The Last Guardian – new shots stop clocks

Wednesday, 15th September 2010 16:19 GMT By Johnny Cullen

last guardian 2

Beautiful. Simply beautiful.

Famitsu‘s put up new direct-feed shots of The Last Guardian.

These are from the mag’s latest issue.

The Team ICO title is out in force at TGS this week, with it expected to be a big player tomorrow at Sony’s TGS presser.

It will be shown behind closed doors to press by Fumito Ueda.

Quite frankly, why anyone wouldn’t want this astounds us. It just looks fantastic.

No date yet for the PS3 title, but we hope that changes in the morning.



  1. No_PUDding

    Heh. This looks pretty ‘wow’.

    Well done. I am now excited.

    #1 4 years ago
  2. The Hindle

    Im speechless, look at the graphics wow.

    #2 4 years ago
  3. Erthazus


    I think my PS3 will crash when it will play this beast.

    #3 4 years ago
  4. Gekidami

    Small pics are small. :/

    #4 4 years ago
  5. daytripper

    awesome! i love games like this, fuck call of duty.

    #5 4 years ago
  6. Psychotext

    Ugly, ugly Catratdragon.

    #6 4 years ago
  7. Bleak Harvest


    #7 4 years ago
  8. Blerk

    Awesome sauce! Looks more Ico than SotC.

    #8 4 years ago
  9. Johnny Cullen

    Dont bash the catratdragon, PT! The catratdragon bashes you!

    #9 4 years ago
  10. No_PUDding

    It looks straggly now, like a stray catratdragon.

    And that’s awesome.

    #10 4 years ago
  11. dirigiblebill

    Sounds like an Auden reference :)

    #11 4 years ago
  12. daytripper

    i want to stroke it and tell it everythings going to be ok

    #12 4 years ago
  13. DrDamn

    The two smaller thin shots are Ico and SoTC aren’t they?

    #13 4 years ago
  14. The Hindle

    I think it would go down well in some stew and some sauce…..

    #14 4 years ago
  15. Blerk

    @13: Yup.

    #15 4 years ago
  16. Retroid


    #16 4 years ago
  17. Kerplunk

    Given the graphical prowess of the development team, I’m sure they could have made the creature as sugary sweet and aestheticly pleasing as some sidekick character from a Pixar movie.

    With the team’s unprecedented pedigree for delivering a meaningful sense of attachment to their games’ protagonists, I’ve every confidence that if the creature isn’t ‘oooh pwetty pwetty’ then there’s a good reason for it and the game will be all the better for it.

    #17 4 years ago
  18. Happy Hardon Harry

    I’ll maybe get this when next gen starts and the PS3 can be bought for £40.

    #18 4 years ago
  19. onlineatron

    My only issue is with how washed out the colours look. Like some one has whacked the contrast up to full.

    Some more vibrant greens and blues could go a long way.

    Like Killzone though it will probably look phenomenal in motion!

    #19 4 years ago
  20. Nozz

    The art style is gorgeous!
    It definitely has more of an ICO vibe than SotC, ahhh can’t wait!

    #20 4 years ago
  21. zoopdeloop

    @19 Most of these shots are from footage showing a specific exterior environment.It’s supposed to be that “hazy” The colours aren’t exactly washed out.
    ICO and SOTC had the same “hazy” look.There’s a meaning behind it.
    Notice the first shot which shows how much more vibrant colours look(interior environment).

    We may have seen ported games from 3rd party devs a bit washed out on the ps3 but that’s not the case when it comes to games from 1st party devs or games developed on the ps3 :)

    #21 4 years ago
  22. No_PUDding

    No I agree with onlineatron, and before, they did look less hazy.

    Although, you defintely meant cranked the contrast down. It’s very low contrast.

    @18 What I love is even people like yourself can be unified with less inflammatory individuals in thought that it will be worthwhile to get around to at some point.

    Not every game is like that.

    #22 4 years ago
  23. mathare92

    Where the f*** is Roger Ebert now?! :)

    #23 4 years ago
  24. zoopdeloop

    @22 If you look at the shot showing the Colossi from SOTC it looks exactly as hazey as the TLG shots.No difference.These shots really can’t justify how the game will look or feel like besides that they’re supposed to look kind of hazey.It’s all in the concept of the game as well as the sentiment it passes to the gamer.

    I remember myself watching shots from SOTC before watching any trailers or play the game and i wasn’t impressed.I was even puzzled since i read a lot of articles praising it for it’s visuals but when i saw it in action it totally turned me around.

    #24 4 years ago
  25. No_PUDding

    The point is achieving a successful hazy look, has been done this generation. It doesn’t look brilliantly different, that’s all.

    We’ll see how it turns out.

    #25 4 years ago
  26. onlineatron


    Yeah, my bad. I bow to your superior AV knowledge! :D

    #26 4 years ago
  27. onlineatron


    The hazy, misty look (much like Silent Hill on PS1) was originally done due to the PS2s graphical limitations.

    I don’t really think it adds to TLG and think it should be toned down slightly.

    #27 4 years ago
  28. zoopdeloop

    The point is it’s not a technical flaw by Team Ico or by limitations of the hardware they’re working on.They intentionally want it to be that way which along with the art style,story e.t.c really makes a difference from others who achieved a successful hazy look.
    We have to see it in action…

    #28 4 years ago
  29. No_PUDding

    Well even then, for Shadow they strived to avoid it.

    The draw distance is brilliant. They basically render it 2D somehow, I just don’t know how. It’s like they made the 3D landscape a sprite, because the actual 3D expression didn’t need to exist at such a distance.

    #29 4 years ago
  30. frostquake

    Love the Look, Love the way the poor little monster looks sickly and sad like he needs help, which I think is the purpose!

    #30 4 years ago
  31. Callum

    fuck right off some of that fur has to be pre-rendered!
    Nah, seriously, an amazing looking game. well worth getting a PS3 for possibly maybe prehaps if they drop the price a wee bit for Xmass…

    #31 4 years ago

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