Monthly Archives: July 2010

Sun, Jul 04, 2010 | 17:47 BST

Sony steps up its game with PSP ads

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Sony has released its new look Marcus Rivers PSP ads via the PlayStation Blog. Watch them below the fold.

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Sun, Jul 04, 2010 | 15:39 BST

DFC: Kinect will not help 360 expand beyond the core

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Industry analytic firm DFC Intelligence has said Microsoft is going to struggle to expand beyond its core audience, even with the release of Kinect.

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Sun, Jul 04, 2010 | 13:57 BST

New Vanquish gameplay video appears

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Vanquish’s latest gameplay trailer is here, showing more fast-paced action and plenty of violence. As you’d expect.

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Sun, Jul 04, 2010 | 12:29 BST

BBC: E3 was full of dross

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BBC reporter Marc Cieslak has said “innovation was in short supply” at E3 this year, with the majority of the show floor being taken up by “shooters and sequels.”

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Sun, Jul 04, 2010 | 20:28 BST

GT5 gets new replay and photo mode videos

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More GT5 videos. Why not?

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Sun, Jul 04, 2010 | 10:31 BST

Pachter: Games industry in “persistent decline”

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Wedbush Morgan analyst Michael Pachter has said May’s NPD results are showing the games industry is in a “persistent” state of decline.

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Sun, Jul 04, 2010 | 10:21 BST

Skate 3 DLC hits next week

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Skate 3 gets tropical next week as EA will release some new DLC in the form of the “Hawaiian Dream” pack.

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Sun, Jul 04, 2010 | 02:12 BST

Interview – Star Wars: The Force Unleashed II’s Gavin Leung

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In Star Wars: The Force Unleashed, you battered Darth Vader and The Emperor, yanked a Star Destroyer clean out of the sky, and pretty much made every other Jedi ever look like a baby swinging a glowstick. So, of course, the question arises: how the hell do you top that?

We got a chance to quiz senior product manager Gavin Leung about what the TFU team’s doing to ensure that its force-fueled sequel is the next Empire Strikes Back and not the next Star Wars Christmas Special. Click past the break to hear Leung’s thoughts on why bringing back Starkiller’s the right thing to do, how to design a compelling story when we already know how it ends, stormtrooper-disintegrating force fury powers, and more.

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Sat, Jul 03, 2010 | 22:52 BST

Bulletstorm devs indifferent to graphical prowess

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People Can Fly founder Adrian Chmielarz has said he doesn’t care much about super-duper game graphics, as he’s more concerned with taking players on “an adventure”.

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Sat, Jul 03, 2010 | 22:49 BST

“Big surprise” coming for R.U.S.E. fans July 15

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Ubisoft’s Mathieu Girard and Alexis Le Dressay said early last month that the Beta for R.U.S.E. could be re-opened – and today, there’s a cryptic post over on the game’s Facebook page, showing a date of July 15 on a Steam logo.

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Sat, Jul 03, 2010 | 21:40 BST

Activision puts out 20 new Black Ops screens

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Treyarch and Activision released 20 screens for Call of Duty: Black Ops yesterday, and while we think they are new, there are a couple that look vaguely familiar to us.

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Sat, Jul 03, 2010 | 21:01 BST

Trine celebrates first birthday with 3D patch

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Frozenbyte’s Trine for PC is one year-old today, and in celebration, the developer has released a 3D patch for the Steam version.

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Sat, Jul 03, 2010 | 20:27 BST

Harmonix’s Dan Teasdale jumps over to Twisted Pixel

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Harmonix’s Dan Teasdale, lead designer for Rock Band 3, has moved from the music game maker to developer Twisted Pixel, where he’ll be working on “a ridiculously cool new project.”

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Sat, Jul 03, 2010 | 19:51 BST

Perils of Summer Sale on Steam – BFBC2, DMC4, Goo

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Valve’s Perils of Summer Sale on Steam concludes tomorrow, but that’s no matter today because there’s loads to choose from.

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Sat, Jul 03, 2010 | 18:32 BST

SWTOR multiplayer video demo from E3 released

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BioWare finally released the behind closed doors E3 demo for Star Wars: The Old Republic today, and you can get it below the break.

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Sat, Jul 03, 2010 | 16:56 BST

StarCraft II to support 3D in post-release patch

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StarCraft II’s production director, Chris Sigaty, has said Blizzard plans to patch features into the game once released, including 3D support.

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Sat, Jul 03, 2010 | 16:35 BST

RDR Stats: 14M hours played, 12.6M folks trampled by horses

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GameSpy has released some interesting stats for Red Dead Redemption, and it may please folks to know that over 5.7M hats were shot off during duels in the game.

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Tue, Jul 13, 2010 | 20:14 BST

Epic Mickey inspired by Mario, Zelda and Deus Ex, says Spector

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Warren Spector has said the maps in Epic Mickey were inspired by Zelda, Mario and Deus Ex.

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Sat, Jul 03, 2010 | 15:56 BST

Fable III combat video goes to the wolves

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A new video for Fable III has been released, showing off some of the combat mechanics by tasking our hero with saving a little girl from a pack of wolves.

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Sat, Jul 03, 2010 | 12:02 BST

Private eye: Eye of Judgment online servers going offline in September

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Before Eye of Judgment came along, you had to use your imagination if you wanted tiny tough-as-nails monsters to spring forth from your cards.

Now it looks like you’ll have to imagine a few online servers as well.

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