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Need for Speed World contains “deep, RPG-like progression”

Tuesday, 18th May 2010 08:23 GMT By Patrick Garratt

nfsworld

Need for Speed’s MMO isn’t just turn the wheel and go broom broom, if comments from EA’s recent London showcase are anything to go by.

“There will be a deep, RPG-like progression in this game,” said producer Jean-Charles Gaudechon.

“When you level-up, you’re going to gain skills, you’re going to unlock events and new cars and things like that, but the skills system will actually add a new layer of strategy in the game.”

Need for Speed World is a cops versus robbers action racer set across 150 miles of sprawling open world.

The title is currently in closed beta and is expected to release this summer.

Check out the full interview below, courtesy of BigDownload.

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3 Comments

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  1. unacomn

    All I understood was

    “Restriction of content based on grind.”

    #1 4 years ago
  2. frostquake

    From what I have seen of the RPG element of the game, the video makes it look PS2 quality…I hope they ramp it up..because that aspect of the game is looking bad!

    #2 4 years ago
  3. OlderGamer

    Idk, I didn’t like TDU. This sounds neat but like TDU I expect that it will get boring after a few hours of seemingly pointless driving around.

    #3 4 years ago