Sections

APB on consoles to be “a different game that fits better”

Tuesday, 25th May 2010 06:24 GMT By Nathan Grayson

apba5

Move over, cops vs. robbers. Make way for keyboard and mouse vs. gamepad.

Speaking with Develop, APB lead designer EJ Moreland was adamant that Realtime Worlds hasn’t abandoned consoles in favor of PC. Instead, his company – like an expert robber – is merely casing the console joint, figuring out what works and what doesn’t.  

“Usually when you play a console-to-PC port, or vice-versa, it’s usual that the game won’t work as well as it did on its original platform. So for us, what we see for APB on consoles – and we’ve had discussions about this – is to make a different game that fits better for the system,” he said.

“Honestly from my experience, as someone who plays PC and console games, I had strong concerns that the game we were making for PC wasn’t going to be viable on console. We would want to do some things to make the game much more console-centric.”

For now, however, Realtime Worlds is focusing on fine-tuning the game’s PC version, which is set for release on July 2. As a result, the developer currently doesn’t have anything set in stone for when it will begin developing APB on consoles.

But hey, let’s look on the bright side: “console-centric” leaves plenty of room for all the latest and greatest console-only technology. Are you thinking what we’re thinking? Yep. Wii Vitality Sensor and Tony Hawk Ride board support.

Huh? That’s not what you were thinking?

Breaking news

15 Comments

Sign in to post a comment.

  1. revolting

    This is a good thing. The PC version as is would not translate well.

    I just hope it doesn’t go the way of the console versions of Age of Conan and Champions Online.

    #1 4 years ago
  2. Phoenixblight

    Microsoft and MMOs won’t work because they want you to pay the gold sub and then you have to pay the games sub. No one wants to do that.

    #2 4 years ago
  3. Gekidami

    Its probably to get the games to ‘fit better’ that Age of Conan and Champions Online seem frozen on console. Cant say i’m really surprised; MMO’s on PC are released in a terrible, unfinished state. Such shoddy quality on consoles where the patch sizes are limited (atleast on 360) wouldnt fly.

    #3 4 years ago
  4. ybfelix

    I’ve been thinking this. FF11 on 360 mandates HDD usage, and Burnout Paradise has “patch as DLC”, though is it possible to do large incremental patch on 360?

    #4 4 years ago
  5. revolting

    @3 Champions doesn’t “seem frozen”, it was finally announced as being completely cancelled a few months back after spending an eternity floating about in limbo. Age of Conan is a bit more unknown… every now and then someone mentions it still being in the works, but there’s little evidence of anything actually existing.

    It was always going to be an uphill struggle for those games, though, which are both typical MMO carbon copies of the WoW format, as well as having the aforementiond subsription issues.

    APB, on the other hand, bears little resemblance to your typical MMO, playing much more like a large-scale version of GTA multiplayer. It certainly needs a significant re-jig to make it console-ready, but the style of gameplay is a perfect fit for consoles. Because of that, this could be the one that works, I think.

    #5 4 years ago
  6. Blerk

    I’m not really expecting to ever see this on console. It just doesn’t seem like it’d fit.

    #6 4 years ago
  7. Erthazus

    @6 It will fit perfectly and it will be announced as a Xbox 360 exclusive on Microsoft press conference.

    I played the beta and the game was meh.

    #7 4 years ago
  8. Newbie101

    Since when has APB been an MMO? IIRC mag on the ps3 has more players in a server…..

    #8 4 years ago
  9. Erthazus

    @8 because of subscription.

    #9 4 years ago
  10. Newbie101

    Errr its an MMO because it has a subscription? *confused*

    #10 4 years ago
  11. Erthazus

    @10 not only because of that, it’s more like this: MMO is a genre of computer role-playing games in which a very large number of players interact with one another within a virtual game world.

    #11 4 years ago
  12. Gekidami

    Yeah, APB is a pretty weak example of an MMO, it isnt one at all really.

    #12 4 years ago
  13. revolting

    MMO in non-WoW/EQ clone shock! Just because it does not follow the mould, does not mean it is not an MMO.

    If you want to be pedantic and base MMO-worthiness purely on numbers, here are some numbers for you:

    Certainly there are less players in any given area at one time than you may be used to seeing in other MMOs. According to the FAQ, there is a server limit of 100,000, and a limit of 100 players per action zone, with new zones spawned dynamically as and when they are required. Yes, 100. Yes, less than MAG.

    Champions Online uses the exact same system. Champions Online has one humungous player base, but they are divided into dynamic server shards with the same limit; 100 in the City and other large areas, significantly less in smaller social zones. And 100 is more than enough with the size of the areas in the game. Any more and you’d drown in bad cosutmes.

    Based on those numbers, are you telling me that Champions is also not an MMO? I beg to differ.

    Having played the ABP beta on numerous occasions, I certainly never felt like I was in a lobby-game. It was definately Multiplayer, and it was definately Massive, even if less massive than other exaples of the genre.

    #13 4 years ago
  14. xino

    oh yes! they haven’t abandoned Console ports yet!
    It started on pc and xbox 360, but dropped xbox 360 and only included pc.

    These guys should just make it on ps3 and pc because xbox 360 disc space is so limited. Because of the 8gb limited space, developer would not be able to add so much things to the disc:/ And BluRay is 25gb, so that should be enough to add at least half of the content from pc version.

    Are they even using 50gb bluray disc yet?

    #14 4 years ago
  15. Phoenixblight

    @14

    “Are they even using 50gb bluray disc yet?”

    No we haven’t used that much space yet I believe GoW3 was the biggest using up 33GB.

    #15 4 years ago