Rare are having to redesign the Xbox 360’s avatars for Kinect, because of problems when using their cartoony proportions.
The problem with the avatars occurred because they are unlike our own frames, so people’s hand-eye coordination in certain games “broke”, apparently.
Speaking to OXM, Nick Burton, senior programmer at Rare, said the Avatars will now become more realistic and will essentially be ‘Avatar 2.0′.
There’s no more information on this at the moment, but once the update appears for Kinetic, it seems your avatar will have had some pixel surgery.
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