a time that is correct for the market”

Square Enix has just told VG247 that any impending announcement for an EU classics release of Parasite Eve 1 and 2 will be made when it is “correct for the European market.”
Wed, Oct 27, 2010 | 10:55 BST
Ex-Street Fighter chap working on new Move title

Ex-Street Fighter producer Noritaka Funamizu has told Famitsu he is working on a new PlayStation Move title.
Wed, Oct 27, 2010 | 10:39 BST
Everything you ever wanted to know about the CA SCOTUS decision

The SCOTUS blog has posted up a giant preview of the arguments we can expect from both sides of the Schwarzenegger v. Entertainment Merchants Association review before the Supreme Court on November 2.
See, Ted? Maybe you should say things the MGP can take “out of context” more often.
Wed, Oct 27, 2010 | 09:39 BST
Target holding ‘Buy 2, Get 1 free’ sale – DJ Hero 2, MW2, Fable III, Halo: Reach all involved

US retailer Target’s holding a massive buy-two-get-one-free sale on most new games. Just think: Fable III or Medal of Honor for nada. That could be you.
Wed, Oct 27, 2010 | 09:28 BST
Blizzard: Diablo III is “suited to consoles”

You want a massive stonking hint that Blizzard’s been thinking really, really hard about releasing Diablo III for consoles? Here it is.
Wed, Oct 27, 2010 | 09:31 BST
Kinect: Gamespot posts 1-hour video of launch title play

Kinect units started landing at US press outlets yesterday, and Gamespot’s first off the mark with some unmissable footage of six launch games being played. Hit the link right now.
Wed, Oct 27, 2010 | 09:03 BST
Diablo III PvP has a “Call of Duty-style progression,” says Blizzard

Diablo III’s recently announced PvP battle arenas have a “Call of Duty-style” progression, senior design Jason Bender has told VG247.
Wed, Sep 28, 2011 | 01:34 BST
PSA: Shank, Deathspank now available on PC

After releasing earlier this year for PSN and Xbox Live, Shank and Deathspank are now available on PC.
Wed, Oct 27, 2010 | 08:47 BST
Interview – Diablo III’s Jason Bender and Christian Lichtner talk Demon Hunters, PVP, Blizzard on consoles, tons more

BlizzCon has come to a close. We came, we saw, we conquered.
OK, no we didn’t. We actually spent the whole time playing Diablo III. But then, the game’s mix of hack ‘n’ slash demon-dicing and subtle strategy is already – near as we can tell – polished to perfection – even though Blizzard’s still keeping any sort of release schedule so tightly under wraps that we wouldn’t be surprised if there were exploding collars involved. And of course, let’s not forget the Demon Hunter and PVP arenas. Both made incredibly strong debuts at this year’s show, putting new and disturbingly addictive twists on the classic Diablo formula.
Put simply, Blizzard’s Diablo team’s still got it, so we took a couple of its members hostage and demanded a pre-release copy of the gam- er, we mean, we sat down for a nice, polite chat with senior designer Jason Bender and art director Christian Lichtner, and there was no duct tape involved. Read on for their thoughts on why Diablo III still has no release date, the origins of the Demon Hunter, what it’s like to balance a game where each class has 97 billion potential builds, female characters in games, why Diablo III isn’t on consoles, and more.
[Interview by Nathan Grayson]
Wed, Oct 27, 2010 | 08:22 BST
id adds new QuakeLive levels for paying subs

Freemium Quake III browser remake QuakeLive got four new maps today, but only to those that pay.
Wed, Oct 27, 2010 | 08:09 BST
First 20 minutes of Golden Sun: Dark Dawn videoed

Someone’s uploaded the first 20 minutes of the Japanese version of Golden Sun: Dark Dawn onto YouTube. That means you can watch it below.
Wed, Oct 27, 2010 | 07:43 BST
Civ V gets first major patch and DLC

The first large Civ V patch has now gone live, as has its previously announced Mongol and Babylonian DLC.






2K Marin staff working on second major project