Monthly Archives: October 2010

Fri, Oct 08, 2010 | 10:31 BST

David Perry: Gaikai already feature complete, will be out of beta in “mid-December”

gaikai

OnLive’s been going through some growing pains, but awkward teenager or not, it’s still available for all to try. Its main competitor Gaikai, however, has definitely subscribed to the mantra of “slow and steady wins the race.” When, though, will it finally cross the finish line?

Speaking with VG247 during an interview at GDC Online in Austin, David Perry said that the cloud gaming service is on track to go live in mid-December.

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Fri, Oct 08, 2010 | 10:15 BST

THQ working on “really expensive” Move, Kinect title, coming by “the end of March”

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THQ core head Danny Bilson’s revealed to VG247 his group within the publisher is working on a “really expensive” title for Kinect and Move.

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Fri, Oct 08, 2010 | 09:48 BST

We know where Homefront 2 goes, says THQ’s Bilson

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THQ core head Danny Bilson has told VG247 it already has Homefront 2 planned out, even though the first title isn’t out until early next year.

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Fri, Oct 08, 2010 | 09:00 BST

Interview – Ninja Theory’s Tameem Antoniades answers your questions on Enslaved

enslaved

Here’s the memo: Enslaved: Odyssey to the West from Ninja Theory releases in the UK today, the second game from the Cambridge developer following the release of Heavenly Sword for PS3 in 2007.

After finishing working on DLC for the game, it’s full speed ahead to its Devil May Cry reboot, DMC, for PlayStation 3 and Xbox 360, announced at Tokyo Game Show.

We asked you for your questions last month to field to Ninja Theory on Enslaved, we picked the best of the lot and NT answered them.

Here, studio chief Tameem Antoniades talks about working with Hollywood writer Alex Garland on its story, the charm of its re-telling of the Chinese tale Journey to the West and more.

Hit the break. Watch 15 minutes from the game here.

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Fri, Oct 08, 2010 | 09:02 BST

Interview part one – THQ Core boss Danny Bilson on Move/Kinect, creativity, MOH controversy, tons more

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When you hear “THQ,” what springs to mind? Wrestling games? Ni-ni-ni-ni-ni-ni-ni-ni-Nickelodeon? Well then, you might want to crawl out from under that rock you’ve spent the last few years living underneath.

Where’s Tim Schafer these days? THQ. How about Ninja Gaiden/Dead or Alive creator Tomonobu Itagaki? Same. And what’s this about Guillermo del Toro? The bottom line: THQ’s come a long, long way – but it’s far from done.

Leading the way has been THQ Core boss Danny Bilson, who was kind enough to take some time out from his busy schedule of  interacting with some of the most interesting people in the industry to chat with little ol’ us. So we basically projectile vomited questions in his face, which he was surprisingly ok with.

Click past the break to hear Bilson’s thoughts on core Move/Kinect games, the need for creativity in the gaming industry, how we should handle touchy subjects like the recent Medal of Honor controversy, 3D, Tim Schafer, and plenty more!

[Interview by Nathan Grayson]

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Fri, Oct 08, 2010 | 07:10 BST

Assassin’s Creed: Brotherhood MP beta now open for all US PS Plus subs

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Ubisoft’s opened up the multiplayer beta for Assassin’s Creed: Brotherhood for all US PlayStation Plus subs overnight.

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Fri, Oct 08, 2010 | 06:58 BST

StarCraft II: Heart of the Swarm at least 18 months away, says Blizzard

kerrigan

If you’re up for StarCraft II’s next expansion, Heart of the Swarm, you’re in for a long wait.

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Fri, Oct 08, 2010 | 00:07 BST

PEGI and ESRB may end up having an issue with Duke Nukem Forever

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Gearbox’s Randy Pitchford said during a press event in London this morning he didn’t want any film taken of the Duke Nukem Trailer trailer being shown to the press, due to its rather racy content.

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Thu, Oct 07, 2010 | 23:47 BST

Report: Director Sam Raimi decides to start work on Disney film first instead of WoW flick

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It’s being reported Sam Raimi has decided to work on the film he has inked with Disney first, before moving on to the World of Warcraft film.

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Thu, Oct 07, 2010 | 23:21 BST

Silicon Knights working on X-Men: Destiny, teaser trailer released

xmendestiny

Activision has announced a deal with Silicon Knights on a new Marvel game called X-Men: Destiny.

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Thu, Oct 07, 2010 | 23:06 BST

Full Dissidia 012 [duodecim]: Final Fantasy trailer from TGS released

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Square Enix has released the long version of its TGS trailer for Dissidia 012 [duodecim]: Final Fantasy, and guess what? It has Tifa in it. Barely.

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Thu, Oct 07, 2010 | 22:30 BST

High Voltage “taking measures” to “preemptively thwart” hackers and cheaters in The Conduit 2

conduit2

Keith Hladik, the producer for The Conduit 2 has said the game’s multiplayer has been completely overhauled for the sequel, and the developer has been working with Nintendo to thwart cheaters and hackers this time out.

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Thu, Oct 07, 2010 | 21:58 BST

Bon Jovi Greatest Hits collection getting DLC treatment in Rock Band 3

bonjoviladies

Honey, you give love a bad name.

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Thu, Oct 07, 2010 | 21:41 BST

inXile looking into split-screen co-op for Hunted: The Demon’s Forge

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inXile’s Maxx Kaufman has said the developer is looking into the possibility of adding split-screen co-op to Hunted: The Demon’s Forge.

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Thu, Oct 07, 2010 | 21:26 BST

Origins trailer for Ghost of Sparta released, mentions Deimos skin

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Sony has released a new video for God of War: Ghost of Sparta, and it’ an origins trailer.

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Fri, Oct 08, 2010 | 04:32 BST

Kaufman: Hunted is all about fantasy-based fast-action

hunted

Fantasy RPG’s are a rare breed these days. There are a few of note such as: Fable, Dragon Age and Oblivion. However, more and more developers seem to be taking the shooter route, leaving the once celebrated world of swords and sorcery behind.

One developer, inXile Entertainment, not only plans to change all this, but is hoping to merge the action of the latest and greatest shooters with what works well in the fantasy genre.

During the Eurogamer Expo, we spoke with inXile’s Maxx Kaufman about the studio’s latest title, Hunted: The Demon’s Forge, and how the studio hopes the game will change the way we look at the fantasy genre forever.

[Interview and text by Joe Anderson]

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Thu, Oct 07, 2010 | 20:04 BST

TimeSplitters 4 concept art surfaces

timesplitters4

Some concept art for TimeSplitters 4 has been released into the wild.

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Fri, Oct 08, 2010 | 04:41 BST

Gearbox working with retailers on old pre-orders for Duke Nukem Forever

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Gearbox boss Randy Pitchford has said the developer is working with retailers on honoring pre-orders taken for Duke Nukem Forever over the past decade.

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Thu, Oct 07, 2010 | 19:18 BST

Wired chronicles the “inside story” of Kinect from birth to impending release

kinect

Kinect has been given its own biography of sorts, which chronicles the very beginnings of the idea for the tech and onward to its impending release.

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Thu, Oct 07, 2010 | 18:10 BST

Rockstar releases more Undead Nightmare screens for Red Dead Redemption

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Rockstar continues its teasing streak today with more shots of the Undead Nightmare Pack for Red Dead Redemption.

We’ve got ‘em posted below for you.

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