The job listing for lead gameplay programmer for the game, being made in the studio’s Australian arm out in Brisbane, goes as this:
“Do you love the challenge of designing and implementing great gameplay? Are you interested in architecting game systems? Do you have experience in leading teams on next-gen console titles? The Creative Assembly is currently seeking a passionate and creative Lead Gameplay Programmer for our upcoming next-gen sports title.”
Platforms listed for the game is PS3, 360 and PC.
GI has a slightly less revealing job listing on the title for senior character artist for the game, asking for “Video Game Character Artwork, Real World; Sport or Cinematic” under “Demo reel requirements”, according to Eurogamer.
The studio has had previous experience in creating sports titles before, having previously had experience for creating Rugby titles for EA Sports a couple of years back, long before the days of Total War and its takeover from Sega..