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The Last Story: Official website updated with details and screens

Friday, 6 August 2010 18:00 GMT By Stephany Nunneley

The Last Story

Nintendo has updated official site for Mistwalker’s The Last Story with some gorgeous in-game screens and some character renders.

We’ve pulled and posted ‘em for you below.

Below, you’ll see shots of:

  • Ruri Island, which is on the last continent in existence in the Gulf, which is a place full of resources and prosperity.
  • The City of Ruri, a base for the game’s hero Elsa. It’s bustling with trade and according to the site it’s “filled with avenues, squares, and streets that are heavily detailed”.
  • Mercenaries from the mainland, one of which is our hero Elsa, who was hired to kill monsters and the like. Mercenaries take on jobs no one else will, and are under the service of the Imperial Knights. Else one day hopes to be a knight himself.
  • The battle system, which has the player using the Wii Remote to pull off two different features. One is called The Gathering, which attracts enemies and strategically pulls them into your desired area for better battle options. The other is called the Pointer, which allows you to draw a “line” and designate enemies as the “pointer”. This way, you know which member of your team is being targeted and are able to use it to your advantage.
  • Characters Elsa, Kanan, Quark, Seiren, and Yuris.
  • Elsa’s first mission is also shown, and in it our hero is  in a cave where a mysterious force  gives him powers. He is unsure what this new power is, but he is dead set on finding out and the site hints at his “fate”, meaning it will play a larger part in the game’s story.

It’s all sounding rather awesome, in our humble opinion.

Head on over to the game’s official site for the full bit.

Still no date. Please give us one Nintendo. Thanks.

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22 Comments

  1. theevilaires

    The last Story? Isn’t that like saying Final Fantasy but in a different way. WTF!? Is this the same guy who got kicked out from square and basically started the FF franchise?

    #1 5 years ago
  2. Phoenixblight

    @1

    Right he is trying imitate what he did few decades ago. It won’t be successful. All his games have been crappy with only one of them having potential.

    #2 5 years ago
  3. Stephany Nunneley

    @2 But I liked Blue Dragon :(

    #3 5 years ago
  4. Phoenixblight

    It had potential but the thing that killed it for me was characters not having their own unique skill. ANd the story was a bit childish.

    #4 5 years ago
  5. infinite chaos

    @2

    I won’t comment on Blue Dragon as I haven’t played it. However, Lost Odyssey was epic. Best jrpg I’ve played in years and possibly one of my top 5 rpgs ever. Even if I knew nothing about any of the Final Fantasy games, LO alone would have been enough to sell me The Last Story.

    I’m not arguing that this game will be a success but I wouldn’t say either, at this point, that it won’t. I think there’s plenty of potential here. Whether you hate or like Sakaguchi, many would agree that neither Square nor Final Fantasy have been the same since the guy left the company.

    #5 5 years ago
  6. DaMan

    they made one of their better games after his departure in particular, FF 12.

    and their titles gradually went downhill since 1998, aside from Vagrant Story, Square never made a game that came close to Chrono Trigger, FF 6/7 or Xenogears. they set the bar too high too many times with those rpgs. time for something different.

    #6 5 years ago
  7. Phoenixblight

    @5

    Yeah they put out better games since the last Sakaguchi had made with Square was FF9 and the general consensus was it was the worst one of the PS era.

    @6
    “Vagrant Story, Square never made a game that came close to Chrono Trigger, FF 6/7 or Xenogears”

    Out of all of those Sakaguchi only did the original concept of FFVII. The other games he was either producer, executive producer or supervisor. SO the man had really nothing to do with those games.

    #7 5 years ago
  8. Bleak Harvest

    Personally, I cannot wait for this game.

    #8 5 years ago
  9. kasasensei

    Beautiful

    #9 5 years ago
  10. Hunam

    It looks amazing. Kinda wish it was on a HD console though.

    #10 5 years ago
  11. Hunam

    @7

    FF9 is held by many as the pinnacle of the PS1 FF games, it’s not a black and whit issue

    Secondly, if you think a producer, executive producer or supervisor has nothing to do with the game being made you have next to no understanding of how games are made :P

    #11 5 years ago
  12. DaMan

    FF9 was completely poor. you only need to play 4 to see how much of a pathetic rehash the game was. it’s like saying Cross was as good as Trigger, only worse. I don’t see how a game that does everything worse or the same as it’s predecessors can be called a ‘pinnacle’.

    FFX is insanely popular as well, and it’s the best selling FF iirc, doesn’t make it any less of a disaster.

    #12 5 years ago
  13. Hunam

    Heh, Confusing opinion and fact there DeMan :P

    #13 5 years ago
  14. Boris Fett

    “FF9 was completely poor.”

    You. Are. Wrong. You just are.

    #14 5 years ago
  15. dirigiblebill

    FF9 is my favourite post-16-bit FF by virtue of it’s being least far up its own backside. Specifically, I place it somewhere around the anal canal. (FFXIII, by contrast, is well into the sigmoid colon.)

    #15 5 years ago
  16. DaMan

    Hunam, using your logic you can put pretty much any game alongside another. poor compared to their previous games, average if you count every jrpg.

    I fail to see how that’s opinionated. I fail to see how I can’t as well say FF 10 was up there with the best, if you ‘re basing it purely on taste. or put SO The Last Hope alongside Second Story. FF9 was pretty much along the lines of Legend of dragoon, heck LoD at least had a somewhat innovative hit system, which shadow Hearts later perfected.

    I enjoyed it, but putting that game alongside 6 or 7 or other truly great titles, let alone above is ridiculous. poor retarded story, rehashed from their SNES classics, poor characters, great visual assets. gameplay wise it did nothing better than the previous games, same standard SNES era pseudo combat. not to mention the ridiculously easy difficulty.

    if you told me that FF4 is a great game, I’d agree. but a poorly done rehash of it hardly warrants anything above ‘average’. like i said it’s kind of Cross vs Trigger, only Cross was at least somewhat good.

    #16 5 years ago
  17. Filofax

    @DaMan It’s horses for courses matey, FF9 was a great game.

    #17 5 years ago
  18. Boris Fett

    @16 This is how I rank the franchise right now.

    1. FFXII
    2. FFVI
    3. FFIX

    I’m not sure I’d criticise IX it for its difficulty level. It’s not insanely hard by any stretch, but unlike FFVII and FFVIII,where you could basically win almost every single fight in the game simply by pressing the X button, you did actually have to use some element of strategy to get through the game.

    The game may not have done anything particularly innovative, but that was never the point for me. What it did it did well. Playing through it again recently, the story seems to me much better constructed than I used to think it was when I was younger. It has some extremely dark tones under it cartoonish exterior, if you care to pay close attention to it.

    As far as game worlds, it’s one of the most distinctive and well realised I’ve ever immersed myself in in an RPG. The game has more personality, charm and character in it than most of the rest of the franchise combined.

    #18 5 years ago
  19. DaMan

    @17 my favourite Square title was actually CC, whether the game was great or not doesn’t take away the fact that you can enjoy it. unfortunately, certain people believe their favourite games are the most well made ones.

    horses for courses would be say, FF 4 vs 12. you can compare 9 to 7 or 8 very well in fact. a game that does nothing as good as the previous entries and takes several steps back warrants to be called mediocre. same as today’s jrpgs. the genre has become stagnant and lame since the end of 90s, for some reason certain people only noticed it when HD consoles came out. sorry, nice character design can’t make up for shallow and/or cliched personalities and silly plot. if I wanted to experience a classic story for kids, I’d read Wizard of Oz..

    the amount of gameplay in FF9 was dropped in favour of nice looking backgrounds and cg movies, the trend was started with FF8 and continued with Square’s later games. visuals was in fact the only thing it was good at. oh, it has a female dragoon with mysterious past, and a 3d black magician from the 1986 game.

    @18
    your ‘what it did it did well’ remark slightly contradicts your own GoW critic, doesn’t it?

    saying that in 7 it was X button all the time whilst 9 was any different is simply not true. the depth was uncomparable really, the amount of sidequests and the such was considerably better. 8 had one huge flaw – once you figure out the junction system it became a walk in the park, 9 was instead a monotonous X tapping with occasional limit, er trance breaks.

    I remember the story very well, thank you. it was a pice of crap, Palom and Parom were more dramatic than any of it’s twists. go ahead and tell me it had some subtle artsy character development, unlike 12 it never did unfortunately.

    also, the final villain. that ‘twist’ was pretty much a final nail in the story’s coffin. to this day, I actually haven’t seen a person that would disagree, including die hard FF9 fans.

    art style and graphics alone don’t make a game great. the simple fact is that all Square games prior to 2001 (including even FFX) were very immersive.

    #19 5 years ago
  20. Boris Fett

    @18 “your ‘what it did it did well’ remark slightly contradicts your own GoW critic, doesn’t it?”

    I fail to see how. JRPG have gotten worse in recent years, where as spectacle fighters have come on leaps and bounds over the last generation. I find one of them fun and enjoyable (I think JRPGs have a certain ageless quality that makes them still fun even now), while the other just feels clunky, outdated and poorly designed.

    Apples and oranges.

    “saying that in 7 it was X button all the time whilst 9 was any different is simply not true.”

    Well, I can distinctly remember getting a large portion of the fights in FFVII and FFVIII simply by using “Attack”. Go that in FFIX, you’d be dead after the second boss. Enemies and bosses actually did enough damage that you actually *had* to concentrate on the fights and use the right abilities to win. You could get through most of FFVII’s and FFVIII’s fights with your eyes closed… especially VIII if you abused the Junction System hardcore.

    “I remember the story very well, thank you. it was a pice of crap, Palom and Parom were more dramatic than any of it’s twists.”

    Other than the brilliant script? No, it wasn’t full of “twists”, but then, I consider stories that obsessively focus on plot twists to be extremely amateur storytelling. I would rank FFVIII’s story as easily the worst story in any of the post-PSone Final Fantasies.

    I’m a big fan of fairy tales. That’s the kind of vibe that FFIX’s world and story gave off for me, and I consider that a good thing personally. It was certainly a step up from FFVIII, at least.

    At least we can agree on one thing, that FFXII had a under-appreciated subtlety to its character development. I think it’ll be a long time before Square tops that Final Fantasy.

    “9 was instead a monotonous X tapping with occasional limit, er trance breaks.”

    I’d love to see you do that with a party make-up of Zidane, Eiko, Dagger and Vivi.

    “also, the final villain. that ‘twist’ was pretty much a final nail in the story’s coffin.”

    The boss was never meant to be a significant part of the story.

    #20 5 years ago
  21. DaMan

    Square took several steps forward with Trigger, XG and even FF 8. ie the latter had some nice ideas like drawing magic, junctioning, dropping the usual level up system. it was all good in fact until late PS1, when they took a silly universal approach and released dumbed down games like FF9 or CC. (then they followed with a polygonal update called FFx.)

    neither Ng nor Dmc progressed at all, the only exception was Platinum’s game. besides, GoW never tried competing with Capcom’s crazy mechanics or NG depth. it was even more of an action-adventure game.

    anyway..
    you criticized GoW for not doing what it never tried to do, and then defended Square’s most stagnant and dated entry for being good at ‘classic’ stuff.

    “I can distinctly remember getting a large portion of the fights in FFVII and FFVIII simply by using “Attack”. Go that in FFIX, you’d be dead after the second boss. Enemies and bosses actually did enough damage that you actually *had* to concentrate on the fights and use the right abilities to win. ”
    this is not true at all. then again, come to think of it if you only want to get through the game all FFs were like that in their core actually,

    drawing and junction was necessary in 8, where as in 9 even if you were bothered to get many abilities you only had to get the weapon and grind for some time.

    my point is that 7 and 8 had way more stuff to offer. sure if you only wanted to get to the last boss the series was always dumbed down enough to do that relatively quickly, or just grind.

    “Other than the brilliant script? No, it wasn’t full of “twists”, but then, I consider stories that obsessively focus on plot twists to be extremely amateur storytelling. I would rank FFVIII’s story as easily the worst story in any of the post-PSone Final Fantasies.”
    translation that is? indeed, Square did a better job with the later titles.

    I never said you need twists to have a good plot. besides, FF9 ironically had plenty: the queen’s demise, the monkey boy being not whom he appeared at the start, the princess losing speech crap, Kuja being the bro. there were plenty.

    “It was certainly a step up from FFVIII, at least.”
    not a step up whatsoever. it was meant to be refreshing by going to old crystal stuff style, but ended up as a lame rehash. and it wasn’t implemented nearly as decent as 8, yes it was aimed at angsty teens but it was very well done for a videogame it suppposed to be.

    “I’d love to see you do that with a party make-up of Zidane, Eiko, Dagger and Vivi.”
    you can make up that kind of active members in any game. besides, with a party you mentioned it becomes ‘tap down – use spell – occasionally refill mana’.

    “The boss was never meant to be a significant part of the story.”
    it was a fitting end to a gradually bad plot, the further you were into FF9, the worse it became. it all started promising I admit.

    #21 5 years ago
  22. infinite chaos

    @ #6
    “they made one of their better games after his departure in particular, FF 12.”

    I beg to differ. FF12 was better than X-2, but I think it’s far from being one of the better games in the series. IX, though not as good as Chrono Trigger, was better than both FF12 and Vagrant Story, IMO.

    @ #7
    “Yeah they put out better games since the last Sakaguchi had made with Square was FF9 and the general consensus was it was the worst one of the PS era. ”

    What better games has Enix put out since FF9? X-2? XII? XIII? :/

    “Out of all of those Sakaguchi only did the original concept of FFVII. The other games he was either producer, executive producer or supervisor. SO the man had really nothing to do with those games.”

    The producer/executive producer/supervisor of a game has nothing to with the game? Srsly?

    @ #21
    “Square took several steps forward with Trigger, XG and even FF 8. ie the latter had some nice ideas like drawing magic, junctioning, dropping the usual level up system. it was all good in fact until late PS1, when they took a silly universal approach and released dumbed down games like FF9 or CC. (then they followed with a polygonal update called FFx.)”

    FF8′s junctioning system and boring magic drawing system didn’t make the game, over all, any better than FF9 in my eyes. Not sure either how FF9 is any more “dumbed down” than, say, FFVI(which happens to be my favorite in the entire series). I have to admit the story wasn’t deep like FF7, but that didn’t make the game any less enjoyable.

    #22 5 years ago

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    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]