Sections

Xbox boss questions “consumer demand” for 3D

Wednesday, 23 June 2010 10:29 GMT By Patrick Garratt

3dglasses

Sony may have bet big on 3D during its E3 press conference, but Xbox production boss Aaron Greenberg has questioned the readiness of the market for the technology, saying Microsoft is to take “pull than a push approach” to 3D and will wait “until the market responds”.

Speaking to VG247 at E3, Greenberg warned that the need for “expensive” equipment such as new TVs and 3D glasses could mean a “narrow market opportunity”.

“The question is whether or not the consumer demand is there,” said the exec. “That’s the unanswered question.

“We’re not a consumer electronics company that’s trying to sell 3D TVs, so we have the benefit of waiting until the market responds. We’re going to take probably more of a pull than a push approach.”

Despite not airing 3D at all as part of its E3 output, Microsoft is ready for anyone wanting to play games or watch movies in 3D, Greenberg said.

“We’re a fully 3D-capable console today. We support 3D games that are in the market today. If you look at things like Avatar and the new Batman game, and some of the titles that were announced in 3D [at E3] like Crysis 2, they’re coming to Xbox 360.

“There’s no confusion that anyone looking for a 3D gaming experience will find those same experiences on the Xbox.”

Sony demoed Killzone 3 in 3D during its press conference, and promised heavy support for those upgrading TVs to play in 3D, with games like Motorstorm: Apocalypse, Gran Turismo 5, LittleBigPlanet 2 and The Sly Cooper Collection all supporting the tech.

Sony WWS boss Shuheo Yoshida said at E3 that “almost all” Sony game studios are now researching 3D.

Latest

  • Dota 2 International Compendium out next week, three annual championships added

    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

  • Have a look at some Xenoblade Chronicles X gameplay

    During yesterday’s Xenoblade Chronicles X Nintendo Direct showcase, many details pertaining to the Monolith Soft title were announced, and quite a bit of gameplay was shown. The Wii U-exclusive contains real-time menu-based combat and four-player online questing along with diverse environments and the ability to use Skells, which are transforming mechs. These mechs are called […]

  • Here’s a look at The Elder Scrolls Online running on Xbox One

    The Elder Scrolls Online has a limited public beta test running this weekend on PS4 and Xbox One, and Eurogamer has been playing around in it. Have a look at the Khajiit sorcerer below in the Xbox One version. There isn’t an NDA in place for the beta, so expect to see more videos as […]

  • Call of Duty: Black Ops 3 leaks reveal Zombie progression system, four-player co-op, more

    More Call of Duty: Black Ops 3 details surfaced overnight thanks to a leaked pamphlet with information pertaining to Zombies XP progression, four-player co-op and more. Posted on NeoGAF, the pamphlet the shooter will contain a new movement system, a Specialist character system for multiplayer, tailored maps, “cinematic arena-style play,” and complete character customization. The […]

  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. pic.twitter.com/rn6SVtVJbY — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

76 Comments

  1. pha1r

    Ask the same question about kinect.

    #1 5 years ago
  2. Freek

    You’ll get the same answer. The market wants motion control, thanks to the Wii, so MS “moved” along.

    #2 5 years ago
  3. Gadzooks!

    If ‘almost all’ Sony game studios are investing heavily in 3D then ‘almost all’ my attention is going to be diverted away from the PS3.

    It’s clear that 3D is of no interest to the majority of gamers until non-glasses 3D arrives.

    The last time Sony tried to force unnecesary technology on the market (cell) they ended up billions in debt, had to sell off large portions of their corporation and ended up ditching said technology. They dont learn lessons well do they? ;D

    #3 5 years ago
  4. Erthazus

    “It’s clear that 3D is of no interest to the majority of gamers until non-glasses 3D arrives.”

    Fanboy Xbox 360 bullshit.

    I have 2 3D products already.
    My two friends have 3D Nvidia 3d Vision and going to buy 3D TV’s by the end of the year.

    If you are casual gamer that can’t afford more then one box, your problem.
    By the end of the year i’m going to buy 3DS if it will come out or next year when it will come out. Next year by the end of a March i will probably buy 3DTV and i will give my old HDTV to my family.

    “The last time Sony tried to force unnecesary technology on the market (cell) they ended up billions in debt, had to sell off large portions of their corporation and ended up ditching said technology. They dont learn lessons well do they? ;D”

    Cell is not their technology first of all. Last time they pushed Blu ray and it’s pretty well in the market.
    And they didn’t sell their portion of corporation to anyone except your fanboyish 360 thoughts. Have problems with knowledge? Go read wikipedia.

    #4 5 years ago
  5. Balbarian

    What about a free iPlayer service down the line of what the PS3 has with it getting the new update as well being announced recently?

    I bet way more customers want a FREE service over a paid for Sky Player service that only a minority of existing Sky owners would want anyway – not people who weren’t signed up to Sky previously.

    Aaron Greedberg is starting to have a nice ring to it.

    #5 5 years ago
  6. Blerk

    A lack of interest in 3D doesn’t equate to fanboyism, Erthazus. The point is valid – the technology at the minute is a curiosity at best and while that may appeal to the early adopters and the high-enders, is it really what the masses want at this point in time? I’d say no.

    #6 5 years ago
  7. The Hindle

    Its not meant for now though, by implementing it now Sony will be in pole position when 3d does take off.

    #7 5 years ago
  8. Erthazus

    “A lack of interest in 3D doesn’t equate to fanboyism, Erthazus.”

    Of course not. But knowing Gadzooks that speaks the “Obvious trash” for other companies except for their beloved Microsoft or Xbox?

    “high-enders, is it really what the masses want at this point in time?”

    Actually by the time, it will be affordable to everyone. Every HDTV will have a 100% feature of 3D. Like it was with 720P, then with 1080P, now it’s going to be with 3D.

    And according to masses who saw AVATAR, there is a big demand. I think we gamers don’t know what casuals think. Some of them can’t afford, but can later, some of them wants 3D Now.
    Gross Revenue was just $2,729,768,063 for Avatar. Thats just shows how much demand was in this uncertain economic climate situation.

    And let me remind that in terms of worldwide revenue, Avatar has grossed more than Titanic after adjusting for inflation.

    #8 5 years ago
  9. hitnrun

    It’s a fair point. Sony (and its electronics competitors) is trying to push 3DTV on us because it wants the tech to be the Next Big Thing, now that HDTVs are no longer a luxury item.

    And no, the 3DS is not the same thing, since it’s self-contained in a new system.

    So far, the only interest I’ve seen are from people who already own PS3s. (Similar in that regard to Move and Kinect.)

    #9 5 years ago
  10. Gadzooks!

    @4

    “Fanboy Xbox 360 bullshit.”

    Stupid comment. I dont want 3D on Xbox or PS3 or any console if it means I need glasses.

    “I have 2 3D products already.”

    You are in a very very small minority.

    “If you are casual gamer that can’t afford more then one box, your problem.”

    I have 360 and PS3 and I am not a ‘casual gamer’, I enjoy games of all types.

    “By the end of the year i’m going to buy 3DS”

    So am I most likely, because it’s 3D that doesnt require glasses.

    “they didn’t sell their portion of corporation to anyone except your fanboyish 360 thoughts.”

    As usual, your post makes no sense.

    A very quick google on the subject returns this: http://gizmodo.com/312279/sony-sells-cell-chip-business-to-toshiba.

    They also sold other parts of their business to keep funding for Cell and PS3 going. This is common knowledge.

    #10 5 years ago
  11. Freek

    Listening to some of the E3 feedback on GiantBomb and Shacknews podcast the reactions to 3D seem to varry from, interesting (GT5), nice (Killzone 3) to downright nausiating (Motorstorm). It’s not quite there yet.
    Although everybody seems impressed by the 3DS, because it doesn’t need glasses and you can varry the effects intensity.

    #11 5 years ago
  12. Blerk

    I’m sure every telly will end up with the capability eventually, Erthazus, but still – do people actually want it? It’s all very well going to the cinema for a couple of hours to see Avatar, but for everyday viewing and gaming? I’m not convinced, especially while the technology still requires you to shell out for a rather expensive pair of specs for everyone in your family and to all be sitting at precisely the right angle in order for it to work.

    I understand that it’s all ‘for the future’, but if that’s the case what’s the point of putting so much energy and money into it right now when so few people can use it? Why not wait for the point where 3D is ‘for free’ in most tellies and do it then?

    Sony are obviously buoyed by their Blu-Ray victory and think they can push this technology in the same way, but I think they’re fighting a much harder battle this time around.

    #12 5 years ago
  13. DrDamn

    @3
    Almost all Sony studios are researching 3D – not necessarily investing heavily. Supporting it is really not the huge deal you make it out to be in terms of resources for a well planned game. Retro fitting into existing games yes. Planning it in to new titles no.

    If you want to talk investing heavily then look more at the motion tech. Don’t you think MS are pouring cash and resources into Kinect at the expense of core gaming?

    #13 5 years ago
  14. DrDamn

    @12
    You won’t get to the state where it’s included in all TVs without a reason to do it though. Getting people who want it now interested with a decent amount of content and ramp up from there.

    Side point – this is not exclusive Sony tech – though they obviously have an interest right through the chain. Samsung, LG, Panasonic, Philips are all making 3D TVs.

    #14 5 years ago
  15. StolenGlory

    Sorry, the cost versus the potential of the tech to improve my games ratio is so laughable right now that the technology seems superfluous to me right now.

    Bearing in mind this is just my opinion.

    *shrug*

    “It’s clear that 3D is of no interest to the majority of gamers until non-glasses 3D arrives.”

    “Fanboy Xbox 360 bullshit.”

    I have the same point of view and I don’t even have a 360.

    Life can be a funny thing sometimes can’t it?

    #15 5 years ago
  16. KAP

    Its funny how against 3D M$ was now they have a “we’ll see how the response is” what a joke.

    @2

    Purely for the casual market how ever Sony or M$ wanna spin it. Dont get suckered in to there nonsence!

    #16 5 years ago
  17. Rhythm

    I was 100% behind HDTV (even if it’s still borked thanks to low framerate) but 3D really is a questionable “want”. It’s a classic example of tech companies trying to boost their revenue by placing a tech very few people want or need onto the market purely to try and give people a reason to “upgrade” only a couple of years after they’d already bought into HD.

    Despite his usual game-hating attitude, I’m with Roger Ebert on the 3D issue. It adds *nothing* to the experience. It was reintroduced to cinema solely to try and counter depleting numbers as people get larger and larger screens at home. Experiences in film are not added to (or detracted from, to be fair) for their being in 3D. Hell, aside from Avatar and the 100% CG movies, there’s little content that’s *actually* filmed in 3D anyway, with most stuff being post-processed by hand in editing. I saw Avatar in both 2 and 3d and neither version was any better than the other

    Ditto games. It’s a “nice to have” but it doesn’t make games any better. I’ve played Need For Speed Shift & Batman AA in 2d and 3d and again, neither was any better than the other.

    I’m a bit pissed that Ninty have wimped out with the 3DS in this area. Sure it’s a nice powerful handheld and the screen works, but you’re only adding a 3D view to content that’s ostensibly 2D. Even when they do give you a stunning 3d image/scenario, they’re not giving you the player any meaningful way to interact with it – the controls are still the same old 2d plane button/stick combinations.

    #17 5 years ago
  18. Erthazus

    @10 Jesus, because Sony, Toshiba and IBM CREATED that Cell Processor. Toshiba use them in their TV sets.
    While Sony use them in their consoles that IBM produce for them.
    It’s IBM technology. Sony just invested in to it 400 million dollars and with Toshiba helped IBM to create that beast. That beast that have power to show us games like God Of war 3 with Morphological Anti aliasing and of course my favourite Uncharted 2.

    @Blerk

    “Erthazus, but still – do people actually want it?”

    I really don’t know. I know that my family don’t even know about 3DTV much.
    It’s all the question about Marketing campaign. Sony said that it will push 3D TV and if it’s not going to work, they are going to spend 100 million dollars using brainwashing marketing campaigns to sell 3DTV’s.

    “everyday viewing and gaming? I’m not convinced”

    Blerk, you never tried. Thats the question. Actually it’s awesome. There are really some shitty 3D adaptations like Avatar or Splinter Cell, but games like Arkham Asylum or Just Cause 2 or Metro 2033 just fucking fantastic.

    I don’t know yet about single Playstation 3 game, but i was at the Sony center and saw 3D videos through PS3 slim and it was fine.

    “so much energy and money into it right now when so few people can use it?”

    Someone need to do it. Sony do that stuff since second world war and they are very successfull in these stuff.

    “Sony are obviously buoyed by their Blu-Ray victory and think they can push this technology in the same way, but I think they’re fighting a much harder battle this time around.”

    Blerk, just go and see the story behind Sony. They had a lot of battles with DVD’s and Blu rays and they are successfull with them. They have behind them Sony Pictures that can say: Want to watch our movie? Only on 3D blu ray and you can’t do something about it.
    thats how they always push it’s tech.

    #18 5 years ago
  19. Blerk

    @Erthazus, I’ve seen 3D stuff in the cinema and used in-store demos but have never sat down and used it for any length of time at home. The one thing I can say for sure about the cinema tech is that while it’s an impressive effect, it gives me a headache and I find that I have trouble focussing my eyes on it properly after about 20 minutes to the point where I have to keep taking the glasses off for a while to have a ‘rest’. That’s certainly not ideal for the way I like to play games, hence my main concerns about the tech (aside from the price).

    #19 5 years ago
  20. Erthazus

    @19 Because in Cinema’s they give you CHEAP glasses.
    Do you think i don’t have headaches?
    I was skeptical when friend showed be #D Nvidia 3D vision.

    But after that, i don’t have problems with 3D.

    http://www.doispontozero.com.br/blog/wp-content/uploads/2009/08/Nvidia_GeForce_Vision_3D_610x444.jpg – Shwing!

    #20 5 years ago
  21. Gadzooks!

    @13

    Supporting 3D will have an impact on game developement time and resources. This is a fact. Look up how the majority of engines render transaparencies, look up antialiasing techniques, look up shadowing.

    Many of the shortcuts that devs currently take with these techniques will no longer work with 3D and so development time will rise.

    Multiple 3D techniques will need to be accomodated and so development time will rise.

    3D and 2D modes will need separate testing and so development time will rise.

    Also, designers will want to design game elements that exploit 3D and these might not work well in 2D, in fact they might not work at all in 2D.

    Some are privieleged enough to be able to afford 3D, and tolerant enough to put up with the discomfort of using it. I am neither, and make no mistake, my 2D experience of 3D-centric games will suffer because of this. Thus, I will look elsewhere for non-compromised games.

    “Don’t you think MS are pouring cash and resources into Kinect at the expense of core gaming?. If you want to talk investing heavily then look more at the motion tech.”

    Do you think Sony arent? Both Sony and MS want to expand their audiences, and they will. Motion tech will have far more market penetration than 3D for the forseeable future, and far more people actually want motion tech integration, to lesser or greater degreees, than some uncomftortable 50′s era 3D tech.

    #21 5 years ago
  22. freedoms_stain

    I for one am not that bothered about 3D.

    I can’t really say that the 3D effect really enhanced my enjoyment of any of the films I’ve seen in 3D.

    It’s actually more of an annoyance than anything else. The effect is completely spoiled when 3D objects abruptly disappear when they reach the edge of the screen.

    As a glasses wearer I also find the additional 3D glasses cumbersome and uncomfortable. It’s not really how I want to spend my leisure time.

    #22 5 years ago
  23. Blerk

    Hmm… I’m pretty sure it’s the effect making my head spin, not the glasses. I saw a play at the theatre with some 3D bits on a screen and they gave us some rather expensive-looking glasses which we had to sign for and they were just the same. Luckily the actors were naturally in 3D. :-D

    #23 5 years ago
  24. NiceFellow

    Oh for Pete’s sake MS are a software company who have only got ‘very peripherally’ into some hardware to protect their interests in certain areas. Of course they don’t see much in 3D because it doesn’t mean much for them.

    Sony (and let’s face it Samsung, Panasonic, etc – why single out Sony) are all hardware manufacturers who’s core business is around developing and pushing new technology concepts (such as 3D) into our lives : of course they’re interested in 3D.

    If 3D takes of due to the HW guys then MS will simply support it where necessary – but they have no interest in pushing it as it means nothing (currently anyway) to their core business.

    #24 5 years ago
  25. DrDamn

    @21
    I’ve spoken to devs I know about this. Fitting 3D into an existing well designed engine is something that would take one person a couple of weeks to do – it is not a big deal. It’s just an added feature like many others that you may or may not have an interest in. Games are full of them.

    #25 5 years ago
  26. Dralen

    After seeing Avatar in 3D I very much want 3D in my home. To be able to have it in games will be amazing. I haven’t got a 3DTV yet, but I sure as hell plan to get one.

    #26 5 years ago
  27. StolenGlory

    It will be amazing if devs can make it meaningful.

    #27 5 years ago
  28. Gadzooks!

    @25

    That is clearly not the case, or else Batman:AA would have had better 3D support on consoles. Read the EG article on the 3D update. Note the section on transparancies not always working properly.

    #28 5 years ago
  29. Kerplunk

    Including any additional feature will cost development time to rise. Whether it is 3D or whether it’s motion controls, multiplayer, surround-sound or online. They all cost time and money, on every level, to incorporate into a final product.

    3D integration is no different in this regard.

    #29 5 years ago
  30. DrDamn

    @28
    That was a very specific method of adding 3D used in Batman:AA – TriOviz 3D. It’s a bit cheap and cheerful – relies heavily on the Z-buffer – it also uses paper glasses and works on any 2D display.

    #30 5 years ago
  31. Gadzooks!

    @30

    The point in that example is that in a lot of cases shortcuts are currently made to render transparencies, shadows and AA. These shortcuts do not necessarily work with 3D so will need refactoring whether it’s a retrofit or a new 3D engine.

    This refactoring WILL affect both development time and rendering speed.

    Now, lets assume a new game is developed with a brand new 3D compatible engine. Do you think the devs will use two transparency rendering methods, one slower but 3D-correct method and one 2D ‘hack’ method?

    If not, then the effect on the 2D rendition of the game is that it will render scenes at a slower rate than a dedicated non-stereoscopic engine.

    #31 5 years ago
  32. DrDamn

    Those are problems with the TriOviz approach – the transparencies & shadows aren’t covered in the Z-buffer which it relies on. It doesn’t render two views by shifting the camera as the proper 3D stuff does – it take a single view and modifies it based on the Z-buffer.

    This isn’t the approach Sony is using or advocating with it’s own stuff because of these sort of issues. Read this one … TriOviz is discussed on page 3. Sony have looked at 2D + depth methods and specifically developed ways around those extra issues too.

    http://www.eurogamer.net/articles/digitalfoundry-making-of-ps3-3d-article

    #32 5 years ago
  33. OlderGamer

    I gotta say I agree.

    Its not xbox fanboyism(I play on PC most anyways). I just honestly don’t care for 3D. I don’t want to buy new TVs, and I don’t feel like wearing glasses. Also my wife and one son both have a “lazy” eye, and it messes up their depth preception. They can’t see a 3D movie at the teathers. I don’t see 3Dtv/games being any better for them.

    I don’t know, maybe someday 3D will have its time, i just don’t think that right now(in the thralls of a resecion) is a smart time to launch something like this.

    #33 5 years ago
  34. Gadzooks!

    @32

    Please re-read post 31, especially paragraphs 3 and 4.

    TriOviz fails because of the same rendering shortcuts that will cause true 3D engines problems.

    #34 5 years ago
  35. El_MUERkO

    If you’ve seen 3d games in action then you should want the tech. For sure it’d be nice to have glasses free viewing and there will be issues for people who have eye problems until then but I have no issues with wearing the glasses to play games or watch movies.

    Is 3D essential? No. Is it excellent when done well? Yes

    I’ve got my VT20 on pre-order but it’s a £2000 TV so 3d is not going to be mainstream for a long time but in 4/5 years I can see the majority of games supporting the extra dimension.

    #35 5 years ago
  36. DrDamn

    @34
    No it doesn’t. TriOviz fails with transparencies because it has no way to determine where it should move it for the “other” eye. It’s not in the Z buffer info it uses. A true 3D engine just renders the scene again – and the transparency will be in the correct place for the 3D effect because the camera has moved.

    #36 5 years ago
  37. Gheritt White

    I reckon it’ll work out similar to HD TV adoption rates. IIRC, you could buy HD TVs for the home around the turn of the century, but it wasn’t until around ’07 that they had mass market pick-up. It wasn’t until the prince point for a good, reputable TV was £500 – £750 that adoption became widespread. At least, that’s how I remember it.

    There will always be wealthy early adopters who will rush to buy the newest, latest, most up-to-datest tech – but for the rest of us, I seriously doubt that 3D TVs will have much of an impact in the *majority* of people’s living rooms until the second half of this decade.

    I agree that glasses-free is essential – glasses work out fine for the cinema as that’s “an experience”, but for every day use encouraging people to put on special glasses every time they turn on their TV/monitor will be a very hard sell… especially when coupled with ultra-high price-points and limited 3D content available (in comparison to 2D offerings).

    As for games, it’s really no trouble at all to develop games to be compatible with 3D TV sets, so we’ll probably see plenty being made. I don’t think you’ll see games that *require* 3D sets until 2016 at the absolute earliest. There simply wouldn’t be an install base to support them!

    For the time being, then, I think that 3D TV sets will remain the preserve of wealthy technophiles. Only when the price point for glasses-free 3D TVs comes down to £500 – £750 will they gain traction in the market. That much should be self-evident.

    #37 5 years ago
  38. theevilaires

    Well I’ll be buying a 3D TV before KZ3 releases maybe even sooner if SONY releases a nice designed one.

    Hey Gadzooks! step out of your denial and “Step Your Game Up!” :D http://www.youtube.com/watch?v=RQOYgAIvpCA

    #38 5 years ago
  39. DrDamn

    @37
    On the glasses point. I see it being similar to movies for games though. It’s not something I would use all the time and want to see on every game. It’s an experience as you say – so I’m fine with it like that. We aren’t actually that far off the upper limit of those prices either – you can shop around and get one for < £900.

    I think take up will be slower than HDTV as a lot of people will have just bought in to the HDTV experience and not want/need another TV for maybe 10 years. It is something that will just creep into the standard as a feature though. So buy any decent TV in 3 years time and it will be included.

    #39 5 years ago
  40. Gadzooks!

    @36

    Think about what you have said for a second because you are agreeing with me already:

    Transparencies and some other effects have no z-buffer info. Why? Because there are quick and dirty methods of rendering them.

    How do you overcome this? Render them properly, with z buffer info.

    What is the net result? Slower rendering.

    #40 5 years ago
  41. DrDamn

    You don’t need to overcome this though! If you move the camera and render two frames you don’t *need* the z-buffer info for the 3D effect. That’s the crux of why it’s a problem for TriOviz and not for a proper 3D implementation.

    #41 5 years ago
  42. polygem

    So some guys are seriously looking forward to standing in their living rooms with two black glowing sticks in their hands wearing some very strange looking glasses chatting with their huge tv sets? Sorry but i wont join that freak show any time soon… I’m intersted in 3d and i’ll start my home 3d experience with the 3 ds…no glasses required. Then in 4 or even 5 years when the technology is there and prices are fair i’ll be more than happy to upgrade my tv set. Still i hope that i can keep using a regular controller to play games.

    #42 5 years ago
  43. theevilaires

    well you have fun squinting at your tiny 3ds screen and soon you won’t need to worry about 3d glass, you’ll be wearing everyday eye seeing ones. If 3ds is not recommend for certain people then I’d say chances are you’ll be effected in some way too.

    So have fun with that Nintendo class action lawsuit because you couldn’t read those reflective highway signs properly and you caused a highway accident.

    While others will be at home enjoying KZ3 and other HD games on their brand new 40+ inch HD3dTV

    PEW :) PEW :D PEW :P

    #43 5 years ago
  44. polygem

    Man i fucking hope so… I look so cool with my flatmates paul frank and moscot glasses but i got eagle sharp eyes…cant wait to finally need some glasses.

    #44 5 years ago
  45. theevilaires

    You hope a machine damages your eye sight so you potentially crash on the road and maybe kill someone so a judge can order you to wear a pair of over priced glassed tin metal frames after you do 15 years in prison for man slaughter?

    …..yeaaaaah, nice talking to you buddy. You have a nice day and fun with your 3DS. I’m going to go play some big boy games now excuse me.

    #45 5 years ago
  46. G1GAHURTZ

    I’m not interested in the current level of 3D technology, as it doesn’t offer much.

    It’s like reading a graphic novel v’s reading a pop-up graphic novel.

    The only thing that interests me is the 3DS, but that might just be because I haven’t seen one in person yet.

    #46 5 years ago
  47. Gadzooks!

    @43

    “While others will be at home enjoying KZ3 and other HD games on their brand new 40+ inch HD3dTV”

    Yeah, all 10 3DTV owners that can stomach wearing headgear which makes them look like a twat and gives them splitting migraines. Playing the worlds must dull and generic shooter too? Well now that surely is a privilege.

    Compared to tens of millions of 3DS owners, probably within the first few months of it going on sale.

    Woo, I bet Nintendo are shitting themselves about that statistic.

    #47 5 years ago
  48. theevilaires

    :D thats coming from the guy who just cried in another article about ignoring me with a button :D keep up the good work letting everyone know I’m in your head 247 :P

    If you can’t afford 3D then by all means shut it, cause if you could you would. You have no problem going to the movies and sitting there for 2 1/2 hours watching tall blue people but can’t for an hour of a video game.

    Oh and when did SONY say KZ3 can’t be played without a 3DTV…exactly. But if this was M$ you’d all be bent over ready to drop whatever price they ask just like you will do for Natal :D

    Can’t afford a new 3DTV sucks for you not me and the others who can.

    Shut up or “Step Your Game Up” easy as that

    #48 5 years ago
  49. ivycrew707

    Didnt Sony have some cooler looking glasses at E3? I saw a pair on one of the videos they kinda favored Oakleys

    #49 5 years ago
  50. Gadzooks!

    @48

    Aw, poor little TEA, dont be so upset.

    I’m sure your mommy still loves you, even if you look like a special ed kid with your headset on, eyes red, pupils dilated, drooling as you crywank over your unreturned love letters to Ken.

    #50 5 years ago
  51. Galactic_Barret

    I’m watching these arguments, and they seem very familiar. Like with HDTVs and Blu-Ray, I think.

    Sony was a major supporter of Full 1080p, going so far as to include 2 HDMI ports in the PS3. People said it was too expensive. Those people were wrong, correct?

    Blu-Ray. You want 1080p movies? How about a minimum of 25Gb capacity? Not in the beginning; It was too expensive, it had a war with HD-DVD. How about now? Do we still have to debate its successes?

    Point is, if it was just Sony, fine, but major TV companies other then Sony are supporting this, within 2-3 years every TV you buy will have this tech; Sony has that inside scoop in this area, seeing as they’re in the TV business. So they’ll continue to implement this tech prominently, when it does hit that ‘acceptable’ penetration level, Sony will have an evolved and matured 3D implementation process shared among their studios working on their console, MS will half-heartedly follow suit, and everyone will forget this ever happened.

    At least, historically.

    #51 5 years ago
  52. ivycrew707

    Seems like a good idea to get a head start imo. Yeah its not in demand now, but at least they will have alot of the kinks worked out when it does become high demand.

    #52 5 years ago
  53. ivycrew707

    Wow u guys musta fixed the sending messages to fast bug

    #53 5 years ago
  54. spiderLAW

    what are you guys griping about?
    You all always complain that the games arent in 60fps….well if 3D is the next step in tech, you are guaranteed that 60fps you wanted….
    I also here gameplay is most important right? how does 3D ruin gameplay. In reality, it might add depth to a regular 2d experiences.

    #54 5 years ago
  55. theevilaires

    :D oh Gadzooks! I’m sure it would make your day to see me calling you names furiously (like you have done to me all this past week) trying to anger me :D :D :D all I can say is…..

    PEW! :) PEW! :D PEW! :P keep trying kid, maybe one day you’ll be as great as me.

    #55 5 years ago
  56. spiderLAW

    @53, no they didnt. I still get that error. Like right now.

    #56 5 years ago
  57. ivycrew707

    lol, oh i’ve been posting away freely

    #57 5 years ago
  58. Gadzooks!

    @55

    It would make my day to see you post something that wasnt an inflammatory string of faeces.

    Try it once, you might like it.

    #58 5 years ago
  59. Gadzooks!

    @41

    “You don’t need to overcome this though! If you move the camera and render two frames you don’t *need* the z-buffer info for the 3D effect. That’s the crux of why it’s a problem for TriOviz and not for a proper 3D implementation.”

    Kinda lost track of this discussion, so back on topic:

    Right, if the current cheapest method of rendering transparencies is to overlay them in a final pass then that means there is no depth information for them. Fine for a single viewpoint.

    If you render two camera views you render two views with transparencies overlaid right at the front of the scene so it will not solve the problem. Transaparencies will still look like they are hovering in front of the 3D scene.

    The one and only way to overcome this is to render transparencies along with the other 3D geometry and that means large changes to rendering engines and greatly increased workloads for engines that dont already do this.

    #59 5 years ago
  60. polygem

    @45. Interesting how you see the world: someone who is not interested in 3 d yet must be poor. A guy who needs glasses shouldnt drive a car because he would cause a massmurderesque crash…if i try to look at the world through your eyes i cant help but imagine you in front of your 40″ tv in an ss uniform wearing a tiny beard upon your upper lip.

    #60 5 years ago
  61. DrDamn

    @Gadzooks
    Nah think about it some more the transparencies will be fine, the depth is generated by the difference of where it is placed between the two views. It doesn’t matter. Hard to explain without pictures but it really matters not a jot.

    #61 5 years ago
  62. Gadzooks!

    @61

    Okay we agree to disagree then. I know for a fact that what I am describing is a problem for stereoscopic 3D. I might not be explaining it clearly enough but I can’t be bothered saying the same thing over and over.

    #62 5 years ago
  63. DrDamn

    It is a problem for stereoscopic 3d generated in a particular way (using the z buffer to generate the second image rather than rendering a second view properly). It’s a factual point, not something you can agree to disagree on. I can post a link to a technical doc later which will clarify.

    #63 5 years ago
  64. Gadzooks!

    @63

    As I said, we agree to disagree because you are convinced you are right and so am I.

    We will leave it there.

    #64 5 years ago
  65. DrDamn

    Well here are some facts which back up my view – can you supply the same?

    http://www.technology.scee.net/files/presentations/Stereoscopic_3D/PS3_Making_Stereoscopic_3D_Games.pdf

    Slide 35 – Covers *Alternative* ways to generate Stereoscopic 3D – Cons – Transparencies and reflections won’t work. Meaning that these are perfectly fine with the main described method. This problem you are talking about is very much specific to using a single 2D view + depth buffer.

    #65 5 years ago
  66. Gadzooks!

    Nice document. It actually highlights more restrictions in using stereoscopic 3D than I had known about.

    Things like ‘avoid using small fast object’. So particle showers (explosions, etc) will need to be simplified or toned down.

    The document also mentions to avoid shimmering by increasing texture filtering, so that’s going to be a huge burden on rendering times.

    Also you keep bringing up 2D+depth map for some reason. What I’m talking about is nothing to do with 2D+depth at all.

    I’m talking about multipass scene rendering to accomodate transparencies, things like deferred renderers/lighting which blend transparencies in as separate objects after basic geometry has been rendered.

    We were led to believe that basic geometry and textures could be re-used for both eye frames, but multipass renderers can introduce object obscuring and texture blending by transparencies at the final lighting stage.

    Sure, you can render two full scenes from different cameras, but to stop the game crawling to a juddering halt you would need to have at least one pass at transparencies while processing geometry.

    This makes dual view rendering faster but slows regular single view rendering.

    We’ve not touched on stippling yet either. Stippled shadows and transparencies are used in a huge number of games and will cause huge problems for dual view scenes, much like unfiltered textures. The problem is synchronising the stippling in both views. If you dont get them aligned then your 3D illusion is shattered.

    So there are a great number of problems with dual view rendering that are not problems for single views. For these problems to be addressed renderers need to use techniques that in a lot of cases will catagorically slow down single view scenes. All the quick and dirty techniques developed over the last 5 years or so will need to be evaluated.

    So please, do not tell me that 3D does not come at a cost to everyone, as it clearly does.

    #66 5 years ago
  67. Filofax

    @66 It does come at a cost but the gaming industry is very adaptive. I’m sure the geniuses that are working with 3D at the moment will find alternative ways to do things, you can bet that any company going into 3D has already found ways to deal with most of the thing’s you have listed.

    #67 5 years ago
  68. Gadzooks!

    @67

    Aye, naturally devs will get it all working. How efficiantly though? Nobody knows yet as we’ve only seen retrofitted 3D so far.

    My original point was that as a non-3D gamer my gaming experience will be worsened, to a greater or lesser degree depending on how much additional resource is thrown at game engine development, assets, testing, etc.

    This will naturally steer me away from titles developed as being 3D-compatible.

    #68 5 years ago
  69. DrDamn

    @Gadzooks
    “Also you keep bringing up 2D+depth map for some reason. What I’m talking about is nothing to do with 2D+depth at all.”

    See post 40 where you bought up transparencies and Batman:AA – that is all to do with 2D+Depth. You went on to talk about needing to include these sort of effects in the Z buffer as a work around.

    There are effects which don’t work so well in 3D. You are missing the more obvious point though, in the transistion to 3d you need to save clock cycles so alot of the time these will be prime candidates for taking that particular effect out. In some cases these are actually catered for in the 3D effect anyway.

    What is the dev trying to do? They need to save and optimise. To suggest they would not only take a more costly approach but also retrofit this more costly approach into and to the detriment of the 2D version is ludicrous.

    #69 5 years ago
  70. Gadzooks!

    @69

    Read post 40 again. It was relevant in context to post 66. If there was z buffer info (i.e transparencies were in the geometry pass) then there would be no problem rendering 2 views from them. 1 pass for geometry, 2 passes for lighting = quicker than 2 passes for geometry+lighting.

    “in the transistion to 3d you need to save clock cycles so alot of the time these will be prime candidates for taking that particular effect out.”

    Well that makes me feel a whole lot better about my games not being compromised!

    I get it okay, you like your gadgets and new tech! I’m not trying to downplay 3D, you’ll get it and probably love it and I’ll be pleased for you, but there is an impact on us ‘dont haves’, or more accurately ‘dont wants’.

    I personally am not going to part with my hard earned so that a tiny minority of people can enjoy new toys while I get a reduced service.

    As always I will vote with my wallet, and my wallet says ‘steer clear of games developed with 3D in mind’. That is the end of it.

    Can we now drop this subject?

    #70 5 years ago
  71. DrDamn

    @70
    When I said take the effect out I was talking specifically in the 3D implementation – it would stay in the 2D. :)

    We can drop it, but I have finally worked out what you are talking about in 66 so if you don’t mind I’ll continue a little you can stop reading if you want :D. It’s a useful idea in the 2D + depth type implementation but it’s not an option considered in the render 2 full views approach in the doc I linked. The only thing moved out of the individual views are the shadow maps which are scene specific. I still can’t see them retro fitting something more costly into the 2D renderer. The 3D render has to be different anyway they will continue to do things differently. Use the best approach on a per render basis.

    On the general point if they used the resource they put into the 3D on the 2D would it make it better? Yeah of course. Will they spend that resource on 2D if 3D wasn’t an option? Possibly not. They are willing to put the resource on 3D because they see a benefit in terms of potential higher sales and experience in an emerging tech. Obviously real world some games will see people pulled off 2D to make 3D a feature and 2D will suffer because of it. If resources are tight though I can see 3D being one of the first features dropped.

    The vast majority of 3D stuff this gen is going to come from Sony internal and they are evidentially sharing a lot of tech and experience.

    Realistically I also see a lot of 3D implementations taking the scaling route to quick and dirty optimisation. Not ideal but something which is quick and also has less impact in a 3D implementation. 640×720 in 3D looks better than 640×720 in 2D.

    As mentioned previously games tend to have a fuckton of features these days many of which I don’t use or want. I’ll continue to base my decisions on the features they have which I want rather than the features they have which I don’t though.

    On a general note for the document I linked – whilst it highlights a lot of issues you might see with 3D, I thought it was quite interesting in the aspects they consider – in particular in relation to ensuring the end image is comfortable to the viewer.

    #71 5 years ago
  72. Gadzooks!

    “you can stop reading if you want :D”

    No, I think I’ll continue this ‘last word’ competition if you dont mind.

    You are talking about games having completely different 2D and 3D renderers, correct?

    It’s a nice idea and devs with infinite time and money budgets might adopt it. Lets please just be realistic though, shall we? It just isnt going to happen in most cases.

    I’d be perfectly happy if a guarantee was made by devs that games are being optimised for traditional viewing but we both know that showcasing 3D will be the overriding priority right now for most devs developing a 3D-compatible game.

    #72 5 years ago
  73. DrDamn

    @72
    No not two completely different renderers – it’s easy enough to turn certain features on/off though isn’t it? Demos of render tech do it all the time.

    It’s similar to supporting split screen play – which incidentally supporting 3D is a benefit for (and vice versa). There are some differences sure, but if you have split screen already then it is easier to support 3D and if you are going to support 3D then it’s also easier to put in split screen where you may not have considered it before.

    Take up of 3D tech is going to ensure for some time yet that the viewing is going to be optimised for 2D though. Devs would be crazy not to.

    #73 5 years ago
  74. Gadzooks!

    Point taken on the splitscreen issue.

    3D showcasing will take priority though, mark my words.

    #74 5 years ago
  75. DrDamn

    Split screen has taken too much of a back seat in these online times – it’s due a bit of attention.

    #75 5 years ago
  76. Gadzooks!

    @75

    I hope so. This point needs to be hammered into the brain of every single Criterion employee.

    Split screen Burnout or else!

    #76 5 years ago

Comments are now closed on this article.

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]