Monthly Archives: June 2010

Sat, Jun 26, 2010 | 20:10 BST

Sony: “We’re in a very good spot” with Move, 3D

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Sony Worldwide Studios VP Scott Rohde has said that with 3D gaming and Move coming to PS3, the company is confident that the momentum generated will allow the console to “hit it’s stride”.

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Sat, Jun 26, 2010 | 19:17 BST

Perils of Summer Sale on Steam: Zeno Clash, Company of Heroes

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It’s day three of Steam’s Perils of Summer Sale, and for today only, you can get the Company of Heroes Complete Pack and many others for cheap.

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Sat, Jun 26, 2010 | 18:30 BST

XCOM going FPS is “almost ideal”, says Pelling

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2K’s Jonathan Pelling, creative director for XCOM, has said that revamping the strategy series as a first-person shooter seemed like the right thing to do.

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Sat, Jun 26, 2010 | 17:58 BST

Fat Princess getting Fat Roles DLC next week, co-op patch

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Fat Princess fans should be pleased to know that the game’s getting some DLC next Tuesday, June 29 on PSN – which also coincides with the release of PlayStation Plus.

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Sat, Jun 26, 2010 | 22:59 BST

Crysis 2 is “more pleasing” in 3D than Killzone 3, says Yerli

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Crytek’s Cevat Yerli has said when it comes to 3D, he’s heard Crysis 2 offers players a “more pleasing experience” than Killzone 3.

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Sat, Jun 26, 2010 | 17:00 BST

Bungie considered making Halo 4 instead of Reach

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Bungie’s Brian Jarrard has said that at one time the developer considered making Halo 4 starring Master Chief instead of Reach.

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Sat, Jun 26, 2010 | 16:18 BST

Battlefield Heroes turns one, celebrates with goodies

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Battlefield Heroes turns one this week, and to celebrate, DICE has issued a promo code that will give players some goodies.

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Sat, Jun 26, 2010 | 15:54 BST

Microsoft: Consumer testing chose Kinect over Natal by a “landslide”

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Albert Penello, senior director of global marketing for Xbox 360, has said that when testing names for Project Natal, Kinect was chosen as the favorite among consumers.

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Sat, Jun 26, 2010 | 14:59 BST

Reggie confirms 2011 launch for 3DS on Fallon

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Reggie Fils-Aime confirmed to Jimmy Fallon on his Late Show last night that 3DS would be released in the US during 2011.

So, that’s that, then.

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Sat, Jun 26, 2010 | 04:46 BST

Molyneux would “love” to make Kinect-centric Black & White, not sure if he has the time

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Kinectimals is great and all, but we’re tough, manly gamers’ gamers at heart. Why cuddle with and giggle at the antics of  normal-sized animals when you can have fuzzy friends the size of skyscrapers?

Hey wait, didn’t Peter Molyneux basically invent the tickle-giant-animals-with-a-floating-hand genre years ago? And isn’t Kinect in dire need of a killer app? Do you get where we’re going with this yet?

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Fri, Jun 25, 2010 | 23:07 BST

Check out the “Marine Salvage” video for Crysis 2

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Crytek has released a new Crysis 2 trailer, and it’s called Marine Salvage.

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Fri, Jun 25, 2010 | 23:38 BST

Interview – XCOM’s Jonathan Pelling

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With the exception of a certain single most popular subscription-based fantasy MMO in the entire world, radical genre reinventions and videogames have something of a checkered past. In the eyes of many, it’s like tracking mud all over holy ground, lighting a national flag on fire, or saying Firefly was overrated. In other words, a criminal offense of the highest order.

That, however, did nothing to dissuade 2K from taking the reigns to XCOM and steering it in an entirely new direction. Bye bye, turn-based strategy game. Hello, first-person shooter. 2K just painted a big red target on its back, angered a bull, then allowed itself to be chased into a minefield full of hornets’ nests. But was it worth it?

Creative director Jonathan Pelling sure seems to think so. We had a chance to sit down with him during E3, and – while we’re not entirely convinced just yet – he spoke with the kind of conviction that only plenty of thought and a determined, consistent direction can produce. From the sound of things, XCOM is in good hands. But enough from us. Pelling’s words speak for themselves. Click past the break to hear his thoughts on why XCOM may be truer to the franchise than the original X-Com, what the deal is with those blob aliens, what 2K’s doing to create a strategic first-person shooter, and tons more.

[Interview by Nathan Grayson]

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Fri, Jun 25, 2010 | 22:54 BST

Visceral “dedicated” to working on PC controls for Dead Space 2

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Visceral’s Steve Papoutsis has said that the developers are “dedicated” to getting the controls right in the PC version of Dead Space 2.

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Fri, Jun 25, 2010 | 22:14 BST

Halo: Reach video shows seven minutes of Firefight mode

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Want to see seven minutes of Halo: Reach footage showing off the Firefight mode?

Hit the break, then.

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Fri, Jun 25, 2010 | 21:39 BST

MDK2 coming to WiiWare, HD version hitting PC

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Interplay and Beamdog today announced MDK2 for WiiWare and MDK2 HD for PC.

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Fri, Jun 25, 2010 | 21:18 BST

LBP finally getting the Marvel treatment

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Marvel has announced that starting July 7, the Marvel Super Hero and Super villain costumes for your Sackboys and Sackgirls will be made available for LBP.

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Fri, Jun 25, 2010 | 20:43 BST

Namco Bandai puts out game release schedule

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Namco Bandai has published its release schedule, and there are quite a few games on it that may of interest to you.

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Fri, Jun 25, 2010 | 20:11 BST

Next Beta phase for NFS World goes live June 28

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EA has announced the next round of Need for Speed World Beta testing for Monday, June 28 through Wednesday, June 30.

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Fri, Jun 25, 2010 | 22:13 BST

Perils of Summer Sale on Steam – Star Wars, CoD, Alpha Protocol

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Day Two of Steam’s Perils of Summer Sale is upon us, and below the break are a list of goodies on sale for today only, along with additions to the collection packs.

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Fri, Jun 25, 2010 | 19:23 BST

Report: Online Pass will curb used game sales

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Analyst group Cowen and Company suggests in a new report that “online pass” from EA may be a way for the industry to curtail used game sales.

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