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Sega “won’t be doing” Alpha Protocol sequel

Tuesday, 6th July 2010 13:49 GMT By Johnny Cullen

alphaprotocol

Sega West boss Mike Hayes has said the publisher “won’t be doing” an Alpha Protocol sequel.

Hayes told CVG that, while he was happy with the concept of the Obsidian RPG, money, as ever, talks.

“Let’s speak very commercially; the game hasn’t sold what we’ve expected, therefore we won’t be doing a sequel,” he said.

“The concept was brilliant, though. You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum [to have any success] – well, with RPGs you have got to be in the late 80s.”

Alpha Protocol released earlier this year for PS3, 360 and PC.

Obsidian is currently working on two projects: Fallout: New Vegas for Bethesda, and Dungeon Siege III in collaboration with Square Enix.

Sega, meanwhile, announced this morning it wouldn’t be at gamescom in Germany next month.

Breaking news

19 Comments

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  1. Blerk

    Seems over for new Sega IPs.

    #1 4 years ago
  2. theevilaires

    Giving up so soon :(

    #2 4 years ago
  3. Overcorpse

    Game was pap anyways,so no loss.

    #3 4 years ago
  4. unacomn

    A sequel?
    But… did they even release that patch yet?

    #4 4 years ago
  5. Boris Fett

    *dies of shock*

    #5 4 years ago
  6. LarsWestergren

    *sigh*
    Not that surprising, but I’m still sad. This game was a lot better than the reviews claimed, in my opinion.

    #6 4 years ago
  7. wiking

    @6
    I agree, it was better. But there were too many bugs and niggles which forced reviewers into lower scores

    #7 4 years ago
  8. YoungZer0

    Not surprising at all.

    #8 4 years ago
  9. LOLshock94

    doesnt it prove that obsidian can only make games off over IPs not there own

    #9 4 years ago
  10. AHA-Lambda

    Damn :(

    I played and finished this game and yeah the gameplay quite frankly sucked but the story and concept where great! if a sequel fixed and improved the combat it could have been awesome. Oh well :(

    #10 4 years ago
  11. Bulk Slash

    @10 Yeah it was a great idea that suffered from a somewhat muddled execution. A sequel could have probably sorted out most of the issues, but I guess it’s not to be.

    #11 4 years ago
  12. joshua nash

    not really surprised by this news, the game didn’t really hook me like i thought i would, never got further then saudi arabia, sorted of lost interest and went back to playing JC2 and ME2, you know games that actually don’t make you regret pre-ordering them after you start playing, which is the case with alpha protocol as soon as i started playing i realised that i wasted my fucking money pre-ordering it

    #12 4 years ago
  13. psybass

    interesting, how much they expected to sell when the graphic of this game can be compered to 20 centuries games?
    story is important in the game, but also the quality of the game.

    #13 4 years ago
  14. LordCancer

    I hate this metacritic bullshit “it has to be yadda yadda to be a success” no, it just had to have some sort of redeeming quality. perhaps sega should have invested more money in deceiving consumers like ubisoft or rockstar does. its not like game journalist are expensive to buy. review scores are even cheaper. low metacritic suggest sega is as incompetent has a games publisher as it were a hardware company. why don’t sega go make another sonic noone buys and die. good riddance.

    #14 4 years ago
  15. abbe

    The game was shit in so many ways, the animations the most glaring fault of them all.

    But on the other hand I had SO MUCH FUN with it that it was well worth the price I paid for it on Steam. :)

    Sad to hear that there will not be a followup.

    #15 4 years ago
  16. Samuel

    I really wonder about Obsidian sometimes. This kind of trouble seems to follow them on every project. Whatever their problem is, they need to get it sorted out so they can actually make their games live up to their potential for once.

    Until that happens don’t be surprised when New Vegas gets disappointing scores for being too rushed and buggy and then someone will find out there’s a good chunk of content they cut out for time and without it the story makes no sense.

    #16 4 years ago
  17. Phoenixblight

    @16

    Agreed. Honestly think it will be a make or break it moment for them, they have gone through most publishers and majority of them have turned to crap games except one which is Never Winter Nights 2.

    #17 4 years ago
  18. itwa5medicks

    This game sucked really bad, last game I preorder that hasnt wow’d me in person in the past.

    #18 4 years ago
  19. frostquake

    POS

    #19 4 years ago