Monthly Archives: June 2010
Wed, Jun 23, 2010 | 17:23 BST
SEGA: More sophisticated Kinect games within a year

SEGA West president Mike Hayes believes Kinect will receive more sophisticated games as the year goes on.
Wed, Jun 23, 2010 | 17:27 BST
EU PSN update, June 23 – Secret of Monkey Island, Sam & Max

Sony Europe has posted the goodies you can expect from the PlayStation Store today, and it’s all looking quite similar to what’s on offer in the US.
Wed, Jun 23, 2010 | 17:30 BST
More GT5 features to be announced closer to launch

Chris Hinojosa-Miranda has said that more features for Gran Turismo 5 will be announced closer to the game’s launch, includes details of DLC and special editions.
Wed, Jun 23, 2010 | 17:30 BST
Halo: Fall of Reach comic in production

Marvel Comics and 343 Industries are to produce a comic which tells the story of Halo: Reach.
Wed, Jun 23, 2010 | 17:32 BST
Report: Kinect tech coming to PC and TV by 2011

PrimeSense expects the motion-based technology it provided for Kinect to be integrated into PCs and cable boxes by 2011.
Wed, Jun 23, 2010 | 15:04 BST
US PSN store update, June 23 – Sam & Max Episode 3, Sonic Discounts

Sony updated the US end of the PS Store last night, adding loads of discounted Sonic games and add-ons, along with a new downloadable episode for Sam & Max.
Wed, Jun 23, 2010 | 14:45 BST
DC Comics arrive on the PSP Digital Comics Store

Sony has announced that DC Comics are now available through the PSN Digital Comics Store for PSP and MediaGo on PC.
Wed, Jun 23, 2010 | 13:38 BST
Interview – Gran Turismo 5′s Chris Hinojosa-Miranda

There are cheers and there are cheers. The cheer from the Sony E3 press conference crowd when a final Gran Turismo 5 release date flashed up on the big screen was a proper, joyous cheer. Yamauchi’s opus has been so long coming it was in danger of slipping into myth.
GT brand associate producer Chris Hinojosa-Miranda, then, was buoyant when we met him in Sony’s behind closed doors rooms in LA last week, as enthusiastic about the game as you’d expect him to be. The guy’s a believer. Given the footage that came out of the show, it’s not hard to see why.
Read on for confirmation of an incoming DLC announcement, the “joke” that GT5 may slip into 2011, the promise of plenty more feature reveals throughout this year and some expert dodging on the question of whether or not the final product will ship on multiple Blu-rays.
Wed, Jun 23, 2010 | 12:44 BST
New Kinect dashboard shown in action

A new video of the Kinect-controlled 360 dashboard has popped up, explaining how it’ll all work.
Wed, Jun 23, 2010 | 11:45 BST
Remedy: Wake sequel still not “confirmed”

Remedy franchise boss Oskari Hakkinen has said the developer still can’t “confirm” an Alan Wake sequel, with Microsoft apparently wanting more DLC episodes for the original first.
Wed, Jun 23, 2010 | 10:51 BST
Tippl: Activision “concerned” about Kinect and Move price points

Activision COO Thomas Tippl has said that his company is taking a cautious approach when it comes to Microsoft’s Kinect and PlayStation Move.
Wed, Jun 23, 2010 | 10:31 BST
Xbox boss questions “consumer demand” for 3D

Sony may have bet big on 3D during its E3 press conference, but Xbox production boss Aaron Greenberg has questioned the readiness of the market for the technology, saying Microsoft is to take “pull than a push approach” to 3D and will wait “until the market responds”.
Wed, Jun 23, 2010 | 10:04 BST
Peter Moore: “Nothing to say right now” about new SSX

Going by what the Internet says, everyone in the entire world wants a new SSX game. So, what’s the deal?
Well, it’s tricky.
Wed, Jun 23, 2010 | 10:15 BST
Interview – Microsoft’s Aaron Greenberg

Aaron Greenberg is not the man you expect him to be. Once famed for his tirades against 360′s competition, Xbox’s director of product management is not actually green. He is, in fact, very pleasant. He smiles; he laughs; he exudes a relaxed air you wouldn’t have naturally associated with an integral player in Microsoft’s E3 planning, speaking first thing on a Wednesday morning smack in the middle of the show. He gives great dictaphone.
VG247 quizzed the Xbox boss on Kinect, the core, the politics behind securing exclusive reveals for the Microsoft press conference and why he’s not convinced the market’s right for a 3D push.
Wed, Jun 23, 2010 | 09:21 BST
Interview – Ghost Recon: Future Soldier’s Justin Drust

We weren’t sure what to think when Ubisoft announced yet another entry in its Ghost Recon shooter franchise, but after seeing the game in action at E3, we reckon Ghost Recon’s well worth getting excited about.
After all, in what other game can you turn invisible, knife a guard until he can legally be classified as a pin cushion, and then prop his lifeless form up while another guard walks right on by, completely unaware that his buddy’s nothing but a body?
Certainly, the game’s brimming with potential, but one demo’s hardly enough to sell everyone on a game not called “Crackdown.” We wanted to know more. So we engaged our active camo, took associate producer Justin Drust captive, and did a little interrogating. Which is our sleep-deprived way of saying we asked him a few questions during E3. Click past the break for Drust’s thoughts on Future Soldier’s PC version, the recent delay into 2011, the upcoming multiplayer beta, and tons more.
Wed, Jun 23, 2010 | 09:03 BST
Final Fantasy XIV trailer kills some monsters

Square Enix has released a new trailer for Final Fantasy Online XIV, showing some of the large monsters you’ll encounter in the MMO.
Wed, Jun 23, 2010 | 08:28 BST
Nintendo staying committed to DS

Nintendo has said that it’s “still very much committed” to supporting the current DS, despite announcing its new 3DS last week.
Tue, Jun 22, 2010 | 22:56 BST
Iwata: Online to be a “product-by-product decision”

Nintendo president Satoru Iwata has said that the company is “dissatisfied” with its online efforts, and plans to remedy this in the future.




2K Marin staff working on second major project