Sections

Report – MMO revenues to hit $8 billion worldwide in 2014

Wednesday, 11th August 2010 21:33 GMT By Stephany Nunneley

moneybags

A report from Strategy Analytics states MMO revenues will continue to climb, eventually reaching $8 billion worldwide.

As of 2009, it already exceeded $5 billion.

According to the firm, the annual growth rate of MMO is at 17 percent, which can partially be attributed to the upward momentum of Asian online game companies, and forecasts global MMO revenues will hit the $8 billion sweet-spot in 2014.

Titled “The World of MMORPG: A Tale of Two Regions”, the Strategy Analytics report states Blizzard “dominates the slowly growing US and European markets” while Shanda, Netease, Nexon and NCsoft “made Asia the major region for MMORPG market growth”.

“Faced with fierce competition from social games and console video games, MMORPG in the Western market has already shown signs of a slowdown,” said the firm’s director, Martin Olausson.

“The traditional subscription model that most Western MMORPGs adopt has lost traction and growth momentum.”

“Contrary to the flattening Western market, the Asian MMORPG market has grown immensely since 2007, due to the successful virtual items-based revenue model,” added the firm’s analyst and author of the report, Jia Wu.

“As more Asian online game companies target US and European markets, they will become a formidable force in the global gaming industry.”

With more MMOs going the free-to-play route, or including some form of microtransactions, the US and European regions may start to catch up soon. Hopefully.

If you are interested in reading the full report, click here and write SA a check for $1,999.

Thanks, BigDownload.

Latest

4 Comments

  1. Erthazus

    If new Blizzard MMO will come out than of course :D

    #1 4 years ago
  2. Grimrita

    I dont think competition from social games and consoles is whats causing the slow down. Its the fact MMOs are just so stale.

    Almost all a) try to clone WoW b)success is judged wrongly against WoW subs of over 10 million c)MMOs mostly dull and lack any kind of imagination.

    WoW has to be one of the worst games out there with its success based on the fact Blizzard are superb at polishing turds.

    Expansions, ‘new’ content is the same old crap rehashed and given a new colour to make it feel ‘new’.
    But I am hoping that the new influx of MMORTS will shake things up a bit – especially http://www.endofnations.com which looks very exciting.

    #2 4 years ago
  3. Erthazus

    @2 I’m sorry but you don’t know nothing about MMORPG’s games and Blizzard. To say something bad about WOW is just proves that you didn’t even played that game and saying that Blizzard who created Starcraft, Warcraft, Diablo, The Lost Vikings just polishing turds is just incredible.

    And not everybody is trying to clone WOW: Runescape, Guild Wars series, Lineage series, TERA, Final Fantasy XIV, EVE Online, Ragnarok Online, Free Realms, Everquest 1 and many more you can look here: http://www.mmorpg.com/gamelist.cfm/show/all/sCol/rankHype/sOrder/desc

    are absolutely different and have different artistic design + every year MMORPG’s are getting better and better and soon they will overtake any standalone game.

    Expansions are addons that provide not just new content, but new elements to the game, better graphics, new story, gameplay and e.t.c.

    #3 4 years ago
  4. SwiftRanger

    @Erthazus: they’re all still grind fests, even Eve Online, which might be even one of the best examples of boring grind (“players are the content” lol). I am sure they all got their unique features but in the end you can’t advance anything if you don’t do menial tasks in those virtual worlds.

    Which is also pretty much the reason why the genre is not growing that aggressively (except for the free* games) and why even Facebook games have hit a ceiling. The grind, always the grind.

    #4 4 years ago

Comments are now closed on this article.