Arkham City OPM info blow-out: plot, setting, moves, vehicles, co-op, more

Tuesday, 21st September 2010 12:17 GMT By Patrick Garratt


UK OPM‘s Batman issue has dropped a metric fuck-load of new Arkham City info in its cover feature, which is full of both the game’s recently leaked screens and never-before-seen character art.

Warning: spoilers.

There’s a lot of new information here, gleaned from a Rocksteady demo seen by the British official mag.

Firstly, there’s the premise. Arkham Aslyum boss turned Gotham mayor Quincy Sharp has fenced off “miles” of Gotham City, filled it with criminals and “thrown away the key”. Their only rule is that they’re not allowed to leave. Aside from that, Gotham’s underclass is left to its own devices. Arkham City’s warden is Hugo Strange, a mystery character to Batman.

The fenced-off area is five times the size of Arkham Asylum. Batman, obviously, doesn’t like it: “He’s been monitoring this place,” said director Sefton Hill. “He’s worried. He thinks it’s a time-bomb waiting to explode into the streets of Gotham.”

Batman’s taken to patrolling AC. The setting is described as “a mix of Tim Burton’s original Batman movie and a touch of Escape from New York,” with spires and graveyards swapped for alleys and streets.

The mag was promised that despite the huge play area, “every nook and cranny has a story.” Also, thanks to distances, Bats will need a way to move around. When asked if vehicles will be included, Warner PR said it’s “something we’ll cover at a later date.”

Fly me to the moon

Wheels or not, Batman can essentially fly this time round. He has a new gadget called a Grapple Boost, which pulls him up and launches him into the air, and can be combined with a new dive which pulls into high-speed, street level flight.

He also now has a second zip line which he can shoot out while using the first: think classic Spider Man.

Hill promised the anti-hero now has new moves for “running across rooftops, blending in, running while grappling, sliding underneath objects” and “jumping between objects.”

Batman can also, “Slide and smash through vents, slide straight into hanging off an edge. You can dive through windows and over railings as well.”

The mag was shown a mission in which Batman needs to rescue Catwoman, as she’s been kidnapped by Two-Face. In it, Bats uses a Grapple Roll and a quick takedown to remove a sniper. He ends up facing 40 enemies at Two-Face’s Courthouse, although Hill promised the would be “bigger fights”.

Basic fighting is “the same,” according to OPM, with combinations of punches, kicks and throws. Additions include the ability to throw back projectiles, launch aerial attacks from walls and windows and unleash “beatdown” flurry attacks. He can also backflip and spray explosive gel on the floor before detonating it to stun opponents.

Twos-up on Catwoman

And get this. There’s a not-so-subtle hint that Catwoman is a playable, co-op character. She uses her whip in the mission in the same way Batman uses his zip line. Hill wouldn’t be drawn when asked directly if she was controllable.

“I’m not allowed to comment on that,” he said.

“Forensics” is something Rocksteady wants to push in the sequel, and Batman will be “solving crimes with multiple bits of evidence.” There are loads of side-stories in the game this time, Hill added, although the developer doesn’t “force you to do those. It’s your choice.”

Harley Quinn was also seen in the demo, as was the more traditional, Arkham Aslyum gameplay of hunting goons from above in closed environments. Additions here include a hanging takedown where Batman throttles a man from above with his legs, and the ability to punch through panels to get to enemies on the other side.

Arkham City is out next autumn for PS3, 360 and PC.

OPM’s October issue contains plenty more info and art on Arkham City, as well as Fallout: New Vegas and Assassin’s Creed: Brotherhood previews. Get it now for £5.99.



  1. ShiroGamer

    very interesting
    cant wait

    #1 4 years ago
  2. Callum

    My one gripe with AA, was the detective mode. Being able to see where all your enemies are at once is SUCH an advantage, that it is difficult to turn it off. It compeltely detracts from the sneaky, stealthy feel of the game I wanted it to have. Also, its not dark enough, the bad guys can clearly see me standing just above their head, and yet I am concealed? Also, the detective mode removes the incredible textures from the environment, I get why they did it, but I think it needs to be changed.

    #2 4 years ago
  3. Erthazus

    “Being able to see where all your enemies are at once is SUCH an advantage, that it is difficult to turn it off.”

    I agree, because of that it was too easy.

    #3 4 years ago
  4. NiceFellow

    @2 and @3 – I agree. I set myself the goal of playing through AA without using detective mode apart from when you had to a couple of times to follow trails, and it was actually much better – and harder.

    With the corner peak, etc. already in place the games goes from peak through a wall to an actual need to be stealthy and peak around corners.

    The follow up sounds great though, and I like the more open approach they seem to be taking.

    #4 4 years ago
  5. daytripper

    would anyone else like batmans design to be a more like michael keatons suit? maybe he can be a slightly bit slimmer too?

    game sounds awesome tho

    #5 4 years ago
  6. mington

    Yeah, an all black bat suit would be better

    #6 4 years ago
  7. Michael O’Connor

    @6 Then he’d be almost impossible to see.

    #7 4 years ago
  8. daytripper

    @7 how would he? i dont remember too many sections of the first game being totally dark, ever heard of lighting effects/shaders?

    #8 4 years ago
  9. Michael O’Connor

    @8 Wouldn’t that kind of defeat the point of “hiding” if you had to emphasise the location because his outfit is so black, just to make him out? =P Well, at least he doesn’t have the big yellow oval.

    Always preferred the grey myself. I can’t think of the last time he’s had a completely black outfit in the comics.

    #9 4 years ago
  10. daytripper

    #10 4 years ago
  11. mington

    actually, i’ll take it back

    But a jet black cape so you can disappear into the shadows would be good….I DONT CARE ABOUT GAMEPLAY :P

    #11 4 years ago
  12. mington

    Can you have black on black in 3d? like a black shape floating in front of a black background

    #12 4 years ago
  13. daytripper

    or a suit made out of blue tac ?

    #13 4 years ago
  14. mington

    he wouldn’t need a utility belt

    #14 4 years ago
  15. DSB

    It’s metric fuckton, PatGar.

    #15 4 years ago
  16. Madgame

    Next autumn is a long ways out. I wish they would push the release date up, especially since the game is near complete. Next fall’s release seems to be a market strategy since the game is basically finished.

    #16 4 years ago
  17. Erthazus

    Pat, where is PSP2 article? :3

    thats some serious business here.

    #17 4 years ago
  18. DSB

    @16 Promotional screenshots tend not to show major flaws and bugs.

    #18 4 years ago
  19. joshua nash

    this is going to be great, AA was pure bliss and i think this will be another pure bliss inducing game

    #19 4 years ago
  20. KrazyKraut

    Just finished the game last week….and damn…I cant goddamn wait anymore for AC.

    #20 4 years ago
  21. Blerk

    Sounding pretty damn cool. Not so sure about vehicles, though… I can’t remember the last action-adventure with a tagged-on vehicle bit that I actually liked.

    #21 4 years ago
  22. DSB

    @21 Indeed. I was pretty impressed that they hadn’t gone there with AA, like any other developer would. I felt like that made it a much tighter game.

    Benefit of the doubt in this case, though.

    #22 4 years ago
  23. Isaaclarke37

    Glad to have some details about the game.

    #23 4 years ago
  24. osric90

    “a mix of Tim Burton’s original Batman movie and a touch of Escape from New York,” I hope it only means shallowly the plot (the obvious thing, the big oppen area where everyone is hanging around and the dangerous it is, -like the short film inside Gotham Knight would have been a WAY better instance-) why? Because movies about Batman SUCK HARD unless they’re Nolan or some animated ones.

    #24 4 years ago
  25. Moonwalker1982

    Batman and Batman Returns were damn good in my book :)

    #25 4 years ago

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