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LBP2 might not be fully backwards compatible, says Media Molecule

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Media Molecule's Alex Evans has told Edge that the recently-revealed LittleBigPlanet 2 might not be 100 percent fully backwards compatible with its predecessor.

Speaking to the UK magazine in its latest issue, Evans said that the dev team "might not succeed" with getting all levels from the original into the sequel thanks to "exploits people have used" in creating them.

"We may not get 100 percent backwards compatibility," he said, "but I hope we do."

He added: "It's a really hard job to QA it, with millions of levels to get through. We might not succeed in all the exploits people have used."

LBP2 was formally announced last week for a 2010 release for PS3. Hit up everything here for Joe's visit to the reveal event last week.

Thanks, Gamerzines.

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LittleBigPlanet

PS3, PlayStation Vita, PSP

LittleBigPlanet 2

PS3

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About the Author

Johnny Cullen

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Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.
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