Monthly Archives: July 2010
Thu, Jul 15, 2010 | 20:24 BST
Molyneux: Fable II felt “rushed”

Lionhead boss Peter Molyneux told attendees at his Fable III session at Develop earlier today that its prequel was “rushed”.
Thu, Jul 15, 2010 | 18:54 BST
Dead Rising 2 Zombrex Edition heading to North America

Last week, Capcom announced the Outbreak Edition of Dead Rising 2 for Europe, and promised an equally special edition would hit North America.
Today, the firm made good on its promise by announcing the Zombrex Edition.
Thu, Jul 15, 2010 | 18:29 BST
VSC confirms PEGI ratings delay into 2011

The Video Standards Council has confirmed the proposed changes to the age ratings system for games in the UK will not be applied until April 1, 2011.
Thu, Jul 15, 2010 | 17:43 BST
Rare gives virtual tour of its new Digbeth studio

In March, Rare announced it would expand its operations to complement its main development studio in Twycross.
Today, it has released a virtual tour of the new office via its YouTube channel.
Thu, Jul 15, 2010 | 17:05 BST
StarCraft II client now available for digital download

Those purchasing StarCraft II digitally can download an encrypted version of the game starting today, in preparation for it going live on July 27.
Thu, Jul 15, 2010 | 16:22 BST
Hirshberg: Activison needs to regain the hardcore’s trust

Eric Hirshberg, the newly-appointed CEO of Activision Publishing, has admitted the company needs to work on regaining the trust of the hardcore.
Thu, Jul 15, 2010 | 16:37 BST
Develop: Molyneux takes the stage to demo Fable III

Peter Molyneux took the stage at Develop this afternoon to demonstrate Fable III, and while chatting about the cast, he let slip the game contained more “unannounced Oscar-winning talent” than previously mentioned.
Thu, Jul 15, 2010 | 15:23 BST
Wada: “Difficult to determine” where Final Fantasy should “go”, some fans “not very happy” with FFXIII
Thu, Jul 15, 2010 | 13:56 BST
Zombie confirms development of Blacklight: Tango Down 2

Zombie Studios has told Big Download that it’s currently working on Blacklight: Tango Down 2, despite the first game only released last week on Live Arcade and this week on PC.
Thu, Jul 15, 2010 | 13:20 BST
Cataclysm will help hold attention of long term WoW players, says Blizzard

Lead world designer on World of Warcraft Cory Stockton has told VG247 that upcoming expansion Cataclysm will keep WoW players interested even if they’ve been playing for the last five years.
Thu, Jul 15, 2010 | 13:13 BST
Interview – World of Warcraft: Cataclysm’s Cory Stockton

Like many of Blizzard’s senior development team, lead World of Warcraft world designer Cory Stockton – the guy in charge of rebuilding the game for the incoming Cataclysm expansion – has been working on the IP so long he talks about the virtual world and its denizens as indistinguishable from the real one. The matter-of-fact tone in which he discusses the game’s protagonists and locales is exactly how you’d discuss the latest football result. It’s not the same as the rehearsed patter of producers pressed into media duties, but rather indicative of the time he and others have invested into this game over the past half-decade plus.
Not that Stockton has trouble differentiating reality from gaming. As the lead content designer in an expansion that focuses on ripping up parts of a game world populated by over 10 million subscribers, it’s going to be pretty hard to avoid all manner of “grounding” feedback in the coming months.
We sat down for a chat with Stockton to see where Blizzard’s content team is at with Cataclysm, and what it’s hoping to accomplish – and the one design trait Stockton attributes to the MMO’s ongoing success.
Thu, Jul 15, 2010 | 11:48 BST
13 laid off at Ready at Dawn

God of War: Chains of Olympus developer Ready at Dawn has confirmed it’s had to lay-off some of staff.
Thu, Jul 15, 2010 | 11:02 BST
Tiesto, Justice, Daft Punk, more confirmed for DJ Hero 2

EW has up the full artist roster for DJ Hero 2, confirming Justice, Tiesto, Daft Punk, M.I.A. and more for the game.
Thu, Jul 15, 2010 | 10:45 BST
Schafer: Double Fine working on four new, signed games

Double Fine boss Tim Schafer has just told the crowd at his Develop keynote that he’s got a bunch of projects on the horizon.
Thu, Jul 15, 2010 | 09:43 BST
Kinect not so great at dealing with players lying down

Let’s say it’s finally happened. Your worst nightmares have come true, and Kinect’s become sentient, immediately proceeding to go on a human-murdering, Facebook photo-uploading rampage. You take a seat, hoping your attempt at not resembling a colorfully-clothed idyllic Typical American Family will throw it off your tracks. But that does nothing to slow Kinect’s charge.
In your desperation, you trip and fall flat on the ground. But then, something odd happens: Kinect goes haywire. Congratulations: you’ve just thwarted the apocalypse by lying down.
Thu, Jul 15, 2010 | 08:18 BST
Red Dead Redundancies: Rockstar San Diego faces lay offs

Triple-A game development downside #4567327: post-development lay offs. Designing a massive, “yee-haw”-inducing wild west from the ground-up and expanding it through bite-sized DLC chunks are two entirely different things, and, unfortunately, one of them requires far fewer people to pull off.







2K Marin staff working on second major project