Monthly Archives: May 2010
Tue, May 04, 2010 | 09:17 BST
How to survive E3: an easy guide

E3 is in six weeks. It’s pant-shitting scary, and that’s only when you’re covering it from home. But what if you’re at the Los Angeles Convention Center itself? God bless ‘ye.
Tue, May 04, 2010 | 08:52 BST
Mass Effect 2 getting Equalizer Pack DLC today

BioWare’s announced more additions to the Cerberus Network for Mass Effect 2 in the form of new gear.
Tue, May 04, 2010 | 08:24 BST
Cryptic Facebook message hints at E3 reveal for new Assassin’s Creed

Dr. Vidic is an awful, awful man. He also knows how to tease people, what with six weeks or so until E3.
Tue, May 04, 2010 | 08:11 BST
Konami releases 700Mb of MGS: Peace Walker assets

Metal Gear Solid: Peace Walker may well be the greatest PSP game ever made. Here’s 174 pictures of it. Warning: spoilers.
Tue, May 04, 2010 | 08:13 BST
Playtest: Why MGS: Peace Walker deserves that Famitsu 40/40

Konami’s Metal Gear Solid: Peace Walker is one of the greatest games I have ever played on the PSP, a system I had all but given up on before spending the best part of a day playing Hideo Kojima’s game at a recent preview event organised by the publisher.
That is the main thing you need to know. Secondly, even after four or five hours of playing and slowly getting into the experience, I was still left with the feeling of having only just scratched the surface of a 30-40-hour marathon I will relish. With Peace Walker there are no concerns at all about, “How am I going to find the time to play through this?” I just will.
The only other thing? June 18.
Tue, May 04, 2010 | 07:35 BST
Alan Wake gets dev playthrough treatment

Alan Wake’s out next week in Europe. You must go and buy it. These videos will probably convince you to order it if you haven’t yet.
Tue, May 04, 2010 | 07:16 BST
Report – Konami looking at PSN release of MGS: Peace Walker

Looks like Metal Gear Solid: Peace Walker may just get more than a PSP release, if Konami gets its way.
Tue, May 04, 2010 | 04:51 BST
Splinter Cell, Far Cry 2 designer departs from Ubisoft

In an industry that’s been rife with departures as of late, Ubisoft Montreal’s loss of precisely one employee may not seem like that big of a deal.
But believe us when we say the publisher has some very big shoes to fill.
Mon, May 03, 2010 | 20:38 BST
New Bungie IP to be an action RPG, suggests job listing

It looks like the “next big action game universe” Bungie is currently building with Activision might just be an action RPG.
Mon, May 03, 2010 | 09:29 BST
GT5 is still 90% finished, says Yamauchi

No better, no worse. Polyphony boss Kazunori Yamauchi has said that Gran Turismo 5 is still 90 percent finished.
Mon, May 03, 2010 | 08:56 BST
Interview – Prince of Persia: The Forgotten Sands’ Thomas Simon
Ubisoft delighted many by announcing a return to the Sands of Time storyline with its imminent Prince of Persia release The Forgotten Sands, moving back from the IP’s 2008 reboot to a time-line concluded in 2005 with The Two Thrones.
Prince of Persia’s “never die” buddy system in 2008 was roundly criticised for making the game too easy, but despite moving back to a harder core, Forgotten Sands has stepped outside of the property’s norm again with mass combat and a movie tie-in, sitting alongside the May release of Disney’s film adaptation, Prince of Persia: The Sands of Time, starring Jake Gyllenhaal.
So, with Ubisoft playing real “sands of time” games with the franchise, is all well with the Prince? We chatted to lead game designer Thomas Simon to find out.
Interview by Nathan Grayson.
Mon, May 03, 2010 | 07:55 BST
Red Steel 2 devs working on new project

Red Steel 2 creative director Jason Vandenberghe has revealed the team behind the game are already working on a new project at Ubisoft.











Dragon’s Dogma reveal coming January 31