Monthly Archives: September 2010
Sat, Sep 25, 2010 | 16:50 BST
NOA claims to have “no details” on 3DS press conference

Nintendo is holding a press conference in Japan on Wednesday, September 29, and the company is poised to make an announcement regarding 3DS.
We’ve known about this for a while, but speculation regarding what is and what isn’t going to be announced is starting to run rampant across the net.
Sat, Sep 25, 2010 | 15:48 BST
SWTOR dev diary discusses the Light Side

The development team behind Star Wars: The Old Republic has released a video diary chatting about the Jedi as the ultimate defenders of peace, justice, and the Galactic Republic.
Sat, Sep 25, 2010 | 15:34 BST
The Writer DLC dated for Alan Wake

Remedy has put out a video for The Writer, the last DLC to hit Alan Wake, and it shows a release date of October 12.
Sat, Sep 25, 2010 | 06:25 BST
DMC devs wanted to make Dante a bit “harder” and less “fashionista”

Ninja Theory and Capcom has said it plans to win over the folks upset about the new direction it’s taking with the Devil May Cry series.
Fri, Sep 24, 2010 | 23:04 BST
Report: Ubisoft canned modern take on Prince of Persia

Ubisoft at one time planned on developing a modern-day Prince of Persia game, according to former Ubisoft developer Jonathan Jacques-Belletete.
Fri, Sep 24, 2010 | 21:29 BST
MadCatz issues statement on PS3 firmware update issues

MadCatz has issued an official response to the issue facing users of its older controllers on PS3 following the latest firmware update, and it finds three controllers from the company are no longer supported.
Fri, Sep 24, 2010 | 21:36 BST
Microsoft plans to support PC gaming more, but so must other publishers

Microsoft has reiterated its stance on supporting PC gamers, and has hit back at those who say it’s not doing enough by stating it’s also first-publisher’s responsibility as well.
Fri, Sep 24, 2010 | 20:11 BST
Star Wars: Clone Wars Adventures logs one million players during week one

Sony Online Entertainment and LucasArts announced today Star Wars: Clone Wars Adventures has registered one million users just one week after the free-to-play MMO’s launch on September 15.
Fri, Sep 24, 2010 | 19:21 BST
Crysis 2 is a “choreographed sandbox” title, says Yerli

Crytek CEO Cevat Yerli has called Crysis 2 a “choreographed sandbox” game, which he said offers “flexibility and intensity”, and makes the game more accessible and cinematic compared to a regular sandbox title.
Sat, Sep 25, 2010 | 16:05 BST
BioWare details specialization for SWTOR’s Smuggler class

BioWare has updated The Old Republic website with some new screenshots, more on advanced classes, and videos on the Smuggler.
It’s all quite neat and below the break.
Fri, Sep 24, 2010 | 16:25 BST
Milo tech could possibly make its way into Fable franchise, says Spencer

Phil Spencer has said Milo is “a vision of what’s possible with Kinect”, and the public will continue to see innovation from Lionhead come to market, but he’s not convinced it will be “under the idea and framework” of Milo.
Fri, Sep 24, 2010 | 15:18 BST
Playr gives F1 2010 a 9/10 in HD video review

Wondering how F1 2010 plays? Wonder no more. We’ve got a ten-minute video review below the break with UK’s Playr telling you all about it.
It’s good, apparently.
Fri, Sep 24, 2010 | 14:55 BST
Enslaved – 15 minutes of 720p video from Chapter 3, high-res shots

Namco sent through retail code of Enslaved this week, and, unless we’re very much mistaken, Ninja Theory’s knocked a very large ball out of a very large park.
PROPER WARNING: THERE ARE PLOT SPOILERS AFTER THE BREAK.
Fri, Sep 24, 2010 | 14:31 BST
Interview – Need for Speed: Hot Pursuit’s Matt Webster

We got a chance this week to see Criterion’s Need for Speed: Hot Pursuit in London this week, and were lucky enough to grab some face-time with senior producer, Matt Webster.
Matt talked about his “healthy paranoia” as regards the competition, why story isn’t “necessary” to the game, what Criterion’s working on next and more.
Get the full thing after the break, and read our play impressions from the latest build here.
There’s also some new screens below. A new trailer is incoming as well, so keep them peeled.
[Interview by Joe Anderson]
Fri, Sep 24, 2010 | 14:01 BST
Need for Speed: Hot Pursuit – Hands-on in London

It’s hardly surprising EA gave Criterion a crack at the Need for Speed series; Burnout Paradise’s considerable quality is testament to the fact that the UK studio knows how to make an open-world racing game.
The stakes with this series reboot, though, are high. With Need for Speed, by EA’s own admission, having languished in recent years, that Criterion should make the property its own was essential. Has the studio succeeded? We played the game in London this week to find out.
[All text by Joe Anderson]







2K Marin staff working on second major project