Sections

BBC Tech: Move more precise than Kinect

Monday, 14th June 2010 13:34 GMT By Joe Anderson

move

BBC Technology expert Rory Cellan-Jones has claimed that PlayStation Move provides a more precise experience than Kinect.

Speaking after he had tried out a “enjoyable, if sweaty, half-hour” with Microsoft’s new device the BBC man said, he could “certainly see the attractions of throwing away the control and just flinging yourself at the game,” however he also added that he was still to be convinced.

“I was not quite convinced that Microsoft’s technology would deliver for hard-core gamers. It seemed to work well on fun Wii-like games where you didn’t need too much precision – I’m not so sure how whether it would deliver on a first-person shooter.”

Comparing the device to Sony’s Move he added:

“I’ve had a go on Sony’s Move motion control system, which is unveiled on Tuesday. Sony’s solution is much less radical. It has retained the controller, now adorned with glowing spheres which interact with a sensor unit on the television.

“This makes the whole experience less physical than with Kinect, but it also delivers a lot more precision. Sony showed us a table tennis game which seemed to mimic the real thing much more closely than I have seen elsewhere.”

It is only when both devices are released that we will discover which, if any, will be the most popular, but it seems that one man has already made up his mind at least.

Microsoft will be revealing more details on Kinect tonight , while it’s Sony’s turn tomorrow.

Latest

13 Comments

  1. theevilaires

    (SPEECHLESS!) :D

    #1 4 years ago
  2. onlineatron

    Glowing light tracking more accurate than skeletal tracking?!

    Well, blown me down.

    #2 4 years ago
  3. Raining_Upwards

    @2 :D

    #3 4 years ago
  4. get2sammyb

    I should think so too. That’s it’s selling point really, isn’t it?

    #4 4 years ago
  5. DrDamn

    Don’t think Kinect was ever intended to be used for a FPS by itself. Augmenting a FPS with head tracking yes, full control no.

    #5 4 years ago
  6. AHA-Lambda

    shock horror! Thx captn obvious! :D

    #6 4 years ago
  7. Raining_Upwards

    It’s an interesting trade off to be honest.

    Kinect has all the feature-set, Move has the accuracy.

    If there were decent games for both, there might be room for both in my poor excuse for a living space :)

    #7 4 years ago
  8. daytripper

    @1 i expect the celebration party to have a few “pretty ladies” attending theevilaires plus a few replica move controllers to play about with. now get to it.

    #8 4 years ago
  9. onlineatron

    @7

    It will all come down to the software.

    If Sony pull their heads out of arse and create gamer-centric titles that exploit the precision of the device, then we could be in for a treat.

    But if they continue to (as MS is doing) ride on Nintendo’s coat tails… Then the accuracy is moot.

    #9 4 years ago
  10. theevilaires

    @8 YES SIR! :D

    #10 4 years ago
  11. ExclusivesMostly

    We already knew that Move was way more precise than Kinect so now we just need to see the full launch software lineup (esp. New Unique and Exclusive titles) which will inevitably be the selling point.

    P.S. According to the Internet, Microsoft is -1 post “Project Natal Experiene”

    #11 4 years ago
  12. onyxbox

    I’m sure Move (with it’s PS Eye) can do most of what Kinect has shown so far. Jumping etc. to make the dingy bounce etc.

    we’ve seen that sort of stuff since Eytoy on PS2… it has limited use (even in propper 3D mapping).

    I think the Eye Toy team are right… they played with Kinect type tech ages ago and found it had very limited use for games.

    Let’s face it… Nintendo knew what they were doing and got it right… now Sony are just refining the design.

    #12 4 years ago
  13. Raining_Upwards

    @9 Agreed. I will go wherever the good games are.

    #13 4 years ago

Comments are now closed on this article.