Wed, May 26, 2010 | 15:27 BST

Crackdown 2 community interview – you ask, Ruffian answers

crackdown25

Crackdown 2′s looking plenty hot in its latest round of impressions and videos, so we’re proto-pumped to be able to give you access to Ruffian, the Scottish team behind the sequel.

It’s simple beans. Put your questions in the comments below and we’ll send them over to Microsoft. We’re going to pick ten questions again, as we did with Remedy and Alan Wake.

Microsoft hasn’t given us any lovely presents for you this time, unfortunately, so you’ll have to be satisfied with being involved and shit. The platform holder’s clearly on a bit of an austerity drive at the moment, so be charitable.

So. Ask questions about Crackdown 2. Ruffian will answer them. The game’s out on July 9.

31 comments

#1

The Hindle
26/05/10, 3:33 pm

How does it feel stepping into Realtimes worlds place and is there any pressure to live up to thier legacy?

#2

mington
26/05/10, 3:34 pm

What percentage of the Ruffian team have ginger hair?

#3

The Hindle
26/05/10, 3:35 pm

What was the main focus during Crackdown 2?

#4

Gheritt White
26/05/10, 3:36 pm

Please rank the following in order of importance:

Face
Boobs
Ass
Legs
Tummy

#5

mington
26/05/10, 3:37 pm

Would you like to make an actual licensed super hero game? and which super hero would you choose? (a Capt America skin would be sweet)

#6

mington
26/05/10, 3:39 pm

Please rank the following in order of importance:

Head
Shoulders
Knees
Toes
Knees
Toes

#7

slayernl
26/05/10, 3:42 pm

Is there any chance of splitscreen or system link muliplayer/co-op play?
Is something like “keys to the city” in crackdown 2?
Is there any tracking of what orbs you have found in the game, because at the end of the first game you could search for houres with a printed out map in you lap for that last few orbs.
It would be useful if it was tracked ingame what you already collected.

Thanks in advance!

#8

The Hindle
26/05/10, 3:43 pm

There has been some competition to Crackdown in Infamous and Prototype, what do you think of the competition?

What sets your game apart from those?

#9

kdogg
26/05/10, 3:45 pm

If you had to have sex with a sheep or a goat, which one would you choose?

#10

Erthazus
26/05/10, 3:46 pm

The sandbox space, over the course of this generation, has become the predominant genre for core gamers but at the same time it started to flood the market like we see with the shooters now. Do you think that the genre still has room to really grow, expand, keep fresh?

#11

kdogg
26/05/10, 3:50 pm

If you were travelling at the speed of light and you turned your headlights on, what would happen?

#12

Massiveslag
26/05/10, 3:55 pm

Is Erthazus a cunt?

#13

mington
26/05/10, 4:01 pm

Is massiveslag’s mother a massive slag?

#14

Gheritt White
26/05/10, 4:02 pm

What is the meaning of life? is it money, cars and women?

Or is it just money and cars?

#15

Aimless
26/05/10, 4:04 pm

The original Crackdown is still one of the best examples of Achievements used as an ancillary game structure, not just positive reinforcement for traditional campaign progression. How does the second game compare to the first in this regard, and will you be making use of Avatar Awards?

Does Crackdown 2 recognise that you have played the first game, be it through looking at save games or Achievements?

#16

Massiveslag
26/05/10, 4:11 pm

Does mington enjoy a length of Erthazus gristle?

#17

Blerk
26/05/10, 4:11 pm

Oh God, yes please! I’m ridiculously pleased with my Red Dead avatar awards. It’s almost embarrassing! :-D

The cars in the original Crackdown weren’t even nearly as much fun as leaping around the city. With the removal of the ‘upgrading’ cars for Crackdown 2, are you downplaying the vehicle aspect a little or are you attempting to make driving more fun in some other way?

Is it going to be possible to carry on playing after the main game is over again? And if so can you still ‘respawn’ the bad-guys and play the whole thing again without restarting?

In Crackdown 1, where are my last five Agility orbs? They’re driving me nuts.

#18

Gheritt White
26/05/10, 4:14 pm

Where are Blerk’s last five agility orbs?

#19

DeSpiritusBellum
26/05/10, 4:22 pm

What were you smoking when you decided to nix self-upgrading cars?

#20

Blerk
26/05/10, 4:28 pm

Is a fully-upgraded Agent in Crackdown 2 the equivalent of a fully-upgraded Agent in Crackdown 1? Or is one more powerful than the other? In other words…. can I jump even higher this time around? :-)

#21

mington
26/05/10, 4:28 pm

Will there be DLC robotic horses like in Brave star?….Coz there fucking should be
http://gv-guild.com/album_pic.php?pic_id=76

#22

OlderGamer
26/05/10, 4:29 pm

How will the Mulitplayer aspects of the work? And will there be couch co-op?

#23

Gheritt White
26/05/10, 4:35 pm

What are you wearing?

#24

Blerk
26/05/10, 4:42 pm

Do Ruffian have any concrete plans on what’s next after Crackdown 2? An original IP, perhaps? And would such a project still be tied to Microsoft or are they free to follow a multiplatform path?

#25

mathare92
26/05/10, 5:11 pm

Were you ever tempted to break away from Crackdown’s distint art style for something with a bit more fidelity?

#26

mathare92
26/05/10, 5:12 pm

Were you ever tempted to break away from Crackdown’s distinct art style for something with a bit more fidelity?

#27

Len
26/05/10, 5:26 pm

Do you still talk to RW or just stare each other out when you meet in the street…?

#28

kdogg
26/05/10, 7:29 pm

Would you rather microwave your cat or punch your mom in the face?

#29

Siim
27/05/10, 10:12 am

What inspired you to make a Carckdown-like game, the characters and the open world, I mean?

#30

Marcusaur
27/05/10, 5:11 pm

It seems as though Ruffian really are focussing on making Crackdown 2 a largely multiplayer game. What kind of challenges were involved in making it a completely open, drop-in, drop-out co-op experience while still retaining the freeform enovironment and mission structure?

#31

BadAss
01/07/10, 11:15 am

The end of the original Crackdown had a serious plot twist which very much left me wanting more. However the demo shows your new agent being guided around by the same old voiceover man. Is Crackdown2 gonna finally give me a change to get revenge on my old crooked boss???

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