Takeyasu Sawaki sticking with “Japanese conventions” on El Shaddai

Tuesday, 26th October 2010 22:58 GMT By Stephany Nunneley


Ignition Entertainment’s Takeyasu Sawaki has said he doesn’t want his latest game to be suited to a Western Audience, and is instead choosing to “embrace Japanese conventions” with El Shaddai: Ascension of the Metatron.

Speaking with Gamasutra, Sawaki said because he is Japanese, he wanted to make something “that only Japanese people can make”, while forgoing “European people’s way”.

The game is a Japanese re-imagining of the book of Enoch, and is a third-person fantasy action title staring a human caught up in a pivotal battle raging between Heaven and the Fallen Angels working for God – which sounds very “Western” on the surface.

“I read, of course, the Book of Enoch, and I also read a lot of other people’s books dealing with those two characters,” said Sawaki. “I think all of those books were boring. I think my image of Enoch is closer to the original Enoch. Because I read a lot of information, and based on that, I drew this Enoch.

“I have my own idea, and now… I have to accept a lot of other ideas coming from other companies or the UK office (Ignition). So, I’m just struggling with what’s good for me.”

Either way, the game sounds very interesting.

Check out the E3 trailer below, courtesy of Machinima.

The game is slated for Europe and US on PS3 and Xbox 360 in 2011.



  1. OrbitMonkey

    Effeminate male lead, with gorgeous hair, busting out some fantastic moves that you’ll never recreate in game. Yep that’s sticking to Japanese convention alright.

    #1 4 years ago
  2. Kuwabara

    love the aet work

    #2 4 years ago
  3. Tallon 4

    Bring it.

    #3 4 years ago
  4. maximiliano

    I will buy any game that forgo the “westernize” model.
    I mean, good games are good doesn’t matter to whom you make them (I undertand the audiences issue also), just make it the way you KNOW how to make.
    I’m not against trying new things or something like that, but the latest try of japan devs to westernize their games just went horribly.

    @1 I don’t think he meant just character design when saying ‘sticking to japanese convention’. Of course, fashion aside (everyone have a diff taste..), that japanese way of making games is what brought to me the most awesome games in the previous gens.

    #4 4 years ago

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