Wed, Aug 18, 2010 | 22:25 BST

Fighters Uncaged announced for Kinect

fighteruncaged

Ubisoft has announced Fighters Uncaged, a new fighting game exclusively for Kinect on Xbox 360.

Fighters Uncaged will allow players to create 70 different strikes inspired by martial arts and compete in 21 different fighting environments such as rooftops, dark alleys, gritty city docks and abandoned church.

The game will also include diverse opponents with unique fighting styles, allow for devastating combos with voice-activated super strikes and give you the opportunity to upgrade your character by unlocking new skills.

A jump-in multiplayer feature will also be included.

“Fighters Uncaged is the first motion fighting game for Microsoft Kinect, dedicated to a core audience,” said Adam Novickas, US director of marketing at Ubisoft.

“Fighters Uncaged requires players to get out of their seat to engage in a controller-free full-body combat game and experience the authentic fighting style of Thai boxing.”

Fighters Uncaged will be released worldwide in November.

14 comments

#1

Crysis
18/08/10, 11:45 am

i do prefer The Fight: Lights Out, this looks pretty crap to be honest

#2

Erthazus
18/08/10, 11:47 am

They both suck, but here you at least can fight with your mighty foot.

thats the only game where i see Kinect implementation.

#3

Crysis
18/08/10, 11:50 am

who brawls with their feet? maybe only to stomp on them while they’re on the floor…

#4

Aimless
18/08/10, 11:54 am

@3 Thai boxers, as per the article.

#5

Gekidami
18/08/10, 11:54 am

Surely this isnt a disc based game? Its gotta be digital with those visuals.

#6

Boris Fett
18/08/10, 11:56 am

People seem to have completely ignored the fact that The Fight: Lights Out is not actually a one-to-one tracked game. The demo was all smokes and mirrors. Your movement in The Fight will not be correlated entirely to what you see on screen.

Whether this turns out to be a better game or not depends entirely on that fact. We’ll have to see.

#7

Erthazus
18/08/10, 11:58 am

they actually both not “one to one tracked games”. Just imitations of what i could do better with the pad.

Motion controls… Motion controls…..

#8

Gekidami
18/08/10, 12:01 pm

@6
Just from that trailer you can see this is gesture based to, not 1:1. Only Lights Out has better looking animations.

#9

get2sammyb
18/08/10, 12:07 pm

The thing is, gesture-based is the way to go with this type of game. None of us (few, anyway) are actual boxers/Thai fighters. If we’re being tracked 1:1 (i.e. motion capped) we’re just going to look like limp lumps of meat flailing our arms around on screen. There’ll be no sense of imagination (which is what games are all about for me, being/doing something you can’t).

I haven’t played this, but I have played The Fight Lights Out, and the key thing there is that the much of the time the game FELT like it was doing what I wanted it to do. If I did an uppercut motion, the game did an uppercut. Etc. That’s key. So long as the gestures WORK, it doesn’t matter that it’s gesture based. In my opinion anyway.

#10

Nozz
18/08/10, 12:12 pm

/watches trailer.
meh
/plays Super Street Fighter 4.

#11

Robo_1
18/08/10, 12:16 pm

This was a no-brainer for Kinect, and I’ll be curious to see how it turns out.

#12

Freek
18/08/10, 12:17 pm

Looks like a nice way to destroy a living room!

#13

James Mac
18/08/10, 12:21 pm

I don’t mind it at all.

I give it about a week before someone accidently gives their multiplayer opponent one of those spinning back kicks to the forehead.

Ubi seem to be putting out better Kinect games than MS… which is a little disturbing.

#14

kdogg
18/08/10, 12:29 pm

where did it all go wrong…

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