Enslaved – Get your questions answered by Ninja Theory

Monday, 6th September 2010 14:52 GMT By Johnny Cullen


It looks awesome, it’s out next month, it’s gone Gold and it’s just gotten an 86 percent from GamesMaster.

Enslaved. It’s coming. What do you want to know about it?

We’ve already spoken to developer Ninja Theory about the game twice this year, once in Barcelona during a pre-E3 Namco bash and once in Brighton during Develop.

But what do you guys want to know about the game? Stick your questions in the comments below, and we’ll cherry pick the best to get answered by NT.

Sadly, unlike our MS community interviews, there are no prizes this time. Unless you count ego-boosting as a prize. In which case, push for the win.

We’ll stop taking questions by the end of play this Friday.

Enslaved: Odyssey to the West launches in the UK on October 8 for PS3 and 360.



  1. Geezerbird

    Enslaved marks the second time they’ve worked with Andy Serkis, after a great relationship on Heavenly Sword. After a great relationship working with Alex Garland on this, will they be working with him again in future.

    #1 4 years ago
  2. mington

    Releasing the same day as Castlevania, that’s a bit silly innit?

    #2 4 years ago
  3. troyx

    how much did enslaved cost to make ?
    any plans for implementing 3d in the ps3 version ?
    what was the lead platform ? ps3 or 360 ?
    what do you guys think is the best game of 2010 thus far ?

    #3 4 years ago
  4. The Hindle

    You have said that you didnt make any money on Heavenly Sword so how much does Enslaved need to sell for a sequel to be greenlit?

    #4 4 years ago
  5. AHA-Lambda

    Releasing a AAA new IP in the current gaming market is incredibly risky these days. What do you guys need to break even on this project and what sets this game above the pack that will get people to notice it?

    #5 4 years ago
  6. Gheritt White

    What is the average airspeed velocity of an unlaiden swallow?

    #6 4 years ago
  7. Blerk

    Is Pigsy in it?

    #7 4 years ago
  8. Gheritt White

    Would you describe Enslaved’s gameplay as runny-jumpy-climby-fighty? If so, DAY ONE PURCHASE!

    #8 4 years ago
  9. Gekidami

    Castlevania: LoS and Enslaved come out together, and they’re the same type of game. Why do you think people should go for Enslaved over LoS?

    #9 4 years ago
  10. Sleazy Bastard

    What do you believe to be Enslaved’s main competition on the market (either right now, or in the coming months)?

    #10 4 years ago
  11. The Hindle

    Were there any other ideas that didnt make the final game?

    #11 4 years ago
  12. mington

    stalactites or stalagmites?

    #12 4 years ago
  13. mington

    Releasing the same day as Castlevania: LoS, are you fucking mental?

    Have you tried everything humanly possible to get your game in the shops a week earlier?

    If not….

    Are you like a bunch of masochists?

    #13 4 years ago
  14. ExclusivesMostly

    Are you going to release a demo? If so when?

    #14 4 years ago
  15. The Hindle

    Who would win in a fight Monkey or Belmont?

    #15 4 years ago
  16. Hunam

    (obviously not a question for the devs)

    I don’t quite get this idea that Castlevania is going to be a billion selling blockbuster. It looks passable and the franchise enjoys some success, but hardly enough to warrant hiding from it. Especially as every 3D version of it has tanked.

    #16 4 years ago
  17. mington

    How did you feel when you found out Castlevania: LoS was releasing on the same day?


    seriously, just ask them 10 Castlevania related questions

    #17 4 years ago
  18. locus2k1

    What was it like for the development team to switch from Ps3 to multiplatform?

    Is this running on an updated version of the engine used for Heavenly Sword? If so how much has changed during that time with it?

    Enslaved looks amazing, what kind of inspirations helped the game become what it is today?

    Can they hint at any easter eggs we may get to find? be awesome if we could spot the Heavenly sword covered in moss during play, etc. :)

    #18 4 years ago
  19. DSB

    Is it any fun to play?

    #19 4 years ago
  20. Hybridpsycho

    WHY is there no Co-Op????????!

    #20 4 years ago
  21. Blerk

    Is Dracula in it? :-D

    #21 4 years ago
  22. Razor

    Pfft…Dracula…I want Count Duckula in :P

    #22 4 years ago
  23. Gekidami

    Count Chocula is the boss.

    #23 4 years ago
  24. mington


    I’ve read a few previews of Castlevania, and it honestly sounds a cut above your usual hack and slash. I got the impression a lot of people were surprised at how good it was, i’m betting it’ll review better then this.

    I also think beating up robots with a stick in ultra colourfull environments isn’t gonna appeal to the average COD player

    #24 4 years ago
  25. mington

    stick or whip?

    #25 4 years ago
  26. polygem

    can i do capoeira in this game? charakter above kinda looks like it?

    why is this game better than heavenly sword -what´s fresh here?

    why should i be excited about enslaved? (because i am not that much right now…)

    how long will it be?

    what kind/type of gamers are you mainly aiming at with this ip?

    #26 4 years ago
  27. The Hindle

    @ 16, The new Castlevania will probably piss off the fans but will probably bring in loads of new people who have never played the IP to make up for it.

    #27 4 years ago
  28. The Hindle

    Seriously this is a game i can see me wanting a sequel to after ive finished it, where would they take the sequel should it ever get made?

    #28 4 years ago
  29. mington

    robot stallions?

    #29 4 years ago
  30. daytripper

    “there has been a lot of debate since this generation has started about the differences on developing for PS3 and Xbox 360, now that you have first hand experience of both consoles, can you elaborate on what the differences are?”

    #30 4 years ago
  31. Blerk

    You know Mington, this could well be the one game where it’s actually possible for you to get your wish!

    #31 4 years ago
  32. mington

    Fuck yeah

    #32 4 years ago
  33. BlueOne

    is there multiplayer and why they did’t make it ?
    and is there Enslaved 2 ?

    #33 4 years ago
  34. mington

    I watched this on my xbox a couple of days ago

    Good watch….poor quality, sorry

    quite a lot of new info in there about this game if you’re interested

    #34 4 years ago
  35. daytripper

    can we have a mington mini game where we throw bamboo shoots at him?

    #35 4 years ago
  36. mington


    #36 4 years ago
  37. daytripper

    ok throw jelly beans then?

    #37 4 years ago
  38. Danlord

    @18 I can’t find the source, but I am 100% sure that Sony owns the rights to the tools and technology in Heavenly Sword, as with the IP itself.

    My question(s) to ask Ninja Theory would be;

    What did your experience in developing exclusively for Playstation 3 with Heavenly Sword help you in the development of Enslaved for PS3, as we all know the Xbox 360 is much easier to develop for?

    MLAA is now in the PS3 SDK, has Ninja Theory employed this Anti-Aliasing solution for Enslaved, or if not what AA solution if any is employed?

    Unrelated to Enslaved#

    Would you ever consider developing a new title for Heavenly sword franchise, now the PS3 install-base is much larger?

    #38 4 years ago

    i never even heard of this game.

    #39 4 years ago
  40. onlineatron

    What inspires you to work on new IPs instead of creating sequels?

    It’s a bold move in a market dominated by brand recognition, one that I respect immensely; So I’m eager to know what drives a studio with such integrity.

    #40 4 years ago
  41. onlineatron

    How many monks would monkey monk if monkey could monk monks?

    #41 4 years ago
  42. Hunam

    If we go by the questions in here, we’re all marketeers and fanboys than actual gaming fans it seems.

    #42 4 years ago
  43. onlineatron


    Yo, Enslaved-dudes… What moves you got in your game?

    (happy?!) ;)

    #43 4 years ago
  44. FeaturePreacher

    1. Are there any other melee weapons besides the staff?
    2. How many melee combinations are there with the staff and any other melee weapons?
    3. Do we get to solve puzzles when playing as Trip if we get to play as trip?
    4. Does Trip have any ability to control NPCs to give Monkey an upper hand in heated situations?
    5. Does Monkey have any timing based counterattacks with his melee weapons?
    6. Are there alternate costumes for the Trip and Monkey?
    7. Is there a new game plus after completing the game?
    8. Are there any stealth kills?
    9. Is there any combat while platforming?

    #44 4 years ago
  45. onlineatron

    Will you hate me if I rent the game instead of buying?

    #45 4 years ago
  46. AHA-Lambda

    @45 – they still get money from rentals so no

    tho if you buy it used namco representatives will bash in your door, drop kick you in the face and then steal their “rightful” $60

    #46 4 years ago
  47. Gheritt White

    Will we get to see Trip’s boobies?

    #47 4 years ago
  48. onlineatron

    Do they get money if I rent via LoveFilm?

    #48 4 years ago
  49. myiagros

    How long is the game relative to Heavenly Sword?? Because despite Heavenly Sword being pretty cool, it was bloody short.

    #49 4 years ago
  50. AHA-Lambda

    @48 – because lovefilm have to buy the copies from namco instead of you buying from gamestation who bought it from namco. As they are a rental service tho and the rental copies are intended for multiple people, they cost a much higher premium to lovefilm than to someone like gamestation. Thats how it balances out, or at least thats how its supposed to, companies like EA still wont sto bitching about rentals as if they were like used games.

    Also high five for lovefilm, its awesome! :D

    #50 4 years ago
  51. Blandock

    I noticed in the game trailers that some objects glow during the acrobactic action, which bothers me. There will be an option to turn this off?

    #51 4 years ago
  52. LOLshock94

    what do you think about the japanese gaming being dead?

    #52 4 years ago
  53. Aimless

    Ninja Theory was ostensibly one of the first developers to start preparing for the then “next-gen” consoles, prototyping and creating assets well before the launch of the 360 and PS3. Looking back, and having built a game on both a bespoke engine and upon a middleware solution, do you still think your early-brid approach was the right one?

    Many publishers have publicly labelled the preowned market as the scourge of profitability. Enslaved is a singleplayer, story-driven title, so how do you hope to encourage people to hold on to their copies once they’ve seen the credits roll?

    Was Enslaved a hard sell when finding a publisher? Did the game itself change drastically during the pitching process?

    #53 4 years ago
  54. onlineatron

    First 14mins of Enslaved:–183204.phtml

    #54 4 years ago
  55. mathare92

    Was multiplayer (Co-op, etc.) considered at any point during the design?

    #55 4 years ago
  56. Gekidami

    So Heavenly Sword was apparently planned to be a trilogy. What was the plot going to be for the next games?

    #56 4 years ago
  57. Nozz

    It does look great, agree with Blandoc about the glowing objects tho.. It kinda takes away from the experience.

    Q: What should we expect in the form of DLC? (eg. More story, Outfits, Weapons etc)

    #57 4 years ago
  58. freedoms_stain

    The game is based on the Chinese tale of “Monkey” will the awesome “Monkey Magic” theme song from the TV series make it into the game, possibly as an easter egg or simply the games title song as it’s better than anything you could come up with anyway?

    #58 4 years ago

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