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Sony 3D – get your questions answered today

Thursday, 19th August 2010 06:29 GMT By Johnny Cullen

sony3d

3D’s been one of the main talking points in the industry this year alongside motion controls.

One of the big advocates of the tech is Sony, who have been showing some of its games in 3D on the show-floor here this week at gamescom, like Killzone 3 and Gran Turismo 5, just to name a few.

There has been quite a lot of concern with it, such as eye fatigue, with Sony limiting 1080P 3D on its games.

Needless to say, 3D’s big news right now, like it or not. Even if most people can’t afford the 3D-enabled TV for it.

We’re going to be speaking to Sony’s boss of 3D, Mick Hocking, in Cologne later this afternoon, and we want your questions on the subject.

We’ll select the best questions for this later on before the interview at 4:15pm CET (3:15pm BST).

Get thinking, kids.

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28 Comments

  1. muffinmn100

    Do they ever see 3D coming in the future like the nintendo 3ds where people do not need to wear glasses?

    #1 4 years ago
  2. Crysis

    Is there really any proof for or against the potential damage of constant viewing in 3D?

    #2 4 years ago
  3. Orobi

    PES2011 ALL NEW TRAILER
    http://www.youtube.com/watch?v=1IB0GuJhS4A

    Wow!!!! Really look oustanding!!!

    #3 4 years ago
  4. Robster1979

    How do Sony respond to criticism over competitive advantage in MP due to 3D players v 2D players? How will this be dealt with?

    #4 4 years ago
  5. Dannybuoy

    Do Sony have any plans to bring out some 3D TVs that are a bit more accessible on the cost front? I can’t see myself being able to upgrade for a while although I really want to.

    #5 4 years ago
  6. Aimless

    Here’s a few:

    - General opinion would place 3D as a technology that’s several years away from any kind of mass household penetration, so is that a concern for the company or are Sony more interested in simply laying claim to a market before it booms? What’s the barometer for success?

    - Are Sony interested in all implementations of stereoscopy or purely committed to championing the shutter glasses solution? If a more elegant technology appeared would the company be flexible enough to support it?

    - Despite being in the midst of the “HD generation” barely any console games actually run at Full HD, 1080p. In light of this, isn’t switching focus to 3D somewhat premature? Shouldn’t we be getting the most out of the technology we already own before being pressured to buy a whole new TV?

    - Due to the nature of the tech you can’t really demonstrate 3D via conventional means such as trailers, screenshots, or print media. Given these new challenges, what are Sony’s plans for getting the message across?

    #6 4 years ago
  7. Kaufer

    1)Is there a limit to how many glasses a 3Dtv can support?

    2)And like muffin’s question above, are there any current plans for glasses-less 3Dtv’s?

    3)And i remember back at E3, Kutaragi(i think, im not sure who but he was from sony) mentioned before that there are limits to glasses-free 3D. I would like to know what those are.

    #7 4 years ago
  8. frostquake

    For people not upgrading to 3D or Move, will Sony still be committed to providing high quality games in the standard 2D format and Sixaxis format, or will we see a gradual shift away from this business model in support of the new 3D and Move model?

    Thank You

    Mr.Cullen could you please let us know which questions you actually ask…Thank You!

    #8 4 years ago
  9. HistoryTeller

    The last couple of years, grafics has been one of the most important factors in games and face-offs between the three console makers. Especially between 360 and PS3.

    How does Sony feel when You are trying to take games and the looks of them to “the next level”, and most of the time, people are very sceptical?

    #9 4 years ago
  10. Johnny Cullen

    @8 I’ll let you know when I have the interview written up.

    #10 4 years ago
  11. mington

    If i die watching 3D, will i die in the real world?

    #11 4 years ago
  12. Blerk

    When can we expect ‘smelly-vision’?

    #12 4 years ago
  13. Aimless

    @11 Yes. Watching 3D would require you to be in the real world to begin with.

    Unless you were watching a 3D screen inside PlayStation Home, in which case you just die on the inside when the futility of life hits you.

    #13 4 years ago
  14. DGOJG

    Throughout the world many people wear perscription glasses; so needing to wear another set over the top just to be able to see the 3D effect feels ridiculous and uncomfortable. How do you propose to get around this barrier?

    Why are we the consumer expected to shell out for, not only a brand new television (while HD is still in its early days) but individual sets of glasses which cost over £100?

    #14 4 years ago
  15. Psychotext

    How do Sony respond to criticism over competitive advantage in MP due to 3D players v 2D players? How will this be dealt with?

    Surely that’s exactly what they want to happen? Gets people buying TVs!

    #15 4 years ago
  16. albo88

    is Sony doing all this marketing to sell they new TV’S renumber that Sony is a big company not only PlayStation producer

    #16 4 years ago
  17. DrDamn

    @6
    “- Are Sony interested in all implementations of stereoscopy or purely committed to championing the shutter glasses solution? If a more elegant technology appeared would the company be flexible enough to support it?”

    Do you mean in terms of their TV’s or just with the games? If with the games then it’s not an issue – the games chuck out a 3D standard signal. If there is new tech it just needs to interpret the signal. The game shouldn’t have to do anything different.

    @7
    “3) And i remember back at E3, Kutaragi(i think, im not sure who but he was from sony) mentioned before that there are limits to glasses-free 3D. I would like to know what those are.”

    Limited sweet spots where you can view the effect from, limited viewers. The 3DS screen is essential a single viewer screen for the 3D effect. Companies have tried scaling this sort of tech up to a bigger screen but with problems. Phillips were going to try and go with this. The had a large screen with multiple sweet spots, but it was very difficult to stay in those sweet spots and this was vomit inducing in group tests so they have dropped it and will be going with active shutter glasses.

    I believe with larger screens there is also a concern that the technique used at the front of the screen to split the output also needs to not affect 2D performance. Not such an issue with a small screen NDS, but more of a concern for large screen HDTVs where image quality is very important.

    #17 4 years ago
  18. DrDamn

    Question for Mick Hocking …

    What are Sony’s plans for the recent patent on using 3D TVs for multiplayer systems. Will their current range of TVs support this technology with an upgrade?

    http://www.eurogamer.net/articles/sony-patents-3d-multiplayer-system

    #18 4 years ago
  19. Johnny Cullen

    Anyone else got any more questions? I’m about to pick them.

    #19 4 years ago
  20. Aimless

    How much wood would a woodchuck chuck if a woodchuck had the tactical advantage of stereoscopic 3D?

    #20 4 years ago
  21. mington

    what does the ‘D’ stand for in 3D?

    please ask this :)

    #21 4 years ago
  22. theevilaires

    Yea ask them are we ever getting a 3D XMB redesign please. Would look sweet right?!

    LMAO at Mington :D good one!

    #22 4 years ago
  23. theevilaires

    Actually I think I know the answer to my own question. I saw a Resident Evil 3D dynamic theme in the PS store yesterday. WTF was that all about and it was FREE…..FREEEEEEEEEE XBOTS FREEEEEEEEEEEEEEEEEEEEEEEE! FREE 3D sounds good to me :D

    #23 4 years ago
  24. Gekidami

    That theme isnt actually in 3D…

    #24 4 years ago
  25. Crysis

    since there’s already 3d glasses out, how about 3d contacts?

    #25 4 years ago
  26. LordVonPunx

    Ask them Why We can not have the Entire XMB in 3D!
    instead of updates here and there for games, movies, and photos just make it all 3D then you Get 3D Internet Browser,
    Video Chat Etc.

    #26 4 years ago
  27. Big Daddy

    well i read an article about playing co op on the same screen without using split screen instead player 1 image will be seen by the 1st 3d glass & player 2 will be seen on the other glass
    the result is 2 player on the same screen
    so my question is
    what will happen if player 1 want to go left
    and player 2 want to go right
    let’s say that both players are playing borderlands
    how can they move freely without split screen ?

    #27 4 years ago
  28. Happy Hardon Harry

    3D will never take off until it can be done efficiently. Nintendo are the only ones, so far, who seem to be taking the better approach i.e. no peripherals involved to get the desired effect, plus it can be turned on/off instantly.

    Sony & MS are just wasting their time with the type of 3D they’re employing (with 3D glasses and a new TV needed it’s hardly ideal), especially on their current, ageing, hardware which struggle to produce anything over 720P.

    #28 4 years ago

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