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Rumor – DLC details leaked for Castlevania: Harmony of Despair

Saturday, 7th August 2010 20:33 GMT By Stephany Nunneley

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Castlevania: Harmony of Despair has been out less than a week on XBLA and what appears to be images and video of upcoming DLC has surfaced for it.

Found by a GameFAQ user calling themselves Bonovox_40, two new characters – Maria Renard and Julius Belmont – and a seventh stage molded after the pyramid levels from Castlevania: Portrait of Ruin were posted to the message boards.

The poster uploaded some off-screen shots, which also include a look at the DLC files, and two videos of Maria in action.

The DLC files apparently show up on the hard drive as 4MB of data, indicating the levels may already be included in the $15 game.

Head on over through the link up top to see for yourself. It doesn’t seem too far-fetched to us, as Konami said in the past there were plans in place for DLC featuring new characters and levels.

Thanks, Wired.

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6 Comments

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  1. xino

    as usual dlc that should be on disc, they delay it so they could make money out of it by making it DLC.

    #1 4 years ago
  2. LOLshock94

    worst game ever

    #2 4 years ago
  3. Phoenixblight

    @1

    There is a 6 month period where they can’t add anything to the game, in this day and age the companies are usually making DLC while a smaller team is polishing the game.

    #3 4 years ago
  4. Boris Fett

    Game is brilliant, as long as you don’t expect it to adhere entirely to the traditional games. Its a fun and original idea, and well implemented.

    Julius Belmont? Huh. I know a few fans who will be buying that the moment it hits. I’m too busy building up my Shanoa right now to care though. <3

    Also, if the file is about 4MB of data, then I doubt its already stored in the game. If it was, someone would have found it already. This stuff is not hard to hack in the slightest.

    #4 4 years ago
  5. Gekidami

    4MB? Thats like 4 times bigger then most SNES roms, which is what this game pretty much is.

    I wonder if we’ll get devs making their games with 3D wireframes and flat-shaded quads in a few years…

    #5 4 years ago
  6. DJ Deathstar

    I’m enjoying this game tbh, and i really don’t think its as hard in singleplayer as everyone was making it out to be in the reviews, the bosses are the only hard bit really and you just have to learn their patterns. I think the characters were 7mb each and the level was 4mb saw the screens the other day and can’t remember, if it was already in the game like the Bioshock 2 DLC it would be like 300kb or something

    #6 4 years ago