Monthly Archives: May 2010

Mon, May 10, 2010 | 16:17 BST

GTA: The Ballad of Gay Tony is this week’s Live Deal of the Week

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Got a copy of Grand Theft Auto IV? Good news for you, then: Ballad of Gay Tony is this week’s Live Deal of the Week.

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Mon, May 10, 2010 | 16:39 BST

LittleBigPlanet 2 goes thermo – impressions round-up

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LittleBigPlanet 2 is real. No more leaks, no more embargo-breaking shots, it’s out there. And by the Sackboy gods, it looks incredible.

We sent Joe Anderson out to see the game, coming back with five interviews and a hands-on preview to boot.

But what about everybody else? Fellow European websites are going live with impressions of the Play, Create, Share sequel. Get rounded-up of everything so far below.

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Mon, May 10, 2010 | 15:47 BST

LittleBigPlanet 2 – five interviews from London reveal

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There may have been a leaking of LittleBigPlanet 2 screenshots and details over the weekend, but there’s no substitute for face-time.

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Mon, May 10, 2010 | 14:10 BST

Interview: Media Molecule studio boss Siobhan Reddy

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Media Molecule has a unique “culture,” something made fairly obvious by the product it creates. Don’t think this is something that happens by chance, however. Workplace ambiance is a precious thing, and people like Siobhan Reddy, the developer’s studio director, are employed to protect it. She’s a sort of games developer culture policewoman. Nothing if not niche.

Reddy sat down with us at the LittleBigPLanet 2 reveal in London last week to talk about the sequel and her role in the company.

Hit this for impressions from the event, this for screens and this for another four Media Molecule interviews recorded on the day.

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Mon, May 10, 2010 | 14:28 BST

Playtest – LittleBigPlanet 2

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LittleBigPlanet has been a very popular game since its launch in 2008, selling over 3 million copies and gaining support from the media and gaming public alike.

The platformer, built around the premise of allowing users to create and share their own levels, has won over 80 awards, and now sells more DLC now that it did last year. More than 2.3 million stages have been created by the game’s users. Media Molecule appears to be onto a “good thing”.

Like all games though, LittleBigPlanet has its limitations, as Media Molecule is first to admit. And what do you do when you hit a brick wall?

Welcome to the world of LittleBigPlanet 2.

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Mon, May 10, 2010 | 14:08 BST

Interview: LittleBigPlanet 2 level designer Victor Agren

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Following our hands-on with LittleBigPlanet 2 at the game’s London reveal last week, we sat down with level designer Vitcor Agren to quiz him on influences and style.

Victor’s been with Media Molecule from the very beginning, so he’s a key influence on the game’s direction. During out chat he gave some tips for all you creators out there, so be sure to read.

Hit this for impressions from the event, this for screens and this for another four Media Molecule interviews recorded on the day.

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Mon, May 10, 2010 | 15:06 BST

LBP2: Level Links bridges one level with another

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Media Molecule co-founder Mark Healy has revealed to VG247 how it’s now possible to link one level in LittleBigPlanet 2 with another without having to go back to your pod.

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Mon, May 10, 2010 | 15:22 BST

Interview: LittleBigPlanet 2 lead artist Francis Payne

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Media Molecule has created one of the most recognisable games of this console generation in LittleBigPlanet with Sackboy, the game’s cloth protagonist, becoming something of an emblem for PlayStation 3 as a format.

It doesn’t look like Mr Boy’s visibility is about to diminish any. LittleBigPlanet 2 is about to build on the original in every conceivable way, including the visual department. The man in charge of the game’s aesthetic is lead artist Francis Payne.

Payne spoke to us at LBP2′s reveal in London last week; get the chat below.

Hit this for impressions from the event, this for screens and this for another four Media Molecule interviews recorded on the day.

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Mon, May 10, 2010 | 14:12 BST

LittleBigPlanet 2 – Movie, screens, art, a picture of some love robots

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Update: Movie’s there now.

Original: The frankly amazing LittleBigPlanet 2 may have been spunked all over the internet this weekend thanks to subs issues, but there’s still plenty you haven’t seen. Look below.

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Mon, May 10, 2010 | 14:30 BST

Interview: LittleBigPlanet 2′s Mark Healy on “attacking” Play, Create, Share

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Mark Healy is a Media Molecule founder and of the masterminds behind LittleBigPlanet. It was with great pleasure that we spoke to him about the game’s sequel at its reveal in London last week.

Hit this for impressions from the event, this for screens and this for another four Media Molecule interviews recorded on the day.

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Mon, May 10, 2010 | 14:11 BST

Interview: LBP2 community managers, James Spafford and Tom Kiss

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“Community” and “LittleBigPlanet” are as intrinsically symbiotic as “wanking” and “self-hate”. It should come as no surprise, then, that community has been a key upgrade area for Media Molecule in LittleBigPlanet 2, with the developer saying at the game’s reveal in London last week that LBP’s site is going to play a big part in the sequel’s social experience.

We took the opportunity to speak to James Spafford and Tom Kiss, LittleBigPlanet’s community managers, about their plans and how littlebigplanet.me will work with LBP2.

Get that below. Hit this for impressions from the event, this for screens and this for another four Media Molecule interviews recorded on the day.

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Mon, May 10, 2010 | 14:08 BST

Media Molecule: LBP2 won’t have full Move support at launch

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Media Molecule co-founder Mark Healy has told VG247 that LittleBigPlanet 2 won’t have full support for PlayStation Move in the game whenever it launches.

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Mon, May 10, 2010 | 15:01 BST

LittleBigPlanet 2 formally announced for 2010

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Sony’s just formally announced LittleBigPlanet 2.

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Mon, May 10, 2010 | 13:18 BST

Off-screen LBP2 shots break out before 2pm embargo

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Geez Louise, Batman! More embargo-breaking LittleBigPlanet 2 screens have emerged!

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Mon, May 10, 2010 | 12:18 BST

Codemasters goes legal over stolen staff

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Codemasters has accused of upstart Playground Games of stealing staff from the firm to create a new racing game.

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Mon, May 10, 2010 | 11:37 BST

Remedy: Alan Wake 2 already mapped out

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So much for “up in the air”, then. Remedy’s head of franchise Oskari Hakkinen has said that Alan Wake 2′s story has already been written, adding the studio knows where to “take the story”.

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Mon, May 10, 2010 | 10:33 BST

Jamie MacDonald joins Codemasters

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Ex-SCE Worldwide Studips exec Jamie MacDonald has joined Codemasters, the company’s announced this morning.

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Mon, May 10, 2010 | 10:16 BST

UK charts: World Cup 2010 maintains top spot

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EA’s FIFA World Cup 2010 keepy uppys its number one spot in the latest UK charts. Bit too much?

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Mon, May 10, 2010 | 09:39 BST

Iwata: DS in need of “big hit title”

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Nintendo president Satoru Iwata has said an investors meeting that a “big hit title” is needed to combat dwindling sales of DS hardware in Europe.

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Mon, May 10, 2010 | 09:09 BST

id: DOOM 4 will be “awesome”

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Rage is “awesome” – we can verify that for you right now. But what’s the next big “awesome” thing from id Software? DOOM 4, innit.

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