Thu, Aug 19, 2010 | 06:30 BST

Sony 3D – get your questions answered today

sony3d

3D’s been one of the main talking points in the industry this year alongside motion controls.

One of the big advocates of the tech is Sony, who have been showing some of its games in 3D on the show-floor here this week at gamescom, like Killzone 3 and Gran Turismo 5, just to name a few.

There has been quite a lot of concern with it, such as eye fatigue, with Sony limiting 1080P 3D on its games.

Needless to say, 3D’s big news right now, like it or not. Even if most people can’t afford the 3D-enabled TV for it.

We’re going to be speaking to Sony’s boss of 3D, Mick Hocking, in Cologne later this afternoon, and we want your questions on the subject.

We’ll select the best questions for this later on before the interview at 4:15pm CET (3:15pm BST).

Get thinking, kids.

28 comments

#1

muffinmn100
19/08/10, 6:56 am

Do they ever see 3D coming in the future like the nintendo 3ds where people do not need to wear glasses?

#2

Crysis
19/08/10, 6:59 am

Is there really any proof for or against the potential damage of constant viewing in 3D?

#3

Orobi
19/08/10, 7:03 am

PES2011 ALL NEW TRAILER
http://www.youtube.com/watch?v=1IB0GuJhS4A

Wow!!!! Really look oustanding!!!

#4

Robster1979
19/08/10, 7:21 am

How do Sony respond to criticism over competitive advantage in MP due to 3D players v 2D players? How will this be dealt with?

#5

Dannybuoy
19/08/10, 7:22 am

Do Sony have any plans to bring out some 3D TVs that are a bit more accessible on the cost front? I can’t see myself being able to upgrade for a while although I really want to.

#6

Aimless
19/08/10, 7:26 am

Here’s a few:

- General opinion would place 3D as a technology that’s several years away from any kind of mass household penetration, so is that a concern for the company or are Sony more interested in simply laying claim to a market before it booms? What’s the barometer for success?

- Are Sony interested in all implementations of stereoscopy or purely committed to championing the shutter glasses solution? If a more elegant technology appeared would the company be flexible enough to support it?

- Despite being in the midst of the “HD generation” barely any console games actually run at Full HD, 1080p. In light of this, isn’t switching focus to 3D somewhat premature? Shouldn’t we be getting the most out of the technology we already own before being pressured to buy a whole new TV?

- Due to the nature of the tech you can’t really demonstrate 3D via conventional means such as trailers, screenshots, or print media. Given these new challenges, what are Sony’s plans for getting the message across?

#7

Kaufer
19/08/10, 7:27 am

1)Is there a limit to how many glasses a 3Dtv can support?

2)And like muffin’s question above, are there any current plans for glasses-less 3Dtv’s?

3)And i remember back at E3, Kutaragi(i think, im not sure who but he was from sony) mentioned before that there are limits to glasses-free 3D. I would like to know what those are.

#8

frostquake
19/08/10, 7:43 am

For people not upgrading to 3D or Move, will Sony still be committed to providing high quality games in the standard 2D format and Sixaxis format, or will we see a gradual shift away from this business model in support of the new 3D and Move model?

Thank You

Mr.Cullen could you please let us know which questions you actually ask…Thank You!

#9

HistoryTeller
19/08/10, 7:49 am

The last couple of years, grafics has been one of the most important factors in games and face-offs between the three console makers. Especially between 360 and PS3.

How does Sony feel when You are trying to take games and the looks of them to “the next level”, and most of the time, people are very sceptical?

#10

Johnny Cullen
19/08/10, 8:04 am

@8 I’ll let you know when I have the interview written up.

#11

mington
19/08/10, 8:26 am

If i die watching 3D, will i die in the real world?

#12

Blerk
19/08/10, 8:48 am

When can we expect ‘smelly-vision’?

#13

Aimless
19/08/10, 8:53 am

@11 Yes. Watching 3D would require you to be in the real world to begin with.

Unless you were watching a 3D screen inside PlayStation Home, in which case you just die on the inside when the futility of life hits you.

#14

DGOJG
19/08/10, 9:12 am

Throughout the world many people wear perscription glasses; so needing to wear another set over the top just to be able to see the 3D effect feels ridiculous and uncomfortable. How do you propose to get around this barrier?

Why are we the consumer expected to shell out for, not only a brand new television (while HD is still in its early days) but individual sets of glasses which cost over £100?

#15

Psychotext
19/08/10, 9:18 am

How do Sony respond to criticism over competitive advantage in MP due to 3D players v 2D players? How will this be dealt with?

Surely that’s exactly what they want to happen? Gets people buying TVs!

#16

albo88
19/08/10, 10:10 am

is Sony doing all this marketing to sell they new TV’S renumber that Sony is a big company not only PlayStation producer

#17

DrDamn
19/08/10, 10:16 am

@6
“- Are Sony interested in all implementations of stereoscopy or purely committed to championing the shutter glasses solution? If a more elegant technology appeared would the company be flexible enough to support it?”

Do you mean in terms of their TV’s or just with the games? If with the games then it’s not an issue – the games chuck out a 3D standard signal. If there is new tech it just needs to interpret the signal. The game shouldn’t have to do anything different.

@7
“3) And i remember back at E3, Kutaragi(i think, im not sure who but he was from sony) mentioned before that there are limits to glasses-free 3D. I would like to know what those are.”

Limited sweet spots where you can view the effect from, limited viewers. The 3DS screen is essential a single viewer screen for the 3D effect. Companies have tried scaling this sort of tech up to a bigger screen but with problems. Phillips were going to try and go with this. The had a large screen with multiple sweet spots, but it was very difficult to stay in those sweet spots and this was vomit inducing in group tests so they have dropped it and will be going with active shutter glasses.

I believe with larger screens there is also a concern that the technique used at the front of the screen to split the output also needs to not affect 2D performance. Not such an issue with a small screen NDS, but more of a concern for large screen HDTVs where image quality is very important.

#18

DrDamn
19/08/10, 10:20 am

Question for Mick Hocking …

What are Sony’s plans for the recent patent on using 3D TVs for multiplayer systems. Will their current range of TVs support this technology with an upgrade?

http://www.eurogamer.net/articles/sony-patents-3d-multiplayer-system

#19

Johnny Cullen
19/08/10, 2:34 pm

Anyone else got any more questions? I’m about to pick them.

#20

Aimless
19/08/10, 2:37 pm

How much wood would a woodchuck chuck if a woodchuck had the tactical advantage of stereoscopic 3D?

#21

mington
19/08/10, 2:39 pm

what does the ‘D’ stand for in 3D?

please ask this :)

#22

theevilaires
19/08/10, 2:52 pm

Yea ask them are we ever getting a 3D XMB redesign please. Would look sweet right?!

LMAO at Mington :D good one!

#23

theevilaires
19/08/10, 2:54 pm

Actually I think I know the answer to my own question. I saw a Resident Evil 3D dynamic theme in the PS store yesterday. WTF was that all about and it was FREE…..FREEEEEEEEEE XBOTS FREEEEEEEEEEEEEEEEEEEEEEEE! FREE 3D sounds good to me :D

#24

Gekidami
19/08/10, 2:55 pm

That theme isnt actually in 3D…

#25

Crysis
19/08/10, 2:56 pm

since there’s already 3d glasses out, how about 3d contacts?

#26

LordVonPunx
19/08/10, 10:25 pm

Ask them Why We can not have the Entire XMB in 3D!
instead of updates here and there for games, movies, and photos just make it all 3D then you Get 3D Internet Browser,
Video Chat Etc.

#27

Big Daddy
21/08/10, 12:19 am

well i read an article about playing co op on the same screen without using split screen instead player 1 image will be seen by the 1st 3d glass & player 2 will be seen on the other glass
the result is 2 player on the same screen
so my question is
what will happen if player 1 want to go left
and player 2 want to go right
let’s say that both players are playing borderlands
how can they move freely without split screen ?

#28

Happy Hardon Harry
21/08/10, 12:24 am

3D will never take off until it can be done efficiently. Nintendo are the only ones, so far, who seem to be taking the better approach i.e. no peripherals involved to get the desired effect, plus it can be turned on/off instantly.

Sony & MS are just wasting their time with the type of 3D they’re employing (with 3D glasses and a new TV needed it’s hardly ideal), especially on their current, ageing, hardware which struggle to produce anything over 720P.

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